Player Matchup

Medusa
Medusa
Masters
BlazingNinja55
Medusa
Masters
Level 157
God Stats
25W - 8L
1,771 SR
Queue Stats
170W - 110L
2,476 MMR
Party 2
Lancelot
Lancelot
Platinum V
UNKNOWNJUPITAR
Lancelot
Platinum V
Level 117
God Stats
37W - 53L
1,508 SR
Queue Stats
163W - 202L
1,850 MMR
Solo
Bacchus
Bacchus
Diamond III
uhPollo
Bacchus
Diamond III
Level 126
God Stats
5W - 0L
1,899 SR
Queue Stats
93W - 47L
1,999 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,726 SR
2,108 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,559 SR
1,808 MMR
Vulcan
Vulcan
Platinum V
Jeriah16
Vulcan
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,825 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
Malik97
Ix Chel
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,652 MMR
Party 1
Hachiman
Hachiman
Gold I
VoraIity
Hachiman
Gold I
Level 74
God Stats
4W - 2L
1,678 SR
Queue Stats
44W - 14L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
9,954
1,106
11,812
6,589
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
14
3 / 1 / 9
8,915
991
7,026
9,191
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
uhPollo
Bacchus
15
5 / 0 / 8
9,017
1,002
7,413
10,259
10,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KuzenboNe ZhaSerqetAchillesFafnir

VS

Bans
CthulhuCerberusOdinCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jeriah16
Vulcan
12
0 / 5 / 1
6,792
755
6,391
6,010
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Malik97
Ix Chel
11
1 / 7 / 0
6,688
743
3,155
11,250
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
VoraIity
Hachiman
11
0 / 4 / 1
6,507
723
6,555
11,072
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
1
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Vulcan
Jeriah16
Vulcan
0
5
1
0.1
L
Ix Chel
Malik97
Ix Chel
1
7
0
0.14
W
Lancelot
3
1
9
7.5
L
Hachiman
VoraIity
Hachiman
0
4
1
0.13
W
Bacchus
uhPollo
Bacchus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
16,101
26,039
Taken
28,332
17,234
Mitigated
8,924
7,904
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,812
3,649
0
2,057
6,589
2,388
2,093
2,140
4,256
0
52,246
L
Vulcan
Jeriah16
Vulcan
6,391
129
0
480
6,010
1,688
0
919
4,802
21,231
0
L
Ix Chel
Malik97
Ix Chel
3,155
312
437
1,888
11,250
4,486
0
3,248
7,601
9,852
0
W
Lancelot
7,026
837
0
3,178
9,191
4,213
78
3,716
5,222
0
31,917
L
Hachiman
VoraIity
Hachiman
6,555
4,337
0
1,953
11,072
2,750
0
1,768
8,920
0
19,518
W
Bacchus
uhPollo
Bacchus
7,413
1,098
0
2,669
10,259
10,633
0
3,002
6,923
14,732
2,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
19,987
148
Minions Killed
77
0
Camps Cleared
0
629,626
Distance Traveled
494,542
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,954
1,106
88
10
0
200,207
1
L
Vulcan
6,792
755
40
4
0
182,714
0
L
Ix Chel
6,688
743
12
1
0
146,271
0
W
Lancelot
8,915
991
44
5
0
216,482
0
L
Hachiman
6,507
723
25
3
0
165,557
0
W
Bacchus
9,017
1,002
16
2
0
212,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role