Player Matchup

Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Curbkiller8150
Anubis
Level 30
God Stats
6W - 3L
1,278 SR
Queue Stats
57W - 87L
1,224 Elo+
Party 1
Hercules
Hercules
Marman321
Hercules
Level 69
God Stats
1W - 0L
1,410 SR
Queue Stats
8W - 7L
1,209 Elo+
Party 3
Apollo
Apollo
bobtronski
Apollo
Level 33
God Stats
2W - 1L
1,504 SR
Queue Stats
13W - 10L
1,436 Elo+
Party 3
Cerberus
Cerberus
popshotz93
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,113 Elo+
Party 1
Team Averages
Level 45
1,438 SR
1,296 Elo+

VS

Team Averages
Level 87
1,471 SR
1,376 Elo+
Susano
Susano
CraneRayder
Susano
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 74L
1,387 Elo+
Solo
Cthulhu
Cthulhu
FootballStevo
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,265 Elo+
Party 2
Neith
Neith
MemoXIII
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Mojoint43
Zeus
Level 67
God Stats
144W - 124L
1,512 SR
Queue Stats
180W - 176L
1,463 Elo+
Solo
Danzaburou
Danzaburou
iJTIII
Danzaburou
Level 63
God Stats
3W - 4L
1,342 SR
Queue Stats
4W - 5L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 1 / 2
5,196
650
1,504
3,657
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
3 / 2 / 1
5,107
638
2,811
5,750
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Marman321
Hercules
9
0 / 0 / 0
5,423
678
0
3,257
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
bobtronski
Apollo
9
2 / 0 / 1
5,242
655
3,170
3,542
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
popshotz93
Cerberus
6
0 / 2 / 0
4,350
544
2,065
6,883
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
1 / 1 / 1
4,164
521
2,978
5,685
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
7
0 / 1 / 1
4,238
530
2,524
5,109
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
MemoXIII
Neith
1
0 / 0 / 0
1,629
204
0
0
0
Zeus
9
2 / 1 / 0
5,370
671
2,450
2,416
516
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
iJTIII
Danzaburou
7
2 / 2 / 0
4,527
566
3,276
3,575
858
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
5
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
2
1
L
Susano
1
1
1
1.5
W
3
2
1
1.75
L
Cthulhu
0
1
1
0.5
W
Hercules
Marman321
Hercules
0
0
0
0
L
Neith
MemoXIII
Neith
0
0
0
0
L
Zeus
2
1
0
2
W
Apollo
bobtronski
Apollo
2
0
1
2.5
L
Danzaburou
iJTIII
Danzaburou
2
2
0
1
W
Cerberus
popshotz93
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,550
Damage
11,228
23,089
Taken
16,785
9,195
Mitigated
5,625
8,417
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,504
0
120
757
3,657
944
484
1,639
2,018
29,753
0
L
Susano
2,978
460
0
1,064
5,685
1,394
0
2,225
3,415
0
19,630
W
2,811
0
0
2,108
5,750
2,121
0
1,227
4,523
23,499
0
L
Cthulhu
2,524
506
23
1,458
5,109
2,857
0
1,683
3,426
11,592
0
W
Hercules
Marman321
Hercules
0
0
0
1,353
3,257
1,232
97
0
3,257
0
31,711
L
Neith
MemoXIII
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
2,450
0
0
1,021
2,416
516
0
1,241
1,175
32,320
1,142
W
Apollo
bobtronski
Apollo
3,170
1,865
0
1,030
3,542
914
0
837
2,705
0
29,787
L
Danzaburou
iJTIII
Danzaburou
3,276
1,506
77
1,054
3,575
858
488
1,186
2,389
0
22,066
W
Cerberus
popshotz93
Cerberus
2,065
200
0
3,049
6,883
3,984
0
1,271
5,612
8,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
19,928
209
Minions Killed
156
0
Camps Cleared
0
835,529
Distance Traveled
617,861
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,196
650
51
6
0
168,873
0
L
Susano
4,164
521
44
6
0
186,790
3
W
Anubis
5,107
638
40
5
0
178,412
0
L
Cthulhu
4,238
530
15
2
0
130,063
0
W
Hercules
5,423
678
53
7
0
163,518
1
L
Neith
1,629
204
0
0
0
0
0
L
Zeus
5,370
671
63
8
0
150,161
0
W
Apollo
5,242
655
54
7
0
170,000
0
L
Danzaburou
4,527
566
34
4
0
150,847
0
W
Cerberus
4,350
544
11
1
0
154,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role