Player Matchup

Anhur
Anhur
Alg0rhythm
Anhur
Level 125
God Stats
8W - 4L
1,672 SR
Queue Stats
236W - 187L
1,653 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MiamiDeli
Morgan Le Fay
Level 124
God Stats
17W - 3L
1,624 SR
Queue Stats
147W - 119L
1,510 Elo+
Party 3
Yu Huang
Yu Huang
feljulien
Yu Huang
Level 128
God Stats
8W - 10L
1,443 SR
Queue Stats
65W - 78L
1,445 Elo+
Party 3
Erlang Shen
Erlang Shen
iamValored
Erlang Shen
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,576 Elo+
Party 2
Kuzenbo
Kuzenbo
lTwntyl
Kuzenbo
Level 68
God Stats
4W - 5L
1,487 SR
Queue Stats
126W - 109L
1,505 Elo+
Solo
Team Averages
Level 93
1,545 SR
1,538 Elo+

VS

Team Averages
Level 122
1,404 SR
1,497 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Daddy41
Janus
Level 122
God Stats
0W - 5L
1,125 SR
Queue Stats
77W - 80L
1,516 Elo+
Party 1
Osiris
Osiris
YosoyMcLovin
Osiris
Level 165
God Stats
5W - 6L
1,469 SR
Queue Stats
172W - 152L
1,494 Elo+
Solo
Ymir
Ymir
xxfirelord1
Ymir
Level 156
God Stats
2W - 3L
1,425 SR
Queue Stats
148W - 157L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
7 / 0 / 2
8,945
596
10,724
7,851
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
MiamiDeli
Morgan Le Fay
15
1 / 3 / 1
8,234
549
7,677
7,358
2,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
feljulien
Yu Huang
16
3 / 0 / 2
9,198
613
7,294
3,461
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
iamValored
Erlang Shen
14
3 / 1 / 2
8,325
555
7,509
13,412
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
lTwntyl
Kuzenbo
13
0 / 0 / 10
8,533
569
9,064
10,487
11,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 1 / 2
8,578
572
4,789
13,266
9,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
 
Thanatos
11
3 / 3 / 0
6,784
452
4,151
11,494
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Daddy41
Janus
14
0 / 3 / 1
7,204
480
3,323
7,885
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
11
0 / 3 / 0
6,291
419
5,888
11,967
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 4 / 0
6,391
426
4,467
13,813
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
4
4
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
2
2
L
Thanatos
 
Thanatos
3
3
0
1
W
Anhur
7
0
2
8
L
Janus
Daddy41
Janus
0
3
1
0.17
W
Morgan Le Fay
MiamiDeli
Morgan Le Fay
1
3
1
0.5
L
Osiris
0
3
0
0
W
Yu Huang
feljulien
Yu Huang
3
0
2
4
W
Erlang Shen
iamValored
Erlang Shen
3
1
2
4
W
Kuzenbo
lTwntyl
Kuzenbo
0
0
10
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,268
Damage
22,618
42,569
Taken
58,425
23,257
Mitigated
28,911
14,988
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,789
198
0
750
13,266
9,957
0
7,677
5,589
52,154
3,014
L
Thanatos
 
Thanatos
4,151
437
0
6,310
11,494
3,575
0
4,573
6,921
0
39,725
W
Anhur
10,724
6,052
0
3,057
7,851
3,234
532
1,796
6,055
0
74,736
L
Janus
Daddy41
Janus
3,323
66
85
1,315
7,885
2,398
0
2,131
5,754
54,606
0
W
Morgan Le Fay
MiamiDeli
Morgan Le Fay
7,677
973
0
3,482
7,358
2,352
0
2,610
4,544
56,111
0
L
Osiris
5,888
1,555
0
4,359
11,967
5,249
0
3,849
8,118
0
48,269
W
Yu Huang
feljulien
Yu Huang
7,294
180
0
505
3,461
1,099
0
765
2,696
71,512
1,230
W
Erlang Shen
iamValored
Erlang Shen
7,509
3,373
0
4,915
13,412
5,461
0
4,018
9,266
0
75,879
W
Kuzenbo
lTwntyl
Kuzenbo
9,064
3,026
0
3,029
10,487
11,111
0
3,221
7,266
23,732
1,776
L
4,467
907
0
2,222
13,813
7,732
0
5,252
8,561
26,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
35,248
487
Minions Killed
395
0
Camps Cleared
0
1,487,951
Distance Traveled
1,424,142
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,578
572
107
7
0
252,864
0
L
Thanatos
6,784
452
61
4
0
340,851
0
W
Anhur
8,945
596
126
8
0
273,334
2
L
Janus
7,204
480
94
6
0
263,317
0
W
Morgan Le Fay
8,234
549
105
7
0
263,938
3
L
Osiris
6,291
419
86
6
0
299,998
2
W
Yu Huang
9,198
613
128
9
0
302,014
7
W
Erlang Shen
8,325
555
107
7
0
338,536
0
W
Kuzenbo
8,533
569
21
1
0
310,129
4
L
Ymir
6,391
426
47
3
0
267,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role