Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BirfdayCat
Thor
Level 122
God Stats
1W - 3L
1,423 SR
Queue Stats
18W - 10L
1,520 Elo+
Solo
Ganesha
Ganesha
KingBullock8
Ganesha
Level 64
God Stats
68W - 81L
1,439 SR
Queue Stats
318W - 351L
1,464 Elo+
Solo
Zeus
Zeus
archsticky
Zeus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,430 Elo+
Solo
Ix Chel
Ix Chel
sukoko
Ix Chel
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 17L
1,298 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,442 Elo+

VS

Team Averages
Level 73
1,494 SR
1,430 Elo+
Hera
Hera
Angushunter6
Hera
Level 83
God Stats
8W - 15L
1,372 SR
Queue Stats
51W - 73L
1,349 Elo+
Party 1
Sylvanus
Sylvanus
ArmadaMusic10
Sylvanus
Level 105
God Stats
49W - 60L
1,527 SR
Queue Stats
530W - 562L
1,462 Elo+
Solo
Artemis
Artemis
LuckVoltia98
Artemis
Level 68
God Stats
32W - 24L
1,549 SR
Queue Stats
462W - 483L
1,472 Elo+
Solo
Ymir
Ymir
WAGEDATWAR1
Ymir
Level 66
God Stats
5W - 4L
1,710 SR
Queue Stats
25W - 27L
1,470 Elo+
Party 1
Ravana
Ravana
tommmyeatcake
Ravana
Level 45
God Stats
4W - 6L
1,314 SR
Queue Stats
48W - 64L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 0 / 8
6,223
1,245
2,110
3,549
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 0 / 5
7,246
1,449
9,619
4,586
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
KingBullock8
Ganesha
11
0 / 0 / 8
5,951
1,190
1,717
3,578
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
4 / 0 / 5
6,870
1,374
4,939
2,030
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
sukoko
Ix Chel
11
1 / 1 / 8
6,116
1,223
3,183
3,697
1,104
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

418

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,574
1,115
3,795
3,367
1,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
ArmadaMusic10
Sylvanus
10
0 / 1 / 0
5,130
1,026
2,275
5,220
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
LuckVoltia98
Artemis
10
0 / 3 / 1
5,545
1,109
4,298
5,074
1,584
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 3 / 1
5,942
1,188
2,598
9,054
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
5,252
1,050
2,403
4,271
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
12
Kills
1
1
Deaths
12
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
8
5
L
1
2
0
0.5
L
Sylvanus
ArmadaMusic10
Sylvanus
0
1
0
0
W
6
0
5
8.5
W
Ganesha
KingBullock8
Ganesha
0
0
8
4
L
Artemis
LuckVoltia98
Artemis
0
3
1
0.17
L
0
3
1
0.17
W
4
0
5
6.5
W
Ix Chel
sukoko
Ix Chel
1
1
8
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,568
Damage
15,369
17,440
Taken
26,986
5,487
Mitigated
13,104
3,113
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,110
209
154
495
3,549
1,110
0
1,074
2,475
0
9,210
L
3,795
527
0
327
3,367
1,013
0
1,555
1,812
9,584
0
L
Sylvanus
ArmadaMusic10
Sylvanus
2,275
902
445
572
5,220
3,307
0
1,787
3,433
5,101
909
W
9,619
1,979
0
569
4,586
1,480
0
2,206
2,380
0
12,470
W
Ganesha
KingBullock8
Ganesha
1,717
0
97
211
3,578
1,288
0
2,018
1,560
11,304
337
L
Artemis
LuckVoltia98
Artemis
4,298
1,994
0
192
5,074
1,584
0
1,216
3,858
0
9,624
L
2,598
258
0
392
9,054
5,816
0
3,533
5,521
15,596
0
W
4,939
694
0
0
2,030
505
0
1,190
840
18,961
153
W
Ix Chel
sukoko
Ix Chel
3,183
955
302
1,285
3,697
1,104
0
1,828
1,869
10,828
403
L
2,403
644
0
77
4,271
1,384
0
1,232
3,039
0
6,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
27,443
110
Minions Killed
65
4
Camps Cleared
5
507,467
Distance Traveled
396,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,223
1,245
18
4
1
109,009
0
L
Hera
5,574
1,115
16
3
0
91,191
0
L
Sylvanus
5,130
1,026
1
0
0
62,967
0
W
Thor
7,246
1,449
7
1
0
106,005
0
W
Ganesha
5,951
1,190
1
0
0
110,465
0
L
Artemis
5,545
1,109
9
2
3
80,083
0
L
Ymir
5,942
1,188
32
6
0
93,402
0
W
Zeus
6,870
1,374
54
11
2
88,406
0
W
Ix Chel
6,116
1,223
30
6
1
93,582
0
L
Ravana
5,252
1,050
7
1
2
69,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role