Player Matchup

Thanatos
Thanatos
Cxlub
Thanatos
Level 56
God Stats
27W - 28L
1,348 SR
Queue Stats
280W - 302L
1,338 Elo+
Solo
Jormungandr
Jormungandr
EVERTEMR
Jormungandr
Level 49
God Stats
19W - 10L
1,391 SR
Queue Stats
56W - 36L
1,448 Elo+
Solo
Charybdis
Charybdis
SFB_Stix
Charybdis
Level 156
God Stats
84W - 76L
1,499 SR
Queue Stats
437W - 432L
1,441 Elo+
Solo
Nu Wa
Nu Wa
UchihaXxQueen
Nu Wa
Level 96
God Stats
60W - 47L
1,552 SR
Queue Stats
621W - 618L
1,413 Elo+
Party 1
Chaac
Chaac
ZombieSlayer6997
Chaac
Level 80
God Stats
3W - 10L
1,392 SR
Queue Stats
265W - 250L
1,419 Elo+
Party 1
Team Averages
Level 87
1,436 SR
1,412 Elo+

VS

Team Averages
Level 61
1,389 SR
1,416 Elo+
Arachne
Arachne
ASweetBlargh
Arachne
Level 66
God Stats
15W - 16L
1,307 SR
Queue Stats
296W - 292L
1,428 Elo+
Party 2
Neith
Neith
ASweetDovekie
Neith
Level 75
God Stats
23W - 23L
1,510 SR
Queue Stats
383W - 383L
1,424 Elo+
Party 2
Poseidon
Poseidon
ASweetSquishee
Poseidon
Level 68
God Stats
1W - 4L
1,130 SR
Queue Stats
354W - 348L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
Daintysaint
Jormungandr
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,426 Elo+
Solo
Tiamat
Tiamat
reformedsoldier
Tiamat
Level 52
God Stats
4W - 6L
1,500 SR
Queue Stats
83W - 95L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cxlub
Thanatos
10
4 / 3 / 2
5,347
668
2,244
8,415
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
EVERTEMR
Jormungandr
9
4 / 2 / 4
5,691
711
3,874
6,305
2,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
SFB_Stix
Charybdis
11
1 / 0 / 2
5,994
749
4,303
4,224
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 3
4,862
608
2,485
6,603
2,359
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 0 / 0
5,623
703
3,280
5,746
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASweetBlargh
Arachne
8
3 / 2 / 0
4,837
605
3,645
5,099
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 1
4,271
534
2,727
5,536
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
8
1 / 4 / 1
4,898
612
5,414
5,187
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Daintysaint
Jormungandr
3
0 / 2 / 0
3,577
447
954
2,762
1,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 0
4,731
591
1,104
4,226
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
6
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASweetBlargh
Arachne
3
2
0
1.5
L
0
1
1
0.5
L
Poseidon
1
4
1
0.38
W
Thanatos
Cxlub
Thanatos
4
3
2
1.67
L
Jormungandr
Daintysaint
Jormungandr
0
2
0
0
W
Jormungandr
EVERTEMR
Jormungandr
4
2
4
3
W
Charybdis
SFB_Stix
Charybdis
1
0
2
2
W
0
1
3
1.5
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,186
Damage
13,844
31,293
Taken
22,810
12,297
Mitigated
7,185
13,285
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASweetBlargh
Arachne
3,645
2,914
0
1,174
5,099
1,371
0
1,701
3,398
0
22,434
L
2,727
589
0
1,222
5,536
1,341
0
1,151
4,385
0
23,331
L
Poseidon
5,414
897
0
1,480
5,187
1,321
0
2,738
2,449
25,814
0
W
Thanatos
Cxlub
Thanatos
2,244
345
0
4,914
8,415
2,937
0
372
8,003
0
31,385
L
Jormungandr
Daintysaint
Jormungandr
954
358
0
548
2,762
1,414
0
618
2,144
6,142
0
W
Jormungandr
EVERTEMR
Jormungandr
3,874
1,394
0
1,866
6,305
2,485
590
1,594
4,609
25,520
0
W
Charybdis
SFB_Stix
Charybdis
4,303
1,756
0
2,599
4,224
1,194
1,404
729
3,495
0
43,791
W
2,485
1,299
0
2,131
6,603
2,359
303
3,197
3,072
16,719
1,047
W
3,280
569
0
1,775
5,746
3,322
0
1,104
4,642
0
27,260
L
1,104
219
0
1,109
4,226
1,738
0
135
4,091
23,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
22,314
256
Minions Killed
176
0
Camps Cleared
0
774,689
Distance Traveled
682,888
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,837
605
37
5
0
171,299
0
L
Neith
4,271
534
32
4
0
153,897
2
L
Poseidon
4,898
612
49
6
0
153,505
2
W
Thanatos
5,347
668
51
6
0
182,182
0
L
Jormungandr
3,577
447
10
1
0
52,698
0
W
Jormungandr
5,691
711
35
4
0
161,402
0
W
Charybdis
5,994
749
92
12
0
149,336
0
W
Nu Wa
4,862
608
24
3
0
123,755
0
W
Chaac
5,623
703
54
7
0
158,014
2
L
Tiamat
4,731
591
48
6
0
151,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role