Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Arboschgeite
Cernunnos
Level 65
God Stats
3W - 0L
1,718 SR
Queue Stats
7W - 6L
1,395 Elo+
Solo
Bacchus
Bacchus
Phosphire
Bacchus
Level 123
God Stats
2W - 1L
1,644 SR
Queue Stats
80W - 58L
1,568 Elo+
Party 1
Awilix
Awilix
WyntersEclipse
Awilix
Level 149
God Stats
1W - 2L
1,301 SR
Queue Stats
91W - 79L
1,517 Elo+
Party 1
Merlin
Merlin
YOU_MAD_BRO-BMD
Merlin
Level 121
God Stats
10W - 12L
1,521 SR
Queue Stats
150W - 154L
1,494 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,495 Elo+

VS

Team Averages
Level 130
1,432 SR
1,479 Elo+
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AxelVortex
Scylla
Level 122
God Stats
26W - 29L
1,449 SR
Queue Stats
170W - 165L
1,372 Elo+
Solo
Cupid
Cupid
BloodTakahashi
Cupid
Level 107
God Stats
11W - 9L
1,411 SR
Queue Stats
484W - 445L
1,473 Elo+
Solo
Cerberus
Cerberus
Pizzowned
Cerberus
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 20L
1,593 Elo+
Solo
Awilix
Awilix
imeiden20
Awilix
Level 153
God Stats
0W - 3L
1,298 SR
Queue Stats
242W - 218L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 2 / 2
6,292
699
6,477
8,775
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
Arboschgeite
Cernunnos
10
0 / 2 / 6
5,205
578
4,201
4,918
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Phosphire
Bacchus
9
3 / 2 / 7
6,034
670
4,386
7,300
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
9 / 1 / 2
6,366
707
6,059
6,902
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 2
5,916
657
2,104
4,661
1,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 3 / 0
6,005
667
4,804
9,595
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
AxelVortex
Scylla
11
2 / 1 / 2
5,862
651
2,679
4,360
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,952
217
0
0
0
Cerberus
Pizzowned
Cerberus
8
1 / 3 / 1
4,559
507
2,530
7,965
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
imeiden20
Awilix
8
4 / 8 / 0
5,339
593
7,354
9,629
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
9
9
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
2
1.5
L
Achilles
 
Achilles
2
3
0
0.67
W
Cernunnos
Arboschgeite
Cernunnos
0
2
6
1.5
L
Scylla
AxelVortex
Scylla
2
1
2
3
L
0
0
0
0
W
Bacchus
Phosphire
Bacchus
3
2
7
3.25
L
Cerberus
Pizzowned
Cerberus
1
3
1
0.5
W
9
1
2
10
W
1
2
2
1
L
Awilix
imeiden20
Awilix
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
17,367
32,556
Taken
31,549
15,094
Mitigated
11,855
8,737
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,477
2,282
0
2,769
8,775
5,706
0
0
8,161
36,291
3,908
L
Achilles
 
Achilles
4,804
1,697
0
4,616
9,595
4,527
0
5,660
3,935
0
34,100
W
Cernunnos
Arboschgeite
Cernunnos
4,201
2,224
58
1,828
4,918
1,006
222
1,716
3,202
0
27,678
L
Scylla
AxelVortex
Scylla
2,679
503
0
1,178
4,360
1,289
0
2,670
1,673
35,243
697
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Phosphire
Bacchus
4,386
1,052
0
1,794
7,300
4,542
0
1,442
5,858
14,016
3,426
L
Cerberus
Pizzowned
Cerberus
2,530
159
0
1,871
7,965
3,621
0
1,180
6,785
11,304
0
W
6,059
2,582
0
970
6,902
2,521
0
304
6,598
0
35,453
W
2,104
44
0
1,318
4,661
1,319
0
1,617
3,044
39,413
712
L
Awilix
imeiden20
Awilix
7,354
3,525
0
1,866
9,629
2,418
0
2,588
7,041
0
17,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,813
Gold Earned
23,717
271
Minions Killed
198
0
Camps Cleared
0
963,894
Distance Traveled
766,705
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,292
699
74
8
0
176,994
0
L
Achilles
6,005
667
76
8
0
187,217
0
W
Cernunnos
5,205
578
51
6
0
166,479
0
L
Scylla
5,862
651
85
9
0
197,141
0
L
Cupid
1,952
217
0
0
0
0
0
W
Bacchus
6,034
670
20
2
0
198,260
0
L
Cerberus
4,559
507
15
2
0
188,684
2
W
Awilix
6,366
707
52
6
0
238,730
0
W
Merlin
5,916
657
74
8
0
183,431
0
L
Awilix
5,339
593
22
2
0
193,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role