Player Matchup

Gilgamesh
Gilgamesh
Angel12Nene
Gilgamesh
Level 101
God Stats
5W - 2L
1,911 SR
Queue Stats
144W - 149L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
BreadTrapper
Cthulhu
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 53L
1,424 Elo+
Party 1
Chronos
Chronos
Shanks oh p
Chronos
Level 13
God Stats
5W - 2L
1,797 SR
Queue Stats
14W - 11L
1,429 Elo+
Party 1
The Morrigan
The Morrigan
Spacelettuce203
The Morrigan
Level 79
God Stats
3W - 3L
1,477 SR
Queue Stats
116W - 116L
1,405 Elo+
Party 1
Izanami
Izanami
lilldannyy
Izanami
Level 96
God Stats
2W - 0L
1,234 SR
Queue Stats
31W - 38L
1,384 Elo+
Solo
Team Averages
Level 69
1,584 SR
1,414 Elo+

VS

Team Averages
Level 60
1,521 SR
1,383 Elo+
Bacchus
Bacchus
Chico Butter
Bacchus
Level 38
God Stats
0W - 4L
1,276 SR
Queue Stats
27W - 47L
1,279 Elo+
Solo
Kali
Kali
Chronagos
Kali
Level 75
God Stats
0W - 2L
1,969 SR
Queue Stats
18W - 33L
1,478 Elo+
Solo
Surtr
Surtr
DarthFranco1
Surtr
Level 86
God Stats
14W - 14L
1,723 SR
Queue Stats
129W - 115L
1,507 Elo+
Solo
Janus
Janus
Jacob_Sosa
Janus
Level 65
God Stats
12W - 24L
1,385 SR
Queue Stats
202W - 197L
1,431 Elo+
Solo
Cupid
Cupid
goose bros inc
Cupid
Level 34
God Stats
0W - 4L
1,254 SR
Queue Stats
4W - 8L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angel12Nene
Gilgamesh
12
5 / 2 / 1
6,655
605
6,677
11,784
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
BreadTrapper
Cthulhu
11
5 / 1 / 5
6,993
636
5,002
8,505
6,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
Shanks oh p
Chronos
12
3 / 3 / 2
7,040
640
4,184
7,730
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
Spacelettuce203
The Morrigan
11
3 / 0 / 5
6,429
584
3,419
3,542
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lilldannyy
Izanami
11
5 / 0 / 3
6,534
594
5,087
4,379
1,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chico Butter
Bacchus
7
0 / 5 / 0
4,897
445
2,268
8,251
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kali
9
0 / 1 / 2
5,345
486
2,801
5,898
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 5 / 0
6,167
561
6,723
12,306
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
12
4 / 5 / 0
6,646
604
5,035
6,652
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 5 / 0
4,648
423
3,839
5,388
1,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
21
Kills
6
6
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Angel12Nene
Gilgamesh
5
2
1
2.75
W
Cthulhu
BreadTrapper
Cthulhu
5
1
5
7.5
L
Bacchus
Chico Butter
Bacchus
0
5
0
0
L
Kali
0
1
2
1
L
2
5
0
0.4
L
Janus
4
5
0
0.8
W
Chronos
Shanks oh p
Chronos
3
3
2
1.33
W
The Morrigan
Spacelettuce203
The Morrigan
3
0
5
5.5
L
0
5
0
0
W
Izanami
lilldannyy
Izanami
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
20,666
35,940
Taken
38,495
22,759
Mitigated
15,817
8,483
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Angel12Nene
Gilgamesh
6,677
2,608
0
2,658
11,784
11,200
0
576
11,208
0
40,219
W
Cthulhu
BreadTrapper
Cthulhu
5,002
848
32
2,036
8,505
6,659
0
1,704
6,738
24,232
0
L
Bacchus
Chico Butter
Bacchus
2,268
318
96
932
8,251
5,888
0
3,106
5,145
13,861
1,415
L
Kali
2,801
1,020
0
920
5,898
2,095
0
1,314
4,547
0
30,171
L
6,723
3,902
0
5,632
12,306
4,529
207
898
10,762
1,027
35,400
L
Janus
5,035
267
0
549
6,652
2,001
0
4,281
2,065
47,976
0
W
Chronos
Shanks oh p
Chronos
4,184
1,489
0
589
7,730
2,490
51
3,686
3,640
34,972
3,895
W
The Morrigan
Spacelettuce203
The Morrigan
3,419
795
0
1,864
3,542
966
0
354
3,160
28,463
0
L
3,839
2,174
66
489
5,388
1,304
0
2,305
3,083
0
15,451
W
Izanami
lilldannyy
Izanami
5,087
3,114
0
1,304
4,379
1,444
426
932
3,447
0
46,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
27,703
322
Minions Killed
242
0
Camps Cleared
0
1,069,798
Distance Traveled
1,101,873
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,655
605
70
6
0
203,905
3
W
Cthulhu
6,993
636
27
2
0
227,025
0
L
Bacchus
4,897
445
20
2
0
216,496
0
L
Kali
5,345
486
48
4
0
256,158
0
L
Surtr
6,167
561
54
5
0
212,212
0
L
Janus
6,646
604
93
8
0
213,084
0
W
Chronos
7,040
640
81
7
0
201,184
0
W
The Morrigan
6,429
584
47
4
0
232,480
0
L
Cupid
4,648
423
27
2
0
203,923
0
W
Izanami
6,534
594
97
9
0
205,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role