Player Matchup

Baron Samedi
Baron Samedi
Durrrvink
Baron Samedi
Level 121
God Stats
3W - 1L
1,647 SR
Queue Stats
68W - 55L
1,600 Elo+
Solo
Jormungandr
Jormungandr
GetSomeSon
Jormungandr
Level 146
God Stats
16W - 25L
1,554 SR
Queue Stats
125W - 101L
1,563 Elo+
Solo
Nemesis
Nemesis
Pro_Tira
Nemesis
Level 145
God Stats
6W - 0L
1,951 SR
Queue Stats
67W - 63L
1,492 Elo+
Party 1
Neith
Neith
Winnipeg64
Neith
Level 117
God Stats
2W - 3L
1,573 SR
Queue Stats
152W - 135L
1,613 Elo+
Solo
Horus
Horus
devil_hunter50
Horus
Level 123
God Stats
8W - 10L
1,412 SR
Queue Stats
138W - 141L
1,461 Elo+
Party 1
Team Averages
Level 130
1,627 SR
1,546 Elo+

VS

Team Averages
Level 125
1,607 SR
1,553 Elo+
Chiron
Chiron
Bryan_dope
Chiron
Level 128
God Stats
1W - 3L
1,645 SR
Queue Stats
133W - 116L
1,638 Elo+
Party 2
Cthulhu
Cthulhu
Jaawwn
Cthulhu
Level 104
God Stats
7W - 11L
1,673 SR
Queue Stats
138W - 141L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
Mikimoto
Nu Wa
Level 157
God Stats
64W - 54L
1,694 SR
Queue Stats
258W - 268L
1,547 Elo+
Solo
Tyr
Tyr
Ruffus_jorch
Tyr
Level 109
God Stats
1W - 2L
1,451 SR
Queue Stats
60W - 61L
1,529 Elo+
Solo
Ra
Ra
sinnedafterlife
Ra
Level 129
God Stats
6W - 7L
1,575 SR
Queue Stats
97W - 106L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Durrrvink
Baron Samedi
10
2 / 0 / 3
5,200
1,040
3,939
2,246
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GetSomeSon
Jormungandr
10
2 / 0 / 5
5,507
1,101
3,930
5,265
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Pro_Tira
Nemesis
11
1 / 0 / 5
5,299
1,060
2,085
3,177
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
10
4 / 0 / 2
5,462
1,092
6,183
3,915
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 0 / 6
4,889
978
2,437
2,832
1,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bryan_dope
Chiron
9
0 / 3 / 0
4,832
966
3,207
5,258
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Jaawwn
Cthulhu
9
0 / 3 / 0
4,744
949
4,613
6,939
3,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Mikimoto
Nu Wa
10
0 / 1 / 0
4,884
977
2,439
866
223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,382
876
652
3,262
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
4,849
970
1,517
3,522
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
9
Kills
0
0
Deaths
9
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bryan_dope
Chiron
0
3
0
0
W
Baron Samedi
Durrrvink
Baron Samedi
2
0
3
3.5
W
Jormungandr
GetSomeSon
Jormungandr
2
0
5
4.5
L
Cthulhu
Jaawwn
Cthulhu
0
3
0
0
L
Nu Wa
Mikimoto
Nu Wa
0
1
0
0
W
Nemesis
Pro_Tira
Nemesis
1
0
5
3.5
L
0
0
0
0
W
Neith
4
0
2
5
W
0
0
6
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,574
Damage
12,428
17,435
Taken
19,847
7,038
Mitigated
7,229
6,948
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bryan_dope
Chiron
3,207
869
239
757
5,258
1,417
0
1,455
3,733
0
13,319
W
Baron Samedi
Durrrvink
Baron Samedi
3,939
0
633
934
2,246
1,302
0
852
1,394
14,093
355
W
Jormungandr
GetSomeSon
Jormungandr
3,930
1,134
0
1,342
5,265
1,954
24
2,621
2,644
10,243
1,277
L
Cthulhu
Jaawwn
Cthulhu
4,613
240
0
1,295
6,939
3,014
0
3,078
3,795
11,280
0
L
Nu Wa
Mikimoto
Nu Wa
2,439
899
0
100
866
223
36
564
302
10,141
55
W
Nemesis
Pro_Tira
Nemesis
2,085
575
0
760
3,177
1,105
0
1,289
1,888
0
13,305
L
652
24
0
149
3,262
1,595
0
808
2,388
0
1,103
W
Neith
6,183
2,220
0
1,131
3,915
1,190
0
1,997
1,918
0
16,869
W
2,437
676
589
1,559
2,832
1,487
0
1,810
1,022
0
10,416
L
1,517
259
323
738
3,522
980
0
1,660
1,770
11,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
23,691
115
Minions Killed
101
0
Camps Cleared
0
606,350
Distance Traveled
516,825
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,832
966
25
5
0
110,181
0
W
Baron Samedi
5,200
1,040
15
3
0
121,787
0
W
Jormungandr
5,507
1,101
21
4
0
131,067
0
L
Cthulhu
4,744
949
23
5
0
105,538
0
L
Nu Wa
4,884
977
25
5
0
109,337
0
W
Nemesis
5,299
1,060
26
5
0
127,286
0
L
Tyr
4,382
876
1
0
0
75,763
0
W
Neith
5,462
1,092
29
6
0
102,278
0
W
Horus
4,889
978
24
5
0
123,932
0
L
Ra
4,849
970
27
5
0
116,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role