Player Matchup

Skadi
Skadi
BNayJo
Skadi
Level 108
God Stats
1W - 2L
1,405 SR
Queue Stats
49W - 47L
1,583 Elo+
Party 1
Raijin
Raijin
ButtholeSurfer98
Raijin
Level 87
God Stats
4W - 2L
1,469 SR
Queue Stats
14W - 5L
1,760 Elo+
Party 3
Bastet
Bastet
GoDzxJoInT
Bastet
Level 117
God Stats
23W - 17L
1,604 SR
Queue Stats
63W - 51L
1,522 Elo+
Party 3
Nu Wa
Nu Wa
IHurley
Nu Wa
Level 156
God Stats
4W - 1L
1,758 SR
Queue Stats
130W - 113L
1,573 Elo+
Party 1
Bellona
Bellona
MVP Epstein1
Bellona
Level 125
God Stats
6W - 0L
1,765 SR
Queue Stats
107W - 95L
1,525 Elo+
Party 3
Team Averages
Level 119
1,600 SR
1,593 Elo+

VS

Team Averages
Level 117
1,744 SR
1,537 Elo+
Cthulhu
Cthulhu
CoClown09_
Cthulhu
Level 59
God Stats
4W - 3L
1,952 SR
Queue Stats
76W - 68L
1,529 Elo+
Party 2
Fafnir
Fafnir
TheDevilHIM
Fafnir
Level 126
God Stats
3W - 3L
1,779 SR
Queue Stats
25W - 28L
1,521 Elo+
Party 2
Tiamat
Tiamat
Waywardwind7
Tiamat
Level 159
God Stats
1W - 4L
1,741 SR
Queue Stats
88W - 80L
1,547 Elo+
Party 2
Scylla
Scylla
chichitodelboom
Scylla
Level 86
God Stats
1W - 1L
1,766 SR
Queue Stats
67W - 55L
1,576 Elo+
Solo
Hou Yi
Hou Yi
kesalexx
Hou Yi
Level 157
God Stats
2W - 5L
1,480 SR
Queue Stats
230W - 226L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BNayJo
Skadi
14
2 / 1 / 4
8,069
621
5,936
6,777
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 0 / 0
8,101
623
2,510
3,373
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
GoDzxJoInT
Bastet
15
5 / 0 / 5
7,877
606
4,934
8,068
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
IHurley
Nu Wa
14
2 / 2 / 6
7,530
579
9,149
5,987
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MVP Epstein1
Bellona
14
2 / 0 / 1
9,021
694
7,761
10,736
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoClown09_
Cthulhu
12
0 / 4 / 0
6,862
528
5,817
11,132
11,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
11
1 / 1 / 1
6,770
521
2,878
8,318
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
11
1 / 3 / 0
6,089
468
4,805
10,099
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 4 / 0
5,945
457
741
5,418
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
kesalexx
Hou Yi
12
1 / 4 / 0
6,474
498
3,561
10,038
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
3
3
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
BNayJo
Skadi
2
1
4
4
W
5
0
0
5
L
Cthulhu
CoClown09_
Cthulhu
0
4
0
0
W
Bastet
GoDzxJoInT
Bastet
5
0
5
7.5
W
Nu Wa
IHurley
Nu Wa
2
2
6
2.5
W
Bellona
MVP Epstein1
Bellona
2
0
1
2.5
L
Fafnir
1
1
1
1.5
L
Tiamat
1
3
0
0.33
L
0
4
0
0
L
Hou Yi
kesalexx
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,290
Damage
17,802
34,941
Taken
45,005
14,508
Mitigated
29,216
11,203
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BNayJo
Skadi
5,936
2,670
0
1,697
6,777
2,161
1,406
2,288
4,489
0
65,064
W
2,510
217
0
1,152
3,373
1,064
84
1,863
1,510
41,914
276
L
Cthulhu
CoClown09_
Cthulhu
5,817
916
0
1,022
11,132
11,136
0
690
10,316
42,831
0
W
Bastet
GoDzxJoInT
Bastet
4,934
1,139
0
4,263
8,068
2,500
257
2,114
5,912
0
41,035
W
Nu Wa
IHurley
Nu Wa
9,149
1,260
0
625
5,987
1,878
291
2,332
3,655
50,478
0
W
Bellona
MVP Epstein1
Bellona
7,761
3,712
0
3,466
10,736
6,905
859
4,926
5,148
0
70,565
L
Fafnir
2,878
439
0
2,256
8,318
8,042
0
2,751
5,069
16,925
0
L
Tiamat
4,805
473
0
2,983
10,099
5,912
0
2,762
7,078
44,168
0
L
741
0
0
689
5,418
1,270
0
1,311
3,927
39,058
607
L
Hou Yi
kesalexx
Hou Yi
3,561
1,080
0
2,321
10,038
2,856
0
2,703
6,956
0
45,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,598
Gold Earned
32,140
506
Minions Killed
368
0
Camps Cleared
0
1,376,669
Distance Traveled
1,197,455
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,069
621
128
10
0
278,013
0
W
Raijin
8,101
623
94
7
0
254,640
0
L
Cthulhu
6,862
528
100
8
0
231,432
0
W
Bastet
7,877
606
64
5
0
343,450
3
W
Nu Wa
7,530
579
84
6
0
254,125
3
W
Bellona
9,021
694
136
10
0
246,441
0
L
Fafnir
6,770
521
14
1
0
284,754
0
L
Tiamat
6,089
468
79
6
0
263,348
0
L
Scylla
5,945
457
89
7
0
174,186
0
L
Hou Yi
6,474
498
86
7
0
243,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role