Player Matchup

Chaac
Chaac
 
Chaac
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BlackAsianNinja
Medusa
Level 129
God Stats
34W - 26L
1,567 SR
Queue Stats
313W - 312L
1,471 Elo+
Party 1
Anubis
Anubis
Metathebear
Anubis
Level 118
God Stats
45W - 28L
1,608 SR
Queue Stats
422W - 411L
1,478 Elo+
Party 1
Nike
Nike
Shalstig
Nike
Level 69
God Stats
9W - 6L
1,670 SR
Queue Stats
67W - 69L
1,482 Elo+
Solo
Sylvanus
Sylvanus
SixStringRelief
Sylvanus
Level 147
God Stats
19W - 11L
1,654 SR
Queue Stats
340W - 349L
1,478 Elo+
Party 1
Team Averages
Level 134
1,600 SR
1,482 Elo+

VS

Team Averages
Level 136
1,575 SR
1,453 Elo+
Camazotz
Camazotz
Blueberreze
Camazotz
Level 153
God Stats
2W - 2L
1,703 SR
Queue Stats
159W - 159L
1,466 Elo+
Party 3
Nut
Nut
LAP_LICANACASH18
Nut
Level 156
God Stats
13W - 13L
1,580 SR
Queue Stats
76W - 67L
1,538 Elo+
Party 2
Cabrakan
Cabrakan
LAP_SmithKiller
Cabrakan
Level 108
God Stats
10W - 10L
1,660 SR
Queue Stats
45W - 42L
1,362 Elo+
Party 2
The Morrigan
The Morrigan
ShurasPath
The Morrigan
Level 136
God Stats
8W - 14L
1,433 SR
Queue Stats
348W - 339L
1,449 Elo+
Party 3
Nemesis
Nemesis
gbear1301
Nemesis
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 36L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 2
6,803
618
5,351
7,786
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 4
6,187
562
7,773
4,625
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
4 / 1 / 1
7,576
689
5,479
4,415
1,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
11
3 / 3 / 4
6,370
579
3,190
8,297
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
11
2 / 0 / 4
5,865
533
4,083
7,251
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blueberreze
Camazotz
10
0 / 1 / 0
5,117
465
2,614
9,286
6,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
0 / 3 / 1
4,787
435
4,241
6,043
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
9
2 / 3 / 0
5,037
458
2,004
8,940
6,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
ShurasPath
The Morrigan
10
1 / 2 / 1
5,517
502
3,122
4,908
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
gbear1301
Nemesis
9
0 / 3 / 2
4,926
448
3,056
9,541
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
3
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
2
2
W
2
0
4
4
L
Camazotz
Blueberreze
Camazotz
0
1
0
0
L
0
3
1
0.17
L
Cabrakan
2
3
0
0.67
W
Anubis
4
1
1
4.5
W
Nike
3
3
4
1.67
L
The Morrigan
ShurasPath
The Morrigan
1
2
1
0.75
W
Sylvanus
2
0
4
4
L
Nemesis
gbear1301
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,876
Damage
15,037
32,374
Taken
38,718
15,788
Mitigated
17,714
13,798
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,351
480
0
2,490
7,786
4,998
0
0
7,786
0
41,301
W
7,773
1,962
0
674
4,625
1,372
1,431
861
3,718
0
45,180
L
Camazotz
Blueberreze
Camazotz
2,614
1,187
0
3,162
9,286
6,530
0
0
9,286
0
25,801
L
4,241
1,201
0
1,250
6,043
1,425
0
1,090
4,953
0
33,714
L
Cabrakan
2,004
267
96
2,087
8,940
6,554
0
2,672
6,268
11,144
0
W
Anubis
5,479
274
0
2,571
4,415
1,580
1,210
698
3,528
58,356
791
W
Nike
3,190
604
0
2,978
8,297
3,178
0
844
7,367
0
30,173
L
The Morrigan
ShurasPath
The Morrigan
3,122
342
0
1,341
4,908
879
0
2,537
2,371
24,148
637
W
Sylvanus
4,083
1,331
1,014
4,071
7,251
4,660
506
1,899
5,254
22,093
6,287
L
Nemesis
gbear1301
Nemesis
3,056
634
0
1,759
9,541
2,326
0
3,015
6,526
0
30,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,801
Gold Earned
25,384
355
Minions Killed
241
0
Camps Cleared
0
1,106,506
Distance Traveled
1,018,214
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,803
618
74
7
0
240,591
0
W
Medusa
6,187
562
69
6
0
216,909
0
L
Camazotz
5,117
465
45
4
0
211,533
0
L
Nut
4,787
435
57
5
0
187,146
0
L
Cabrakan
5,037
458
19
2
0
192,060
1
W
Anubis
7,576
689
100
9
0
199,417
1
W
Nike
6,370
579
56
5
0
247,305
0
L
The Morrigan
5,517
502
64
6
0
196,229
0
W
Sylvanus
5,865
533
56
5
0
202,284
6
L
Nemesis
4,926
448
56
5
0
231,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role