Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Badgerous3183
Chang'e
Level 40
God Stats
1W - 2L
1,571 SR
Queue Stats
5W - 8L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DizzleD360
Morgan Le Fay
Level 127
God Stats
54W - 64L
1,515 SR
Queue Stats
378W - 302L
1,650 Elo+
Solo
King Arthur
King Arthur
LIONORDER
King Arthur
Level 157
God Stats
4W - 6L
1,471 SR
Queue Stats
41W - 32L
1,592 Elo+
Solo
Maui
Maui
Silverdragon943
Maui
Level 85
God Stats
2W - 4L
1,302 SR
Queue Stats
91W - 88L
1,549 Elo+
Solo
Team Averages
Level 106
1,472 SR
1,539 Elo+

VS

Team Averages
Level 89
1,562 SR
1,533 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
GamerEveryday
Lancelot
Level 49
God Stats
2W - 1L
1,546 SR
Queue Stats
66W - 46L
1,669 Elo+
Party 2
Surtr
Surtr
RawGrundy
Surtr
Level 10
God Stats
8W - 8L
1,618 SR
Queue Stats
16W - 15L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
SUPERJC
Baron Samedi
Level 145
God Stats
3W - 3L
1,451 SR
Queue Stats
320W - 390L
1,445 Elo+
Party 1
Xing Tian
Xing Tian
SaintSchwartz
Xing Tian
Level 86
God Stats
10W - 4L
1,695 SR
Queue Stats
427W - 361L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 2
5,970
995
632
1,105
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
11
1 / 5 / 2
6,675
1,113
5,709
7,509
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
DizzleD360
Morgan Le Fay
11
1 / 5 / 2
6,506
1,084
9,501
7,737
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LIONORDER
King Arthur
11
1 / 4 / 2
6,574
1,096
6,555
12,278
9,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

12
0 / 4 / 3
7,096
1,183
3,374
10,544
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

281

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 1 / 10
7,719
1,287
5,136
6,019
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lancelot
GamerEveryday
Lancelot
13
7 / 1 / 8
8,351
1,392
8,770
8,062
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
RawGrundy
Surtr
12
3 / 0 / 10
7,637
1,273
5,967
6,802
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
SUPERJC
Baron Samedi
13
0 / 0 / 15
6,822
1,137
5,345
1,563
619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
SaintSchwartz
Xing Tian
13
5 / 1 / 14
8,244
1,374
11,555
8,630
10,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
3
Kills
19
19
Deaths
3
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
2
1
W
Hel
 
Hel
4
1
10
9
L
Chang'e
1
5
2
0.4
L
Morgan Le Fay
DizzleD360
Morgan Le Fay
1
5
2
0.4
W
Lancelot
GamerEveryday
Lancelot
7
1
8
11
L
King Arthur
LIONORDER
King Arthur
1
4
2
0.5
W
Surtr
RawGrundy
Surtr
3
0
10
8
W
Baron Samedi
SUPERJC
Baron Samedi
0
0
15
7.5
W
Xing Tian
SaintSchwartz
Xing Tian
5
1
14
12
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,771
Damage
36,773
39,173
Taken
31,076
26,243
Mitigated
21,013
5,179
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
632
505
0
88
1,105
314
0
856
249
0
4,698
W
Hel
 
Hel
5,136
263
3,980
2,919
6,019
2,390
0
3,156
2,863
15,912
0
L
Chang'e
5,709
373
1,495
897
7,509
2,913
0
4,733
2,776
15,263
0
L
Morgan Le Fay
DizzleD360
Morgan Le Fay
9,501
823
0
409
7,737
3,240
0
4,044
3,693
19,659
0
W
Lancelot
GamerEveryday
Lancelot
8,770
1,152
0
712
8,062
3,671
0
5,793
2,269
0
15,756
L
King Arthur
LIONORDER
King Arthur
6,555
199
0
1,685
12,278
9,605
0
5,703
6,575
0
15,403
W
Surtr
RawGrundy
Surtr
5,967
2,508
0
1,561
6,802
4,313
0
3,563
3,239
119
18,413
W
Baron Samedi
SUPERJC
Baron Samedi
5,345
153
1,422
373
1,563
619
0
535
1,028
9,212
0
W
Xing Tian
SaintSchwartz
Xing Tian
11,555
1,006
0
2,886
8,630
10,020
0
5,537
3,093
16,696
1,763
L
3,374
741
0
605
10,544
10,171
0
5,670
4,874
16,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
38,773
108
Minions Killed
88
3
Camps Cleared
4
483,906
Distance Traveled
707,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,970
995
6
1
2
24,462
0
W
Hel
7,719
1,287
23
4
1
136,356
0
L
Chang'e
6,675
1,113
38
6
0
98,458
0
L
Morgan Le Fay
6,506
1,084
13
2
0
115,906
0
W
Lancelot
8,351
1,392
10
2
0
165,001
0
L
King Arthur
6,574
1,096
19
3
0
126,314
0
W
Surtr
7,637
1,273
32
5
2
139,263
0
W
Baron Samedi
6,822
1,137
10
2
0
124,565
0
W
Xing Tian
8,244
1,374
13
2
1
142,400
0
L
Maui
7,096
1,183
32
5
1
118,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role