Player Matchup

Kuzenbo
Kuzenbo
Derp Rampage01
Kuzenbo
Level 18
God Stats
7W - 8L
1,320 SR
Queue Stats
34W - 45L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
Jack90013
Erlang Shen
Level 49
God Stats
9W - 5L
1,664 SR
Queue Stats
71W - 78L
1,392 Elo+
Party 1
Thoth
Thoth
icespicebuss
Thoth
Level 82
God Stats
0W - 4L
1,273 SR
Queue Stats
115W - 129L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
iloveleanz
Xbalanque
Level 25
God Stats
0W - 2L
1,214 SR
Queue Stats
25W - 48L
1,312 Elo+
Party 1
Surtr
Surtr
pokegameboy
Surtr
Level 49
God Stats
3W - 4L
1,483 SR
Queue Stats
98W - 84L
1,493 Elo+
Solo
Team Averages
Level 45
1,391 SR
1,411 Elo+

VS

Team Averages
Level 89
1,530 SR
1,398 Elo+
Rama
Rama
ARESRED_95
Rama
Level 105
God Stats
8W - 18L
1,285 SR
Queue Stats
344W - 330L
1,336 Elo+
Party 2
Chronos
Chronos
Cordobees
Chronos
Level 59
God Stats
2W - 1L
1,320 SR
Queue Stats
39W - 54L
1,293 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DMan5000
Cu Chulainn
Level 147
God Stats
3W - 1L
1,861 SR
Queue Stats
215W - 214L
1,453 Elo+
Solo
Cthulhu
Cthulhu
It does Burn
Cthulhu
Level 87
God Stats
92W - 77L
1,565 SR
Queue Stats
169W - 168L
1,512 Elo+
Solo
Mercury
Mercury
River199705
Mercury
Level 48
God Stats
11W - 11L
1,620 SR
Queue Stats
315W - 308L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,525
466
4,465
12,910
9,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
Jack90013
Erlang Shen
11
2 / 5 / 0
6,535
467
4,191
13,783
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 2 / 1
7,540
539
6,180
6,429
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
iloveleanz
Xbalanque
10
0 / 7 / 1
5,891
421
6,460
11,082
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 3 / 0
8,289
592
7,955
12,431
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
8,046
575
6,466
5,581
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Cordobees
Chronos
12
2 / 0 / 1
7,170
512
3,497
4,253
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cu Chulainn
DMan5000
Cu Chulainn
14
1 / 2 / 1
8,313
594
8,792
12,896
8,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
It does Burn
Cthulhu
14
4 / 1 / 10
7,846
560
14,634
14,177
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mercury
River199705
Mercury
16
6 / 2 / 4
8,573
612
6,929
11,031
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
20
20
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Chronos
Cordobees
Chronos
2
0
1
2.5
W
Cu Chulainn
DMan5000
Cu Chulainn
1
2
1
0.75
L
1
3
0
0.33
W
Cthulhu
It does Burn
Cthulhu
4
1
10
9
L
Erlang Shen
Jack90013
Erlang Shen
2
5
0
0.4
W
Mercury
River199705
Mercury
6
2
4
4
L
0
2
1
0.25
L
Xbalanque
iloveleanz
Xbalanque
0
7
1
0.07
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,251
Damage
40,318
56,635
Taken
47,938
31,612
Mitigated
20,549
11,137
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,466
5,027
0
1,779
5,581
1,845
818
917
4,664
0
37,475
W
Chronos
Cordobees
Chronos
3,497
237
0
1,652
4,253
1,070
0
1,722
2,245
35,429
729
W
Cu Chulainn
DMan5000
Cu Chulainn
8,792
1,486
0
3,335
12,896
8,514
0
670
11,437
4,712
61,533
L
4,465
1,886
0
2,174
12,910
9,832
4
5,740
6,282
20,788
0
W
Cthulhu
It does Burn
Cthulhu
14,634
291
128
4,670
14,177
5,347
120
5,196
8,825
46,915
788
L
Erlang Shen
Jack90013
Erlang Shen
4,191
2,258
0
2,969
13,783
6,622
0
3,872
9,567
0
44,655
W
Mercury
River199705
Mercury
6,929
4,366
0
1,836
11,031
3,773
0
2,093
8,649
0
80,677
L
6,180
281
0
574
6,429
2,191
0
2,808
3,305
52,607
867
L
Xbalanque
iloveleanz
Xbalanque
6,460
4,153
0
2,528
11,082
3,053
0
3,401
7,137
0
35,176
L
7,955
2,711
0
2,892
12,431
9,914
0
273
12,158
2,415
64,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
39,948
397
Minions Killed
492
0
Camps Cleared
0
1,440,680
Distance Traveled
1,511,615
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,046
575
75
5
0
248,838
4
W
Chronos
7,170
512
86
6
0
285,061
3
W
Cu Chulainn
8,313
594
132
9
0
292,640
2
L
Kuzenbo
6,525
466
29
2
0
294,977
0
W
Cthulhu
7,846
560
87
6
0
305,173
0
L
Erlang Shen
6,535
467
68
5
0
305,833
0
W
Mercury
8,573
612
112
8
0
379,903
5
L
Thoth
7,540
539
115
8
0
275,582
2
L
Xbalanque
5,891
421
59
4
0
254,695
0
L
Surtr
8,289
592
126
9
0
309,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role