Player Matchup

Atlas
Atlas
 
Atlas
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EGGr0llA757
Danzaburou
Level 125
God Stats
12W - 9L
1,675 SR
Queue Stats
76W - 72L
1,523 Elo+
Party 3
Da Ji
Da Ji
RedRyuuji
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,735 Elo+
Party 1
Nu Wa
Nu Wa
RmvFrostbite
Nu Wa
Level 129
God Stats
31W - 7L
1,840 SR
Queue Stats
101W - 97L
1,521 Elo+
Party 3
Mulan
Mulan
chenhydra
Mulan
Level 158
God Stats
4W - 2L
1,539 SR
Queue Stats
196W - 187L
1,537 Elo+
Party 3
Team Averages
Level 122
1,611 SR
1,563 Elo+

VS

Team Averages
Level 94
1,608 SR
1,486 Elo+
Susano
Susano
Axzar Le Fey
Susano
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 111L
1,510 Elo+
Solo
Izanami
Izanami
BookMyWook
Izanami
Level 103
God Stats
2W - 2L
1,442 SR
Queue Stats
203W - 197L
1,530 Elo+
Party 2
Athena
Athena
NoBLKs
Athena
Level 87
God Stats
105W - 53L
1,703 SR
Queue Stats
223W - 193L
1,571 Elo+
Party 2
Discordia
Discordia
caloricallydense
Discordia
Level 97
God Stats
27W - 18L
1,674 SR
Queue Stats
226W - 208L
1,585 Elo+
Party 2
Nike
Nike
slamabarber
Nike
Level 33
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 12L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 1 / 3
5,335
534
3,368
6,535
3,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
EGGr0llA757
Danzaburou
11
1 / 0 / 3
5,308
531
4,954
5,110
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
RedRyuuji
Da Ji
11
5 / 0 / 1
6,045
605
2,906
7,055
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 2
5,561
556
2,524
3,434
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
chenhydra
Mulan
12
4 / 0 / 0
6,916
692
5,531
6,596
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 3 / 0
4,620
462
1,554
8,372
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
BookMyWook
Izanami
9
1 / 3 / 0
5,264
526
4,660
6,494
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
NoBLKs
Athena
9
0 / 1 / 1
5,685
569
1,776
6,409
4,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
11
1 / 1 / 0
5,797
580
4,213
2,531
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,664
466
2,046
6,470
2,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
3
1.5
L
Susano
0
3
0
0
L
Izanami
BookMyWook
Izanami
1
3
0
0.33
W
Danzaburou
EGGr0llA757
Danzaburou
1
0
3
2.5
L
Athena
NoBLKs
Athena
0
1
1
0.5
W
Da Ji
RedRyuuji
Da Ji
5
0
1
5.5
W
1
1
2
2
L
Discordia
1
1
0
1
W
Mulan
chenhydra
Mulan
4
0
0
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
14,249
28,730
Taken
30,276
13,667
Mitigated
12,235
8,752
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,368
907
181
2,375
6,535
3,869
0
1,593
4,942
17,069
0
L
Susano
1,554
226
0
3,247
8,372
2,480
0
1,399
6,787
0
28,085
L
Izanami
BookMyWook
Izanami
4,660
3,302
0
2,602
6,494
1,777
354
1,634
4,820
0
49,928
W
Danzaburou
EGGr0llA757
Danzaburou
4,954
1,989
0
2,727
5,110
1,549
0
1,160
3,950
0
38,670
L
Athena
NoBLKs
Athena
1,776
311
0
1,638
6,409
4,664
26
1,558
4,811
11,000
0
W
Da Ji
RedRyuuji
Da Ji
2,906
535
0
1,166
7,055
2,658
0
553
6,502
0
45,057
W
2,524
557
0
584
3,434
1,103
0
2,683
751
33,213
1,177
L
Discordia
4,213
65
0
340
2,531
616
0
659
1,755
45,350
0
W
Mulan
chenhydra
Mulan
5,531
887
0
1,719
6,596
4,488
0
0
6,334
0
46,949
L
2,046
276
0
224
6,470
2,698
0
205
6,211
0
19,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
26,030
322
Minions Killed
297
0
Camps Cleared
0
1,024,971
Distance Traveled
1,013,320
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,335
534
20
2
0
203,376
0
L
Susano
4,620
462
48
5
0
218,843
0
L
Izanami
5,264
526
94
9
0
183,859
0
W
Danzaburou
5,308
531
73
7
0
185,195
0
L
Athena
5,685
569
21
2
0
212,229
4
W
Da Ji
6,045
605
76
8
0
261,472
0
W
Nu Wa
5,561
556
67
7
0
201,521
4
L
Discordia
5,797
580
94
9
0
202,436
0
W
Mulan
6,916
692
86
9
0
173,407
0
L
Nike
4,664
466
40
4
0
195,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role