Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Dominus George
Ix Chel
Level 100
God Stats
3W - 2L
1,528 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 1
Hachiman
Hachiman
KGeedorahM
Hachiman
Level 158
God Stats
1W - 1L
1,186 SR
Queue Stats
18W - 20L
1,475 Elo+
Party 1
Awilix
Awilix
PaulNotPaul
Awilix
Level 156
God Stats
4W - 3L
1,636 SR
Queue Stats
56W - 55L
1,564 Elo+
Party 3
Chaac
Chaac
SCDMC98
Chaac
Level 146
God Stats
1W - 1L
1,566 SR
Queue Stats
28W - 24L
1,536 Elo+
Party 1
Team Averages
Level 120
1,483 SR
1,519 Elo+

VS

Team Averages
Level 126
1,531 SR
1,531 Elo+
Zhong Kui
Zhong Kui
JahsiahShawty
Zhong Kui
Level 123
God Stats
2W - 4L
1,335 SR
Queue Stats
336W - 356L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
PuffGodOG
Heimdallr
Level 157
God Stats
3W - 7L
1,294 SR
Queue Stats
307W - 304L
1,494 Elo+
Party 2
Poseidon
Poseidon
Reddrommed
Poseidon
Level 130
God Stats
15W - 7L
1,842 SR
Queue Stats
138W - 120L
1,650 Elo+
Solo
Medusa
Medusa
Scooby6212
Medusa
Level 65
God Stats
2W - 3L
1,618 SR
Queue Stats
59W - 54L
1,493 Elo+
Solo
Cupid
Cupid
TTG-Maurizio
Cupid
Level 156
God Stats
12W - 9L
1,565 SR
Queue Stats
343W - 364L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
5 / 4 / 5
8,020
617
10,169
12,338
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
4 / 2 / 3
7,826
602
4,605
7,373
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
KGeedorahM
Hachiman
12
2 / 3 / 4
6,335
487
5,084
7,434
2,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
15
8 / 0 / 5
8,181
629
8,195
7,638
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
SCDMC98
Chaac
13
2 / 1 / 7
7,491
576
7,982
11,941
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JahsiahShawty
Zhong Kui
11
2 / 5 / 3
7,046
542
7,503
12,459
10,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
PuffGodOG
Heimdallr
14
2 / 4 / 2
7,883
606
4,483
10,036
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Reddrommed
Poseidon
13
3 / 5 / 1
7,113
547
7,016
10,228
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Medusa
Scooby6212
Medusa
12
1 / 5 / 1
7,214
555
4,110
10,282
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 2 / 1
6,709
516
7,049
8,411
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
9
10
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
4
5
1.88
W
4
2
3
2.75
L
Zhong Kui
JahsiahShawty
Zhong Kui
2
5
3
0.7
W
Hachiman
KGeedorahM
Hachiman
2
3
4
1.33
W
Awilix
8
0
5
10.5
L
Heimdallr
PuffGodOG
Heimdallr
2
4
2
0.75
L
Poseidon
Reddrommed
Poseidon
3
5
1
0.7
W
Chaac
SCDMC98
Chaac
2
1
7
5.5
L
Medusa
Scooby6212
Medusa
1
5
1
0.3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
30,161
46,724
Taken
51,416
23,857
Mitigated
23,139
17,565
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,169
2,469
0
2,384
12,338
6,561
127
2,273
10,065
43,996
4,510
W
4,605
226
722
1,757
7,373
2,698
129
2,317
5,056
50,999
0
L
Zhong Kui
JahsiahShawty
Zhong Kui
7,503
1,351
0
2,940
12,459
10,533
6
1,767
10,692
28,004
0
W
Hachiman
KGeedorahM
Hachiman
5,084
2,869
0
2,302
7,434
2,465
0
2,810
4,624
0
45,737
W
Awilix
8,195
3,004
0
4,476
7,638
2,634
0
2,639
4,999
0
57,063
L
Heimdallr
PuffGodOG
Heimdallr
4,483
2,410
0
2,883
10,036
3,515
65
6,176
3,860
0
50,383
L
Poseidon
Reddrommed
Poseidon
7,016
1,275
0
1,246
10,228
3,215
0
2,264
7,964
53,255
0
W
Chaac
SCDMC98
Chaac
7,982
1,353
0
5,924
11,941
9,499
0
4,480
7,461
0
37,002
L
Medusa
Scooby6212
Medusa
4,110
1,139
0
906
10,282
3,206
0
2,956
7,326
0
54,749
L
7,049
3,665
450
3,829
8,411
2,670
384
1,324
7,087
0
48,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
35,965
391
Minions Killed
395
0
Camps Cleared
0
1,400,477
Distance Traveled
1,248,148
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,020
617
79
6
0
277,992
0
W
Ix Chel
7,826
602
97
7
0
255,344
1
L
Zhong Kui
7,046
542
31
2
0
258,112
0
W
Hachiman
6,335
487
63
5
0
256,133
0
W
Awilix
8,181
629
91
7
0
331,940
1
L
Heimdallr
7,883
606
88
7
0
213,925
2
L
Poseidon
7,113
547
97
7
0
266,846
0
W
Chaac
7,491
576
61
5
0
279,068
1
L
Medusa
7,214
555
95
7
0
247,310
3
L
Cupid
6,709
516
84
6
0
261,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role