Player Matchup

Cthulhu
Cthulhu
AaronPlusOne
Cthulhu
Level 67
God Stats
16W - 8L
1,793 SR
Queue Stats
111W - 89L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
createdonlyonce
Sun Wukong
Level 147
God Stats
9W - 11L
1,452 SR
Queue Stats
341W - 331L
1,424 Elo+
Solo
Pele
Pele
pastiehaisty
Pele
Level 98
God Stats
15W - 8L
1,575 SR
Queue Stats
119W - 90L
1,585 Elo+
Party 1
Freya
Freya
thundercrow8a
Freya
Level 209
God Stats
5W - 3L
1,548 SR
Queue Stats
702W - 652L
1,495 Elo+
Solo
Surtr
Surtr
xDeathHimselfx
Surtr
Level 129
God Stats
10W - 3L
1,737 SR
Queue Stats
231W - 212L
1,514 Elo+
Solo
Team Averages
Level 130
1,621 SR
1,519 Elo+

VS

Team Averages
Level 103
1,543 SR
1,476 Elo+
Skadi
Skadi
I_M1ss_Th3_Rag3
Skadi
Level 129
God Stats
18W - 18L
1,603 SR
Queue Stats
1,499W - 1,365L
1,527 Elo+
Solo
Aphrodite
Aphrodite
Sparky09036016
Aphrodite
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,407 Elo+
Solo
Freya
Freya
Yessuhrski
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,473 Elo+
Party 2
Chang'e
Chang'e
ourlordkhan
Chang'e
Level 78
God Stats
0W - 1L
1,775 SR
Queue Stats
63W - 63L
1,509 Elo+
Party 2
Awilix
Awilix
tropsimm
Awilix
Level 119
God Stats
1W - 2L
1,339 SR
Queue Stats
15W - 20L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AaronPlusOne
Cthulhu
10
4 / 2 / 5
6,367
637
4,823
8,820
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
createdonlyonce
Sun Wukong
12
2 / 0 / 2
6,565
657
2,414
5,857
3,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
6 / 2 / 3
6,585
659
5,294
8,519
2,898
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 2 / 2
5,796
580
4,910
6,125
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
2 / 2 / 2
6,124
612
3,583
7,509
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,110
611
6,217
7,569
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Sparky09036016
Aphrodite
6
0 / 5 / 0
4,239
424
1,342
6,219
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
8
1 / 4 / 1
4,924
492
2,084
5,249
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
ourlordkhan
Chang'e
11
1 / 4 / 2
6,171
617
3,008
6,622
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
tropsimm
Awilix
10
5 / 2 / 1
6,021
602
3,739
6,750
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
8
8
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AaronPlusOne
Cthulhu
4
2
5
3.25
L
1
3
1
0.5
L
Aphrodite
Sparky09036016
Aphrodite
0
5
0
0
L
Freya
1
4
1
0.38
W
Sun Wukong
createdonlyonce
Sun Wukong
2
0
2
3
L
Chang'e
ourlordkhan
Chang'e
1
4
2
0.5
W
6
2
3
3.75
W
4
2
2
2.5
L
Awilix
tropsimm
Awilix
5
2
1
2.75
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
16,390
36,830
Taken
32,409
15,994
Mitigated
11,091
13,440
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AaronPlusOne
Cthulhu
4,823
725
1,398
2,761
8,820
4,742
48
1,502
7,198
19,047
0
L
6,217
1,656
0
2,164
7,569
1,861
0
225
7,344
0
43,477
L
Aphrodite
Sparky09036016
Aphrodite
1,342
163
512
1,836
6,219
3,387
0
3,571
2,259
10,475
0
L
Freya
2,084
733
0
1,160
5,249
1,593
0
3,638
1,419
14,049
908
W
Sun Wukong
createdonlyonce
Sun Wukong
2,414
771
0
2,371
5,857
3,173
0
1,635
3,958
0
38,577
L
Chang'e
ourlordkhan
Chang'e
3,008
461
160
1,645
6,622
1,976
0
374
6,248
32,088
1,910
W
5,294
1,061
0
3,178
8,519
2,898
0
987
7,452
0
41,411
W
4,910
1,530
0
1,597
6,125
1,626
421
1,562
4,385
25,648
4,041
L
Awilix
tropsimm
Awilix
3,739
1,146
0
692
6,750
2,274
0
1,588
5,086
0
24,449
W
3,583
726
0
2,135
7,509
3,555
0
54
7,455
338
36,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
27,465
274
Minions Killed
261
0
Camps Cleared
0
1,034,146
Distance Traveled
939,432
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,367
637
25
3
0
208,860
0
L
Skadi
6,110
611
82
8
0
175,553
0
L
Aphrodite
4,239
424
16
2
0
160,119
0
L
Freya
4,924
492
39
4
0
172,242
0
W
Sun Wukong
6,565
657
72
7
0
185,678
0
L
Chang'e
6,171
617
80
8
0
203,893
2
W
Pele
6,585
659
68
7
0
225,529
0
W
Freya
5,796
580
50
5
0
207,657
0
L
Awilix
6,021
602
44
4
0
227,625
1
W
Surtr
6,124
612
59
6
0
206,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role