Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DivineDunbyTTV
Mercury
Level 158
God Stats
0W - 2L
1,218 SR
Queue Stats
466W - 534L
1,579 Elo+
Party 1
Horus
Horus
R2kronos
Horus
Level 158
God Stats
4W - 12L
1,203 SR
Queue Stats
554W - 612L
1,525 Elo+
Party 1
Cupid
Cupid
SunnySyn
Cupid
Level 156
God Stats
1W - 1L
1,692 SR
Queue Stats
381W - 397L
1,596 Elo+
Party 1
Maman Brigitte
Maman Brigitte
UhHypnos
Maman Brigitte
Level 49
God Stats
5W - 6L
1,398 SR
Queue Stats
151W - 171L
1,453 Elo+
Party 1
Team Averages
Level 150
1,402 SR
1,531 Elo+

VS

Team Averages
Level 136
1,655 SR
1,558 Elo+
Arachne
Arachne
 
Arachne
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
BumpMastaFlex
Artio
Level 157
God Stats
207W - 163L
1,592 SR
Queue Stats
568W - 560L
1,601 Elo+
Solo
Neith
Neith
Gambol
Neith
Level 119
God Stats
43W - 24L
1,623 SR
Queue Stats
119W - 114L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JewishCommunism
Morgan Le Fay
Level 47
God Stats
3W - 1L
1,754 SR
Queue Stats
38W - 38L
1,596 Elo+
Solo
Surtr
Surtr
Ragnarbreak
Surtr
Level 177
God Stats
15W - 8L
1,806 SR
Queue Stats
425W - 374L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 4 / 0
5,248
525
2,061
8,122
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 2
4,832
483
2,413
7,067
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
R2kronos
Horus
7
1 / 1 / 0
4,832
483
3,263
6,824
4,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
SunnySyn
Cupid
8
0 / 4 / 1
4,721
472
5,483
7,645
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
UhHypnos
Maman Brigitte
9
3 / 4 / 0
5,717
572
4,013
5,877
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 1 / 3
6,029
603
2,727
6,948
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
3 / 1 / 2
5,811
581
4,088
9,263
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Gambol
Neith
11
2 / 0 / 5
5,890
589
7,604
4,334
1,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
JewishCommunism
Morgan Le Fay
10
2 / 2 / 1
5,743
574
3,486
3,912
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
4 / 0 / 0
7,368
737
4,976
5,579
3,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
16
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
0
0
W
Arachne
 
Arachne
4
1
3
5.5
W
3
1
2
4
L
0
3
2
0.33
W
Neith
Gambol
Neith
2
0
5
4.5
W
Morgan Le Fay
JewishCommunism
Morgan Le Fay
2
2
1
1.25
L
Horus
R2kronos
Horus
1
1
0
1
W
4
0
0
4
L
Cupid
SunnySyn
Cupid
0
4
1
0.13
L
Maman Brigitte
UhHypnos
Maman Brigitte
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
22,881
35,535
Taken
30,036
13,313
Mitigated
12,410
9,512
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,061
599
0
2,254
8,122
3,095
0
315
7,250
38,639
611
W
Arachne
 
Arachne
2,727
1,514
0
4,396
6,948
2,009
0
1,035
5,832
0
41,145
W
4,088
67
160
4,320
9,263
5,194
0
489
8,754
12,890
1,430
L
2,413
398
0
305
7,067
2,286
0
1,277
5,708
0
28,035
W
Neith
Gambol
Neith
7,604
2,299
0
1,560
4,334
1,149
0
0
4,334
0
41,856
W
Morgan Le Fay
JewishCommunism
Morgan Le Fay
3,486
230
0
946
3,912
998
75
2,155
1,524
21,784
1,535
L
Horus
R2kronos
Horus
3,263
1,560
686
2,557
6,824
4,233
0
1,380
5,420
809
10,832
W
4,976
1,755
0
2,456
5,579
3,060
0
2,050
3,529
2,038
52,425
L
Cupid
SunnySyn
Cupid
5,483
3,567
278
2,816
7,645
2,039
0
1,579
6,066
0
32,896
L
Maman Brigitte
UhHypnos
Maman Brigitte
4,013
167
0
616
5,877
1,660
0
2,347
3,190
23,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,350
Gold Earned
30,841
291
Minions Killed
298
0
Camps Cleared
0
983,693
Distance Traveled
1,084,133
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,248
525
90
9
0
148,756
1
W
Arachne
6,029
603
73
7
0
255,507
1
W
Artio
5,811
581
15
2
0
214,180
3
L
Mercury
4,832
483
56
6
0
225,980
2
W
Neith
5,890
589
74
7
0
202,638
2
W
Morgan Le Fay
5,743
574
41
4
0
198,654
0
L
Horus
4,832
483
19
2
0
226,786
4
W
Surtr
7,368
737
95
10
0
213,154
0
L
Cupid
4,721
472
64
6
0
172,013
0
L
Maman Brigitte
5,717
572
62
6
0
210,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role