Player Matchup

Vulcan
Vulcan
Basicbeanr
Vulcan
Level 67
God Stats
0W - 1L
1,484 SR
Queue Stats
22W - 29L
1,485 Elo+
Party 2
Ravana
Ravana
Jaynuke79
Ravana
Level 141
God Stats
22W - 16L
1,597 SR
Queue Stats
281W - 269L
1,582 Elo+
Party 2
Mulan
Mulan
MandingoMayhem
Mulan
Level 140
God Stats
0W - 2L
1,683 SR
Queue Stats
27W - 24L
1,740 Elo+
Party 2
Izanami
Izanami
NoeWayOut2
Izanami
Level 29
God Stats
0W - 2L
1,246 SR
Queue Stats
84W - 143L
1,402 Elo+
Party 2
Cerberus
Cerberus
route36
Cerberus
Level 145
God Stats
2W - 4L
1,623 SR
Queue Stats
9W - 10L
1,536 Elo+
Party 2
Team Averages
Level 104
1,527 SR
1,549 Elo+

VS

Team Averages
Level 153
1,568 SR
1,446 Elo+
Mulan
Mulan
 
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Brady87
Surtr
Level 145
God Stats
2W - 1L
1,540 SR
Queue Stats
7W - 8L
1,180 Elo+
Solo
Neith
Neith
Dramark
Neith
Level 207
God Stats
2W - 2L
1,400 SR
Queue Stats
538W - 480L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PhysicianAke
Nu Wa
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 77L
1,509 Elo+
Solo
Sobek
Sobek
ZooIsland
Sobek
Level 145
God Stats
11W - 2L
1,898 SR
Queue Stats
74W - 56L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Basicbeanr
Vulcan
11
1 / 7 / 0
6,959
464
4,935
9,595
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Jaynuke79
Ravana
15
5 / 2 / 1
8,115
541
7,357
8,893
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 4 / 1
9,449
630
13,138
16,122
13,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
NoeWayOut2
Izanami
11
0 / 6 / 0
6,198
413
2,494
12,546
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
route36
Cerberus
8
0 / 6 / 2
5,643
376
3,796
12,992
6,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
9 / 2 / 2
10,582
705
12,754
12,748
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
Brady87
Surtr
12
1 / 7 / 2
7,571
505
6,558
12,606
9,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
Dramark
Neith
16
8 / 1 / 5
9,750
650
13,346
7,914
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 6
8,283
552
6,718
6,442
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
ZooIsland
Sobek
13
6 / 1 / 6
9,176
612
6,539
12,225
11,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
15
Kills
25
25
Deaths
15
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
2
2
5
L
Vulcan
Basicbeanr
Vulcan
1
7
0
0.14
W
Surtr
Brady87
Surtr
1
7
2
0.29
W
Neith
Dramark
Neith
8
1
5
10.5
L
Ravana
Jaynuke79
Ravana
5
2
1
2.75
L
9
4
1
2.38
L
Izanami
NoeWayOut2
Izanami
0
6
0
0
W
1
4
6
1
W
Sobek
ZooIsland
Sobek
6
1
6
9
L
Cerberus
route36
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
45,915
60,148
Taken
51,935
28,509
Mitigated
32,329
14,127
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,754
1,820
0
7,115
12,748
6,034
468
1,593
10,993
0
85,238
L
Vulcan
Basicbeanr
Vulcan
4,935
191
0
468
9,595
2,881
38
3,976
5,619
47,448
0
W
Surtr
Brady87
Surtr
6,558
1,790
0
1,158
12,606
9,884
21
555
11,468
1,532
41,315
W
Neith
Dramark
Neith
13,346
3,758
0
2,760
7,914
2,817
1,975
811
7,063
0
84,883
L
Ravana
Jaynuke79
Ravana
7,357
1,499
0
3,023
8,893
3,347
0
1,851
7,011
0
63,012
L
13,138
2,586
0
5,442
16,122
13,151
0
2,876
13,194
0
65,635
L
Izanami
NoeWayOut2
Izanami
2,494
1,410
0
3,579
12,546
2,800
0
1,525
11,017
0
41,814
W
6,718
992
0
270
6,442
1,849
988
2,791
3,651
59,141
101
W
Sobek
ZooIsland
Sobek
6,539
1,444
0
2,952
12,225
11,745
167
3,443
8,596
18,870
325
L
Cerberus
route36
Cerberus
3,796
388
0
1,615
12,992
6,330
33
3,194
9,785
13,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
45,362
419
Minions Killed
446
0
Camps Cleared
0
1,422,564
Distance Traveled
1,472,634
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,582
705
126
8
0
328,435
0
L
Vulcan
6,959
464
80
5
0
270,627
0
W
Surtr
7,571
505
72
5
0
290,904
2
W
Neith
9,750
650
122
8
0
276,848
2
L
Ravana
8,115
541
110
7
0
349,271
0
L
Mulan
9,449
630
118
8
0
246,214
0
L
Izanami
6,198
413
69
5
0
263,356
1
W
Nu Wa
8,283
552
107
7
0
277,293
0
W
Sobek
9,176
612
19
1
0
299,154
2
L
Cerberus
5,643
376
42
3
0
293,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role