Player Matchup

Cu Chulainn
Cu Chulainn
DemonTimez_ytis
Cu Chulainn
Level 121
God Stats
19W - 17L
1,377 SR
Queue Stats
237W - 238L
1,396 Elo+
Solo
Neith
Neith
H1N1AssaSin
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,412 Elo+
Party 4
Sylvanus
Sylvanus
LoadedStriker13
Sylvanus
Level 63
God Stats
1W - 2L
1,290 SR
Queue Stats
10W - 8L
1,412 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Saicosc89
Tsukuyomi
Level 38
God Stats
3W - 3L
1,357 SR
Queue Stats
103W - 109L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
soulmastersoul
Zhong Kui
Level 95
God Stats
4W - 2L
1,540 SR
Queue Stats
55W - 51L
1,472 Elo+
Party 1
Team Averages
Level 69
1,413 SR
1,432 Elo+

VS

Team Averages
Level 105
1,575 SR
1,451 Elo+
Olorun
Olorun
Brugrim
Olorun
Level 84
God Stats
36W - 21L
1,726 SR
Queue Stats
258W - 263L
1,446 Elo+
Solo
Da Ji
Da Ji
MXXSHUU
Da Ji
Level 69
God Stats
2W - 3L
1,452 SR
Queue Stats
285W - 270L
1,450 Elo+
Party 3
Sun Wukong
Sun Wukong
NovaPoiint
Sun Wukong
Level 68
God Stats
35W - 26L
1,704 SR
Queue Stats
340W - 332L
1,446 Elo+
Party 3
Cabrakan
Cabrakan
colliide
Cabrakan
Level 149
God Stats
3W - 7L
1,359 SR
Queue Stats
133W - 134L
1,435 Elo+
Party 2
Cernunnos
Cernunnos
tmac5889
Cernunnos
Level 155
God Stats
26W - 20L
1,632 SR
Queue Stats
58W - 58L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DemonTimez_ytis
Cu Chulainn
14
1 / 1 / 5
8,761
626
6,071
7,732
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 2
6,753
482
7,241
8,875
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
9
0 / 5 / 3
5,933
424
3,624
9,123
3,086
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
Saicosc89
Tsukuyomi
15
8 / 2 / 4
8,812
629
9,976
11,728
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
soulmastersoul
Zhong Kui
15
6 / 0 / 3
9,459
676
7,410
4,370
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brugrim
Olorun
13
1 / 3 / 1
7,429
531
2,985
8,416
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
MXXSHUU
Da Ji
12
3 / 5 / 0
7,006
500
5,295
11,447
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
NovaPoiint
Sun Wukong
7
0 / 1 / 1
5,474
391
2,173
5,882
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
colliide
Cabrakan
10
3 / 4 / 3
7,022
502
5,818
12,733
15,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
tmac5889
Cernunnos
12
2 / 3 / 5
7,062
504
9,246
10,515
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
9
9
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
Brugrim
Olorun
1
3
1
0.5
W
Cu Chulainn
DemonTimez_ytis
Cu Chulainn
1
1
5
3.5
W
1
1
2
2
W
Sylvanus
0
5
3
0.3
L
Da Ji
MXXSHUU
Da Ji
3
5
0
0.6
L
Sun Wukong
NovaPoiint
Sun Wukong
0
1
1
0.5
W
Tsukuyomi
Saicosc89
Tsukuyomi
8
2
4
5
L
Cabrakan
colliide
Cabrakan
3
4
3
1.13
W
Zhong Kui
soulmastersoul
Zhong Kui
6
0
3
7.5
L
Cernunnos
tmac5889
Cernunnos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
25,517
41,828
Taken
48,993
18,603
Mitigated
28,400
12,197
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Brugrim
Olorun
2,985
1,869
0
2,760
8,416
2,605
0
4,683
3,733
51,236
0
W
Cu Chulainn
DemonTimez_ytis
Cu Chulainn
6,071
972
0
1,094
7,732
5,375
1,408
384
7,348
230
64,480
W
7,241
1,410
0
1,868
8,875
2,571
185
1,625
7,250
0
45,349
W
Sylvanus
3,624
892
690
1,440
9,123
3,086
36
2,479
6,644
14,249
518
L
Da Ji
MXXSHUU
Da Ji
5,295
665
0
4,011
11,447
4,670
147
1,069
10,378
0
41,433
L
Sun Wukong
NovaPoiint
Sun Wukong
2,173
102
0
1,136
5,882
2,425
0
0
5,882
0
23,026
W
Tsukuyomi
Saicosc89
Tsukuyomi
9,976
2,157
0
5,326
11,728
3,927
0
1,837
9,891
0
64,277
L
Cabrakan
colliide
Cabrakan
5,818
903
0
2,316
12,733
15,111
0
3,541
9,192
13,583
987
W
Zhong Kui
soulmastersoul
Zhong Kui
7,410
615
0
1,779
4,370
3,644
687
2,193
2,177
56,138
2,372
L
Cernunnos
tmac5889
Cernunnos
9,246
3,618
0
4,375
10,515
3,589
684
1,610
8,905
0
62,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
33,993
396
Minions Killed
319
0
Camps Cleared
0
1,327,693
Distance Traveled
1,156,470
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,429
531
96
7
0
228,357
0
W
Cu Chulainn
8,761
626
112
8
0
267,922
0
W
Neith
6,753
482
73
5
0
259,927
0
W
Sylvanus
5,933
424
17
1
0
197,809
0
L
Da Ji
7,006
500
69
5
0
271,924
2
L
Sun Wukong
5,474
391
37
3
0
171,065
1
W
Tsukuyomi
8,812
629
99
7
0
319,512
0
L
Cabrakan
7,022
502
15
1
0
246,160
1
W
Zhong Kui
9,459
676
95
7
0
282,523
4
L
Cernunnos
7,062
504
102
7
0
238,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role