Player Matchup

He Bo
He Bo
HellAmbulance
He Bo
Level 119
God Stats
3W - 0L
1,855 SR
Queue Stats
92W - 25L
1,762 Elo+
Party 1
Cthulhu
Cthulhu
Klönoa
Cthulhu
Level 157
God Stats
11W - 8L
1,512 SR
Queue Stats
87W - 78L
1,494 Elo+
Party 2
Raijin
Raijin
Zjesdtl
Raijin
Level 28
God Stats
6W - 0L
1,760 SR
Queue Stats
66W - 17L
1,821 Elo+
Party 1
Mulan
Mulan
lNeoNeol
Mulan
Level 156
God Stats
10W - 3L
1,776 SR
Queue Stats
335W - 285L
1,598 Elo+
Solo
Cupid
Cupid
shugallosis
Cupid
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 10L
1,715 Elo+
Party 2
Team Averages
Level 95
1,681 SR
1,678 Elo+

VS

Team Averages
Level 145
1,523 SR
1,582 Elo+
Hera
Hera
AshamedGlobe715
Hera
Level 155
God Stats
3W - 4L
1,779 SR
Queue Stats
139W - 141L
1,604 Elo+
Party 3
Danzaburou
Danzaburou
Igris43
Danzaburou
Level 139
God Stats
16W - 18L
1,497 SR
Queue Stats
112W - 110L
1,568 Elo+
Party 3
Chang'e
Chang'e
SrDiosHumilde
Chang'e
Level 125
God Stats
6W - 3L
1,547 SR
Queue Stats
66W - 52L
1,639 Elo+
Solo
Hercules
Hercules
arshack4life
Hercules
Level 155
God Stats
1W - 2L
1,311 SR
Queue Stats
125W - 135L
1,514 Elo+
Solo
Sobek
Sobek
xxxDarkz
Sobek
Level 149
God Stats
9W - 18L
1,481 SR
Queue Stats
188W - 180L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,037
640
4,675
4,319
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Klönoa
Cthulhu
10
1 / 3 / 1
5,370
488
4,879
7,132
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Zjesdtl
Raijin
15
3 / 0 / 1
8,456
769
4,822
3,672
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
lNeoNeol
Mulan
13
5 / 0 / 1
8,024
729
8,007
12,621
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

10
0 / 4 / 2
5,089
463
1,726
5,024
1,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,293
481
1,209
3,975
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Igris43
Danzaburou
12
6 / 1 / 0
6,912
628
5,708
5,171
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
10
0 / 6 / 0
5,393
490
7,319
11,346
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
arshack4life
Hercules
9
0 / 2 / 0
5,040
458
1,150
7,194
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
xxxDarkz
Sobek
10
0 / 2 / 6
6,492
590
2,108
9,421
6,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
13
Kills
7
7
Deaths
13
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
4
0
1
4.5
L
Danzaburou
Igris43
Danzaburou
6
1
0
6
W
Cthulhu
Klönoa
Cthulhu
1
3
1
0.5
L
Chang'e
0
6
0
0
W
Raijin
Zjesdtl
Raijin
3
0
1
3.5
L
Hercules
arshack4life
Hercules
0
2
0
0
W
Mulan
lNeoNeol
Mulan
5
0
1
5.5
W
0
4
2
0.25
L
Sobek
xxxDarkz
Sobek
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,109
Damage
17,494
32,768
Taken
37,107
13,541
Mitigated
13,692
11,383
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,209
223
0
145
3,975
732
0
2,460
1,481
28,152
560
W
4,675
81
0
3,168
4,319
1,017
0
204
4,115
59,874
0
L
Danzaburou
Igris43
Danzaburou
5,708
2,509
0
2,125
5,171
1,497
415
3,058
1,946
0
57,694
W
Cthulhu
Klönoa
Cthulhu
4,879
248
31
1,588
7,132
3,164
0
1,294
5,838
26,841
526
L
Chang'e
7,319
1,143
0
4,022
11,346
3,088
0
151
11,195
28,883
0
W
Raijin
Zjesdtl
Raijin
4,822
1,047
0
1,496
3,672
1,230
0
459
3,213
75,682
1,605
L
Hercules
arshack4life
Hercules
1,150
199
0
750
7,194
2,025
0
3,626
3,568
0
23,940
W
Mulan
lNeoNeol
Mulan
8,007
586
0
3,744
12,621
6,993
0
6,409
5,302
0
56,950
W
1,726
1,245
71
1,285
5,024
1,137
0
1,286
3,738
0
21,763
L
Sobek
xxxDarkz
Sobek
2,108
326
0
3,815
9,421
6,350
0
4,092
4,711
15,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
29,130
438
Minions Killed
302
0
Camps Cleared
0
1,200,284
Distance Traveled
1,094,031
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,293
481
58
5
0
199,431
0
W
He Bo
7,037
640
110
10
0
276,940
0
L
Danzaburou
6,912
628
99
9
0
228,423
5
W
Cthulhu
5,370
488
42
4
0
264,503
8
L
Chang'e
5,393
490
56
5
0
223,485
0
W
Raijin
8,456
769
152
14
0
244,191
0
L
Hercules
5,040
458
52
5
0
206,310
0
W
Mulan
8,024
729
98
9
0
209,582
0
W
Cupid
5,089
463
36
3
0
205,068
0
L
Sobek
6,492
590
37
3
0
236,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role