Player Matchup

Hera
Hera
AzulaSlays
Hera
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,532 Elo+
Party 1
Ymir
Ymir
Demolishi
Ymir
Level 287
God Stats
2W - 2L
1,673 SR
Queue Stats
165W - 200L
1,543 Elo+
Party 1
Chiron
Chiron
Mikey Stepp
Chiron
Level 108
God Stats
0W - 1L
1,765 SR
Queue Stats
32W - 40L
1,619 Elo+
Party 1
Nemesis
Nemesis
Vxlte
Nemesis
Level 110
God Stats
1W - 3L
1,352 SR
Queue Stats
101W - 136L
1,504 Elo+
Party 1
Bellona
Bellona
reformedsoldier
Bellona
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 95L
1,391 Elo+
Party 1
Team Averages
Level 116
1,558 SR
1,518 Elo+

VS

Team Averages
Level 116
1,527 SR
1,516 Elo+
Freya
Freya
BanishedYeti
Freya
Level 122
God Stats
2W - 2L
1,494 SR
Queue Stats
444W - 404L
1,395 Elo+
Party 2
Maui
Maui
BigBehrHugs
Maui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,643 Elo+
Party 3
Ne Zha
Ne Zha
Kazookazoo
Ne Zha
Level 147
God Stats
3W - 0L
1,526 SR
Queue Stats
59W - 60L
1,541 Elo+
Party 3
Maman Brigitte
Maman Brigitte
ZabuzaNoKijin
Maman Brigitte
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 72L
1,535 Elo+
Party 2
Neith
Neith
masum95
Neith
Level 155
God Stats
4W - 1L
1,614 SR
Queue Stats
137W - 133L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,675
445
4,828
7,965
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
0 / 6 / 3
6,503
434
6,895
17,148
12,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chiron
12
0 / 4 / 2
7,310
487
3,444
8,934
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Vxlte
Nemesis
14
5 / 5 / 1
8,265
551
8,240
13,348
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
0 / 7 / 1
7,617
508
5,692
15,278
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,306
554
6,263
9,777
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 1 / 6
7,305
487
6,242
10,577
7,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Kazookazoo
Ne Zha
16
10 / 2 / 3
10,048
670
13,321
12,189
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Maman Brigitte
ZabuzaNoKijin
Maman Brigitte
16
9 / 0 / 6
9,444
630
8,715
12,504
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
masum95
Neith
15
5 / 0 / 9
9,316
621
10,144
6,522
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
28
28
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
3
3
5
1.83
W
1
1
6
4
L
Ymir
0
6
3
0.25
W
Ne Zha
Kazookazoo
Ne Zha
10
2
3
5.75
L
Chiron
0
4
2
0.25
L
Nemesis
Vxlte
Nemesis
5
5
1
1.1
W
Maman Brigitte
ZabuzaNoKijin
Maman Brigitte
9
0
6
12
W
Neith
masum95
Neith
5
0
9
9.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,099
Damage
44,685
62,673
Taken
51,569
33,523
Mitigated
23,940
9,070
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,828
1,953
0
225
7,965
2,211
0
1,542
6,423
37,935
0
W
6,263
2,108
0
2,389
9,777
3,849
569
1,687
8,090
52,220
5,584
W
6,242
1,429
2,157
2,603
10,577
7,878
0
3,333
7,165
15,845
0
L
Ymir
6,895
1,798
0
3,144
17,148
12,629
0
8,994
7,843
19,183
0
W
Ne Zha
Kazookazoo
Ne Zha
13,321
2,322
0
2,196
12,189
5,221
254
761
10,789
0
71,611
L
Chiron
3,444
1,159
249
1,549
8,934
2,372
507
4,752
3,910
0
46,789
L
Nemesis
Vxlte
Nemesis
8,240
3,124
0
1,557
13,348
5,106
0
4,183
9,153
0
57,188
W
Maman Brigitte
ZabuzaNoKijin
Maman Brigitte
8,715
447
0
9,037
12,504
4,625
0
2,434
10,070
75,047
0
W
Neith
masum95
Neith
10,144
3,105
0
1,726
6,522
2,367
585
3,508
3,014
0
64,654
L
5,692
2,007
0
2,346
15,278
11,205
0
864
14,414
0
47,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
44,419
359
Minions Killed
480
0
Camps Cleared
0
1,410,816
Distance Traveled
1,583,395
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,675
445
63
4
0
272,937
0
W
Freya
8,306
554
114
8
0
288,519
0
W
Maui
7,305
487
23
2
0
311,940
0
L
Ymir
6,503
434
19
1
0
290,154
0
W
Ne Zha
10,048
670
105
7
0
337,939
0
L
Chiron
7,310
487
95
6
0
274,290
0
L
Nemesis
8,265
551
98
7
0
311,953
0
W
Maman Brigitte
9,444
630
123
8
0
351,577
2
W
Neith
9,316
621
115
8
0
293,420
0
L
Bellona
7,617
508
84
6
0
261,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role