Player Matchup

Chaac
Chaac
 
Chaac
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
HughBaijin
Vamana
Level 125
God Stats
12W - 15L
1,579 SR
Queue Stats
428W - 418L
1,501 Elo+
Solo
Chiron
Chiron
boxer111
Chiron
Level 137
God Stats
29W - 29L
1,496 SR
Queue Stats
227W - 211L
1,515 Elo+
Party 2
Fafnir
Fafnir
sk8kage
Fafnir
Level 141
God Stats
3W - 1L
1,578 SR
Queue Stats
109W - 106L
1,469 Elo+
Solo
Eset
Eset
starboard012
Eset
Level 148
God Stats
18W - 12L
1,566 SR
Queue Stats
265W - 240L
1,515 Elo+
Party 2
Team Averages
Level 146
1,544 SR
1,500 Elo+

VS

Team Averages
Level 130
1,569 SR
1,529 Elo+
Hachiman
Hachiman
Blitzmuffin
Hachiman
Level 154
God Stats
4W - 4L
1,558 SR
Queue Stats
209W - 211L
1,478 Elo+
Solo
Sylvanus
Sylvanus
CNobodyknows
Sylvanus
Level 124
God Stats
7W - 1L
1,760 SR
Queue Stats
23W - 14L
1,713 Elo+
Party 1
Cerberus
Cerberus
Deathdeal94
Cerberus
Level 142
God Stats
34W - 22L
1,651 SR
Queue Stats
221W - 204L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Mundolicious
Nu Wa
Level 140
God Stats
0W - 2L
1,355 SR
Queue Stats
31W - 32L
1,334 Elo+
Solo
Hercules
Hercules
Skiplewhip84
Hercules
Level 88
God Stats
0W - 1L
1,523 SR
Queue Stats
131W - 120L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 2 / 2
9,210
614
10,345
18,206
17,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Vamana
HughBaijin
Vamana
15
5 / 3 / 1
8,515
568
8,458
11,590
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
boxer111
Chiron
14
6 / 1 / 2
8,111
541
11,346
9,469
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
sk8kage
Fafnir
13
1 / 4 / 3
7,093
473
7,952
13,701
9,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 0 / 3
9,175
612
7,925
5,476
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blitzmuffin
Hachiman
11
1 / 6 / 2
6,639
443
5,522
12,341
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
CNobodyknows
Sylvanus
10
1 / 3 / 4
7,029
469
4,661
15,092
12,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Deathdeal94
Cerberus
13
4 / 4 / 1
7,298
487
6,428
14,578
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
1 / 2 / 1
8,045
536
7,360
6,219
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Skiplewhip84
Hercules
11
2 / 5 / 0
6,695
446
10,108
14,675
15,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
20
Kills
9
10
Deaths
20
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
2
2.5
L
Hachiman
Blitzmuffin
Hachiman
1
6
2
0.33
L
Sylvanus
CNobodyknows
Sylvanus
1
3
4
1
L
Cerberus
Deathdeal94
Cerberus
4
4
1
1.13
W
Vamana
HughBaijin
Vamana
5
3
1
1.83
L
1
2
1
0.75
L
Hercules
Skiplewhip84
Hercules
2
5
0
0.4
W
Chiron
boxer111
Chiron
6
1
2
7
W
Fafnir
sk8kage
Fafnir
1
4
3
0.63
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,026
Damage
34,079
58,442
Taken
62,905
37,462
Mitigated
39,112
16,006
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,345
1,658
0
5,607
18,206
17,903
356
3,085
14,316
2,521
65,023
L
Hachiman
Blitzmuffin
Hachiman
5,522
2,896
0
1,675
12,341
3,699
0
2,885
9,456
0
39,244
L
Sylvanus
CNobodyknows
Sylvanus
4,661
1,420
3,095
5,060
15,092
12,147
0
5,378
9,714
23,417
3,820
L
Cerberus
Deathdeal94
Cerberus
6,428
348
0
5,195
14,578
6,006
0
3,634
10,944
47,588
811
W
Vamana
HughBaijin
Vamana
8,458
3,578
0
665
11,590
5,432
17
3,310
8,200
0
84,665
L
7,360
1,453
0
270
6,219
1,698
474
3,695
2,524
69,222
0
L
Hercules
Skiplewhip84
Hercules
10,108
4,200
0
3,763
14,675
15,562
0
1,400
13,275
0
47,266
W
Chiron
boxer111
Chiron
11,346
2,711
327
3,218
9,469
2,877
405
2,495
6,974
0
59,916
W
Fafnir
sk8kage
Fafnir
7,952
3,433
0
4,290
13,701
9,402
57
5,518
8,183
25,991
0
W
7,925
963
352
1,547
5,476
1,848
0
3,610
1,866
79,459
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,104
Gold Earned
35,706
536
Minions Killed
426
0
Camps Cleared
0
1,455,181
Distance Traveled
1,329,291
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,210
614
110
7
0
274,879
3
L
Hachiman
6,639
443
68
5
0
242,234
0
L
Sylvanus
7,029
469
49
3
0
218,168
0
L
Cerberus
7,298
487
110
7
0
311,057
0
W
Vamana
8,515
568
120
8
0
318,978
0
L
Nu Wa
8,045
536
124
8
0
267,667
0
L
Hercules
6,695
446
75
5
0
290,165
0
W
Chiron
8,111
541
96
6
0
271,700
0
W
Fafnir
7,093
473
44
3
0
291,978
0
W
Eset
9,175
612
166
11
0
297,646
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role