Player Matchup

Ra
Ra
AlexTh3Great
Ra
Level 157
God Stats
4W - 2L
1,463 SR
Queue Stats
265W - 258L
1,609 Elo+
Party 1
Skadi
Skadi
Jmoney1137
Skadi
Level 108
God Stats
27W - 20L
1,599 SR
Queue Stats
155W - 158L
1,524 Elo+
Party 2
Hercules
Hercules
SuperiorAbe
Hercules
Level 141
God Stats
5W - 2L
1,654 SR
Queue Stats
161W - 181L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
donimique
Cu Chulainn
Level 126
God Stats
152W - 134L
1,611 SR
Queue Stats
264W - 268L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
ĐNATION
Kuzenbo
Level 82
God Stats
2W - 0L
1,876 SR
Queue Stats
52W - 55L
1,633 Elo+
Party 1
Team Averages
Level 123
1,640 SR
1,573 Elo+

VS

Team Averages
Level 129
1,482 SR
1,517 Elo+
Bacchus
Bacchus
BlackKnight999
Bacchus
Level 148
God Stats
1W - 2L
1,354 SR
Queue Stats
127W - 130L
1,543 Elo+
Party 3
Awilix
Awilix
DeadKnight56
Awilix
Level 114
God Stats
1W - 4L
1,232 SR
Queue Stats
181W - 197L
1,506 Elo+
Party 3
Tyr
Tyr
Dinoo0
Tyr
Level 96
God Stats
12W - 17L
1,545 SR
Queue Stats
240W - 213L
1,497 Elo+
Party 3
Merlin
Merlin
Kapy BVB 23
Merlin
Level 198
God Stats
0W - 1L
1,615 SR
Queue Stats
148W - 169L
1,469 Elo+
Solo
Anhur
Anhur
Luda²
Anhur
Level 89
God Stats
2W - 4L
1,666 SR
Queue Stats
89W - 52L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
7,460
678
2,448
4,223
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
11
2 / 3 / 1
5,862
533
5,219
5,267
937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
SuperiorAbe
Hercules
11
6 / 2 / 2
6,599
600
5,618
8,337
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
donimique
Cu Chulainn
12
3 / 1 / 3
6,981
635
7,478
9,159
6,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
ĐNATION
Kuzenbo
11
2 / 1 / 1
6,191
563
3,382
7,833
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,816
529
3,594
6,972
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Awilix
10
0 / 3 / 1
5,320
484
2,246
8,518
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Dinoo0
Tyr
11
2 / 4 / 0
6,361
578
5,529
9,907
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
11
1 / 2 / 0
6,187
562
3,472
3,430
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Luda²
Anhur
12
4 / 3 / 0
6,435
585
5,507
8,223
2,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
14
Kills
7
7
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
2
5
1.25
L
Awilix
0
3
1
0.17
L
Tyr
Dinoo0
Tyr
2
4
0
0.5
W
Skadi
2
3
1
0.83
L
Merlin
1
2
0
0.5
L
Anhur
Luda²
Anhur
4
3
0
1.33
W
Hercules
SuperiorAbe
Hercules
6
2
2
3.5
W
Cu Chulainn
donimique
Cu Chulainn
3
1
3
4.5
W
Kuzenbo
ĐNATION
Kuzenbo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
20,348
34,819
Taken
37,050
18,329
Mitigated
18,719
13,102
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,448
135
776
2,690
4,223
1,583
0
1,947
1,988
65,492
817
L
3,594
548
0
1,926
6,972
6,232
0
1,227
5,745
9,970
1,672
L
Awilix
2,246
757
0
3,115
8,518
2,313
0
1,633
6,885
0
31,876
L
Tyr
Dinoo0
Tyr
5,529
888
0
3,392
9,907
6,931
0
0
9,907
0
33,107
W
Skadi
5,219
1,880
0
499
5,267
937
0
1,133
4,134
0
41,190
L
Merlin
3,472
155
0
280
3,430
868
0
1,004
2,426
38,428
499
L
Anhur
Luda²
Anhur
5,507
3,203
0
3,388
8,223
2,375
0
1,753
6,470
0
49,090
W
Hercules
SuperiorAbe
Hercules
5,618
1,844
0
3,439
8,337
3,333
148
1,185
6,998
0
38,864
W
Cu Chulainn
donimique
Cu Chulainn
7,478
1,694
0
3,555
9,159
6,230
470
589
8,522
0
48,046
W
Kuzenbo
ĐNATION
Kuzenbo
3,382
1,259
0
2,143
7,833
6,246
0
1,500
6,333
19,657
956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,093
Gold Earned
30,119
405
Minions Killed
320
0
Camps Cleared
0
1,137,291
Distance Traveled
1,144,921
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,460
678
139
13
0
262,224
4
L
Bacchus
5,816
529
17
2
0
243,017
6
L
Awilix
5,320
484
66
6
0
267,035
0
L
Tyr
6,361
578
66
6
0
245,552
5
W
Skadi
5,862
533
75
7
0
201,610
0
L
Merlin
6,187
562
75
7
0
207,833
2
L
Anhur
6,435
585
96
9
0
181,484
0
W
Hercules
6,599
600
73
7
0
242,212
0
W
Cu Chulainn
6,981
635
85
8
0
212,824
0
W
Kuzenbo
6,191
563
33
3
0
218,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role