Player Matchup

Skadi
Skadi
Diamond III
 
Skadi
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
HasbuSSJ
Agni
Diamond V
Level 153
God Stats
2W - 5L
1,423 SR
Queue Stats
272W - 266L
2,081 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
SrNegroo
Tsukuyomi
Platinum I
Level 107
God Stats
0W - 2L
1,326 SR
Queue Stats
60W - 55L
2,127 MMR
Party 1
Sobek
Sobek
Diamond III
Zntb
Sobek
Diamond III
Level 164
God Stats
0W - 2L
1,633 SR
Queue Stats
48W - 33L
2,097 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,476 SR
1,861 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,387 SR
1,851 MMR
Surtr
Surtr
Diamond III
 
Surtr
Diamond III
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
 
Ao Kuang
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
BocchiLaRoca
Bacchus
Diamond V
Level 81
God Stats
2W - 2L
1,392 SR
Queue Stats
59W - 41L
2,015 MMR
Solo
Izanami
Izanami
Platinum II
InspireHead
Izanami
Platinum II
Level 157
God Stats
2W - 4L
1,245 SR
Queue Stats
104W - 99L
1,948 MMR
Solo
Freya
Freya
Diamond III
Ácee
Freya
Diamond III
Level 198
God Stats
1W - 1L
1,297 SR
Queue Stats
176W - 163L
2,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 2 / 0
5,460
683
2,413
4,823
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
 
Sun Wukong
8
1 / 3 / 0
4,424
553
2,100
9,315
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
9
1 / 2 / 0
4,905
613
2,438
2,951
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SrNegroo
Tsukuyomi
7
0 / 2 / 1
4,222
528
1,796
4,940
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Zntb
Sobek
8
0 / 2 / 2
4,660
583
3,058
6,995
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
MedusaKuzenboMorgan Le FayOdin

VS

Bans
CthulhuAthenaYu HuangChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 1 / 0
6,202
775
7,839
6,552
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ao Kuang
 
Ao Kuang
10
4 / 0 / 3
5,577
697
2,474
5,000
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
BocchiLaRoca
Bacchus
8
0 / 1 / 4
4,900
613
4,461
6,160
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
InspireHead
Izanami
11
0 / 1 / 2
5,472
684
1,657
3,028
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Ácee
Freya
10
3 / 1 / 1
5,937
742
3,287
3,969
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
0
1
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Surtr
 
Surtr
4
1
0
4
W
Ao Kuang
 
Ao Kuang
4
0
3
5.5
W
Bacchus
BocchiLaRoca
Bacchus
0
1
4
2
L
Agni
1
2
0
0.5
W
Izanami
InspireHead
Izanami
0
1
2
1
L
Tsukuyomi
SrNegroo
Tsukuyomi
0
2
1
0.25
L
Sobek
Zntb
Sobek
0
2
2
0.5
W
Freya
Ácee
Freya
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,805
Damage
19,718
29,024
Taken
24,709
10,620
Mitigated
10,910
10,022
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,413
1,169
0
814
4,823
1,294
0
2,175
2,648
0
44,536
L
Sun Wukong
 
Sun Wukong
2,100
49
0
2,977
9,315
3,374
0
890
7,922
0
26,809
W
Surtr
 
Surtr
7,839
2,362
0
3,351
6,552
3,103
0
0
6,552
1,490
37,320
W
Ao Kuang
 
Ao Kuang
2,474
334
0
1,100
5,000
1,536
0
801
4,097
33,951
0
W
Bacchus
BocchiLaRoca
Bacchus
4,461
589
0
1,922
6,160
4,388
0
2,085
4,040
15,109
332
L
Agni
2,438
369
0
674
2,951
674
0
1,807
960
27,330
549
W
Izanami
InspireHead
Izanami
1,657
1,239
0
1,319
3,028
789
0
826
2,202
0
40,230
L
Tsukuyomi
SrNegroo
Tsukuyomi
1,796
413
0
2,279
4,940
1,208
0
1,902
2,897
0
22,055
L
Sobek
Zntb
Sobek
3,058
495
0
3,278
6,995
4,070
0
3,662
3,139
12,763
0
W
Freya
Ácee
Freya
3,287
911
0
1,240
3,969
1,094
0
1,492
2,329
32,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,671
Gold Earned
28,088
256
Minions Killed
323
0
Camps Cleared
0
884,268
Distance Traveled
995,291
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,460
683
80
10
0
159,380
2
L
Sun Wukong
4,424
553
45
6
0
184,137
3
W
Surtr
6,202
775
72
9
0
197,454
0
W
Ao Kuang
5,577
697
66
8
0
231,137
0
W
Bacchus
4,900
613
18
2
0
187,325
2
L
Agni
4,905
613
65
8
0
184,767
1
W
Izanami
5,472
684
87
11
0
197,713
4
L
Tsukuyomi
4,222
528
40
5
0
160,074
0
L
Sobek
4,660
583
26
3
0
195,910
3
W
Freya
5,937
742
80
10
0
181,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role