Player Matchup

Mulan
Mulan
Billabong_AP
Mulan
Level 148
God Stats
44W - 18L
1,679 SR
Queue Stats
51W - 27L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
DocPayne27
Ne Zha
Level 142
God Stats
44W - 21L
1,656 SR
Queue Stats
50W - 25L
1,566 Elo+
Party 1
Hel
Hel
IRollThtDro
Hel
Level 159
God Stats
2W - 1L
1,642 SR
Queue Stats
271W - 269L
1,496 Elo+
Solo
Team Averages
Level 150
1,659 SR
1,542 Elo+

VS

Team Averages
Level 115
1,518 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
ElPavoGuapo
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,720 Elo+
Party 2
Athena
Athena
Ostrich Licker
Athena
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 38L
1,155 Elo+
Party 2
Nu Wa
Nu Wa
key Twinkie
Nu Wa
Level 121
God Stats
9W - 6L
1,554 SR
Queue Stats
138W - 146L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
9,949
904
9,842
11,283
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
DocPayne27
Ne Zha
17
5 / 0 / 8
10,327
939
9,502
9,240
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 9
9,918
902
7,809
8,446
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElPavoGuapo
Tsukuyomi
13
0 / 7 / 1
7,950
723
4,030
9,692
3,079
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

13
0 / 6 / 1
7,735
703
3,165
16,787
14,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 1 / 0
9,290
845
11,719
5,129
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Ne Zha
DocPayne27
Ne Zha
5
0
8
9
L
Tsukuyomi
ElPavoGuapo
Tsukuyomi
0
7
1
0.07
W
4
1
9
8.5
L
0
6
1
0.08
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,153
Damage
18,914
28,969
Taken
31,608
16,744
Mitigated
18,646
11,408
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,842
738
0
2,105
11,283
10,969
35
5,482
5,303
1,556
22,462
W
Ne Zha
DocPayne27
Ne Zha
9,502
1,125
0
2,523
9,240
3,427
987
4,678
4,227
0
46,096
L
Tsukuyomi
ElPavoGuapo
Tsukuyomi
4,030
1,171
0
262
9,692
3,079
0
1,926
7,395
0
23,859
W
7,809
151
2,248
4,532
8,446
2,348
44
3,945
4,104
41,937
506
L
3,165
695
308
2,087
16,787
14,354
0
4,139
11,767
10,728
544
L
11,719
2,626
0
958
5,129
1,213
0
1,509
3,382
45,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
24,975
180
Minions Killed
142
0
Camps Cleared
0
639,282
Distance Traveled
607,638
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,949
904
30
3
0
206,234
0
W
Ne Zha
10,327
939
57
5
0
223,161
0
L
Tsukuyomi
7,950
723
46
4
0
214,637
0
W
Hel
9,918
902
93
8
0
209,887
1
L
Athena
7,735
703
23
2
0
193,749
0
L
Nu Wa
9,290
845
73
7
0
199,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role