Player Matchup

Neith
Neith
Da-hyun__
Neith
Level 173
God Stats
12W - 6L
1,801 SR
Queue Stats
153W - 149L
1,636 Elo+
Party 2
Discordia
Discordia
Jhorky
Discordia
Level 230
God Stats
2W - 6L
1,901 SR
Queue Stats
250W - 243L
1,619 Elo+
Party 2
Amaterasu
Amaterasu
Niiveon
Amaterasu
Level 125
God Stats
7W - 4L
1,642 SR
Queue Stats
24W - 22L
1,601 Elo+
Solo
Charon
Charon
Poläris
Charon
Level 195
God Stats
1W - 2L
1,243 SR
Queue Stats
45W - 46L
1,617 Elo+
Party 2
Ravana
Ravana
xTheGoonPlatoonX
Ravana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,803 Elo+
Solo
Team Averages
Level 174
1,617 SR
1,655 Elo+

VS

Team Averages
Level 161
1,543 SR
1,596 Elo+
He Bo
He Bo
Edgarruv
He Bo
Level 188
God Stats
1W - 2L
1,374 SR
Queue Stats
222W - 214L
1,574 Elo+
Party 1
Skadi
Skadi
MJ Greatness
Skadi
Level 203
God Stats
9W - 8L
1,652 SR
Queue Stats
228W - 227L
1,567 Elo+
Party 1
Fenrir
Fenrir
PeachArtifact09
Fenrir
Level 156
God Stats
10W - 8L
1,623 SR
Queue Stats
200W - 163L
1,634 Elo+
Party 1
Khepri
Khepri
Try Spanking
Khepri
Level 169
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 140L
1,619 Elo+
Solo
Apollo
Apollo
Universe1ys
Apollo
Level 88
God Stats
4W - 4L
1,566 SR
Queue Stats
390W - 378L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Da-hyun__
Neith
14
6 / 3 / 5
8,470
1,059
6,134
6,921
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Jhorky
Discordia
14
2 / 2 / 6
8,090
1,011
6,999
5,896
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Niiveon
Amaterasu
14
3 / 0 / 9
8,254
1,032
4,620
4,903
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Poläris
Charon
14
4 / 1 / 8
8,107
1,013
6,025
8,090
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 2 / 6
7,690
961
7,774
6,443
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Edgarruv
He Bo
13
1 / 4 / 3
7,344
918
6,511
5,880
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 2 / 4
8,004
1,001
6,765
7,643
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 5 / 3
7,533
942
5,135
8,213
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
10
0 / 2 / 1
6,511
814
886
4,266
1,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
14
3 / 4 / 2
7,926
991
4,337
9,474
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
17
Kills
8
8
Deaths
17
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Da-hyun__
Neith
6
3
5
2.83
L
He Bo
Edgarruv
He Bo
1
4
3
0.63
W
Discordia
Jhorky
Discordia
2
2
6
2.5
L
2
2
4
2
W
Amaterasu
Niiveon
Amaterasu
3
0
9
7.5
L
2
5
3
0.7
W
Charon
Poläris
Charon
4
1
8
8
L
Khepri
0
2
1
0.25
L
Apollo
3
4
2
1
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,552
Damage
23,634
32,253
Taken
35,476
18,154
Mitigated
16,084
5,415
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Da-hyun__
Neith
6,134
1,828
0
891
6,921
2,578
983
898
5,681
0
21,974
L
He Bo
Edgarruv
He Bo
6,511
192
0
96
5,880
1,754
0
3,126
2,633
14,669
0
W
Discordia
Jhorky
Discordia
6,999
157
0
610
5,896
1,705
689
1,645
3,928
25,159
0
L
6,765
1,293
0
857
7,643
2,395
0
2,422
5,016
0
29,078
W
Amaterasu
Niiveon
Amaterasu
4,620
1,487
0
1,983
4,903
4,047
601
1,582
3,107
0
15,877
L
5,135
1,114
0
495
8,213
7,139
0
2,103
5,646
0
10,941
W
Charon
Poläris
Charon
6,025
765
0
1,070
8,090
7,337
152
1,100
6,785
16,987
2,455
L
Khepri
886
150
636
354
4,266
1,701
0
1,874
2,382
1,969
0
L
Apollo
4,337
2,353
0
263
9,474
3,095
0
2,548
6,689
0
14,948
W
7,774
1,567
0
861
6,443
2,487
252
1,332
4,949
0
19,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
37,318
189
Minions Killed
124
0
Camps Cleared
0
904,911
Distance Traveled
709,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,470
1,059
38
5
0
145,841
0
L
He Bo
7,344
918
28
4
0
158,680
0
W
Discordia
8,090
1,011
56
7
0
180,471
0
L
Skadi
8,004
1,001
51
6
0
165,771
0
W
Amaterasu
8,254
1,032
46
6
0
225,304
0
L
Fenrir
7,533
942
16
2
0
168,505
0
W
Charon
8,107
1,013
13
2
0
183,319
0
L
Khepri
6,511
814
0
0
0
61,549
0
L
Apollo
7,926
991
29
4
0
155,231
0
W
Ravana
7,690
961
36
5
0
169,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role