Player Matchup

Anhur
Anhur
Gold IV
ISLAND THE
Anhur
Gold IV
Level 199
God Stats
29W - 36L
1,498 SR
Queue Stats
372W - 381L
1,509 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
KS_132
Zhong Kui
Gold II
Level 137
God Stats
20W - 22L
1,727 SR
Queue Stats
147W - 156L
1,506 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
MMudryk
Sun Wukong
Gold II
Level 100
God Stats
7W - 4L
1,622 SR
Queue Stats
57W - 44L
1,488 MMR
Solo
Bastet
Bastet
Gold II
bobwitatool
Bastet
Gold II
Level 84
God Stats
3W - 4L
1,456 SR
Queue Stats
165W - 164L
1,517 MMR
Solo
Horus
Horus
Bronze III
zMuRd3R_4L
Horus
Bronze III
Level 149
God Stats
1W - 0L
1,272 SR
Queue Stats
8W - 13L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,515 SR
1,504 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,422 SR
1,505 MMR
Ravana
Ravana
Bronze III
El_Chepe402
Ravana
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,546 MMR
Party 2
Nox
Nox
Bronze III
GAMER-7-LUIS
Nox
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,546 MMR
Party 2
Cerberus
Cerberus
Gold V
Makani01
Cerberus
Gold V
Level 113
God Stats
0W - 3L
1,109 SR
Queue Stats
105W - 116L
1,460 MMR
Solo
Cupid
Cupid
Bronze III
Orshaabaal
Cupid
Bronze III
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 37L
1,452 MMR
Party 1
Mulan
Mulan
Silver II
Sephtis1x
Mulan
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
5 / 3 / 10
11,475
638
12,158
13,922
5,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
KS_132
Zhong Kui
19
1 / 2 / 4
11,897
661
9,964
8,348
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
MMudryk
Sun Wukong
20
16 / 0 / 5
14,340
797
18,711
18,662
17,361
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
17
2 / 3 / 9
10,646
591
8,743
17,176
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
16
5 / 4 / 10
11,142
619
10,181
17,466
21,341
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AresJormungandrThanatosAwilix

VS

Bans
FreyaAphroditeApolloChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 6 / 3
8,411
467
5,234
12,709
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 4
8,727
485
6,287
12,680
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Makani01
Cerberus
10
0 / 4 / 6
7,037
391
5,738
15,871
11,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
16
6 / 5 / 3
9,755
542
9,081
16,103
4,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Sephtis1x
Mulan
15
1 / 7 / 2
8,917
495
10,468
18,819
11,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
29
Kills
12
12
Deaths
29
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
6
3
0.75
L
2
7
4
0.57
W
Anhur
5
3
10
3.33
W
Zhong Kui
KS_132
Zhong Kui
1
2
4
1.5
W
Sun Wukong
MMudryk
Sun Wukong
16
0
5
18.5
L
Cerberus
Makani01
Cerberus
0
4
6
0.75
L
Cupid
6
5
3
1.5
L
Mulan
Sephtis1x
Mulan
1
7
2
0.29
W
Bastet
2
3
9
2.17
W
Horus
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,757
Damage
36,808
75,574
Taken
76,182
57,919
Mitigated
37,005
27,546
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,234
1,084
0
1,533
12,709
4,674
0
410
12,299
0
35,961
L
6,287
863
0
872
12,680
4,156
0
557
12,123
54,436
799
W
Anhur
12,158
8,095
0
3,561
13,922
5,736
2,698
3,841
9,879
0
92,747
W
Zhong Kui
KS_132
Zhong Kui
9,964
2,891
0
4,248
8,348
6,500
8,215
659
7,689
99,180
15,917
W
Sun Wukong
MMudryk
Sun Wukong
18,711
5,466
0
9,739
18,662
17,361
128
1,095
17,484
0
123,210
L
Cerberus
Makani01
Cerberus
5,738
473
0
4,716
15,871
11,315
0
2,167
13,704
20,678
1,317
L
Cupid
9,081
5,912
666
5,355
16,103
4,943
0
5,969
10,134
0
72,329
L
Mulan
Sephtis1x
Mulan
10,468
937
0
5,426
18,819
11,917
0
2,038
16,781
0
68,958
W
Bastet
8,743
1,782
0
3,133
17,176
6,981
1,010
1,825
15,165
0
85,141
W
Horus
10,181
3,301
2,640
4,225
17,466
21,341
210
4,293
13,037
2,708
22,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,500
Gold Earned
42,847
651
Minions Killed
496
0
Camps Cleared
0
1,785,248
Distance Traveled
1,682,964
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,411
467
52
3
0
388,054
0
L
Nox
8,727
485
121
7
0
318,272
2
W
Anhur
11,475
638
138
8
0
308,969
3
W
Zhong Kui
11,897
661
196
11
0
334,750
3
W
Sun Wukong
14,340
797
189
11
0
355,536
0
L
Cerberus
7,037
391
49
3
0
276,027
0
L
Cupid
9,755
542
153
9
0
358,243
5
L
Mulan
8,917
495
121
7
0
342,368
3
W
Bastet
10,646
591
106
6
0
380,791
3
W
Horus
11,142
619
22
1
0
405,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role