Player Matchup

Tiamat
Tiamat
Amphabulous7
Tiamat
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,438 Elo+
Party 1
Artemis
Artemis
EmpressDarquesse
Artemis
Level 83
God Stats
3W - 4L
1,595 SR
Queue Stats
15W - 23L
1,494 Elo+
Party 1
Bakasura
Bakasura
SeaBlasty
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,498 Elo+
Party 1
Surtr
Surtr
The_KinsIayer
Surtr
Level 146
God Stats
4W - 4L
1,602 SR
Queue Stats
27W - 41L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
dumptruck1999
Kuzenbo
Level 145
God Stats
0W - 3L
1,508 SR
Queue Stats
21W - 35L
1,456 Elo+
Party 1
Team Averages
Level 128
1,541 SR
1,471 Elo+

VS

Team Averages
Level 175
1,578 SR
1,614 Elo+
Serqet
Serqet
ChadBroMan
Serqet
Level 168
God Stats
7W - 3L
1,845 SR
Queue Stats
227W - 135L
1,659 Elo+
Solo
Ra
Ra
Kendrаа
Ra
Level 148
God Stats
1W - 1L
1,349 SR
Queue Stats
27W - 22L
1,603 Elo+
Party 2
Hercules
Hercules
PrivateP3anut
Hercules
Level 256
God Stats
2W - 5L
1,414 SR
Queue Stats
270W - 286L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
SolaireN7
Kuzenbo
Level 157
God Stats
3W - 1L
1,705 SR
Queue Stats
31W - 35L
1,734 Elo+
Party 2
Heimdallr
Heimdallr
VolSkimmer
Heimdallr
Level 146
God Stats
46W - 49L
1,576 SR
Queue Stats
79W - 80L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 2 / 0
8,195
820
1,880
4,768
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 0
7,881
788
3,949
8,114
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
SeaBlasty
Bakasura
13
0 / 2 / 2
7,963
796
5,477
9,446
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
1 / 1 / 2
8,485
849
6,860
11,413
11,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
13
0 / 3 / 0
7,623
762
5,003
9,927
12,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ChadBroMan
Serqet
16
3 / 0 / 4
9,127
913
5,546
6,909
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
3 / 0 / 7
9,180
918
8,606
4,476
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
PrivateP3anut
Hercules
16
5 / 1 / 7
9,469
947
10,256
9,376
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kuzenbo
SolaireN7
Kuzenbo
14
0 / 1 / 6
8,300
830
6,732
9,017
8,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
VolSkimmer
Heimdallr
15
1 / 1 / 1
8,878
888
4,283
5,244
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
12
12
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
2
0
0.5
W
Serqet
ChadBroMan
Serqet
3
0
4
5
L
1
4
0
0.25
W
3
0
7
6.5
W
Hercules
PrivateP3anut
Hercules
5
1
7
8.5
L
Bakasura
SeaBlasty
Bakasura
0
2
2
0.5
W
Kuzenbo
SolaireN7
Kuzenbo
0
1
6
3
L
1
1
2
2
W
Heimdallr
VolSkimmer
Heimdallr
1
1
1
1.5
L
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,169
Damage
35,423
43,668
Taken
35,022
31,830
Mitigated
26,705
4,747
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,880
79
0
549
4,768
1,926
0
1,290
2,806
26,231
0
W
Serqet
ChadBroMan
Serqet
5,546
720
0
564
6,909
3,457
349
1,235
5,398
0
25,059
L
3,949
985
0
250
8,114
2,639
0
2,465
4,992
0
15,861
W
8,606
541
5,313
2,331
4,476
1,731
133
1,708
2,357
39,744
0
W
Hercules
PrivateP3anut
Hercules
10,256
1,608
0
2,828
9,376
9,974
74
1,926
6,961
0
19,792
L
Bakasura
SeaBlasty
Bakasura
5,477
3,493
0
1,924
9,446
4,204
0
3,960
4,787
0
14,498
W
Kuzenbo
SolaireN7
Kuzenbo
6,732
1,663
0
2,151
9,017
8,940
197
1,136
7,071
18,729
0
L
6,860
1,568
0
1,126
11,413
11,050
0
2,352
8,330
725
23,292
W
Heimdallr
VolSkimmer
Heimdallr
4,283
2,119
0
1,547
5,244
2,603
579
725
4,477
0
38,457
L
Kuzenbo
5,003
1,006
0
898
9,927
12,011
0
3,287
5,637
13,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,147
Gold Earned
44,954
193
Minions Killed
294
0
Camps Cleared
0
1,060,992
Distance Traveled
1,038,423
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,195
820
61
6
0
194,170
0
W
Serqet
9,127
913
47
5
0
234,075
0
L
Artemis
7,881
788
28
3
0
177,066
0
W
Ra
9,180
918
96
10
0
242,969
0
W
Hercules
9,469
947
34
3
0
209,772
0
L
Bakasura
7,963
796
41
4
0
228,473
0
W
Kuzenbo
8,300
830
31
3
0
192,214
0
L
Surtr
8,485
849
43
4
0
276,832
0
W
Heimdallr
8,878
888
86
9
0
159,393
6
L
Kuzenbo
7,623
762
20
2
0
184,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role