Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Chief Michelin
Ne Zha
Level 158
God Stats
9W - 6L
1,601 SR
Queue Stats
343W - 333L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
MrFruffers
Nu Wa
Level 122
God Stats
3W - 1L
1,822 SR
Queue Stats
206W - 193L
1,575 Elo+
Party 2
Athena
Athena
SaltyXHaltey
Athena
Level 148
God Stats
3W - 3L
1,519 SR
Queue Stats
253W - 230L
1,590 Elo+
Solo
Izanami
Izanami
nghtmrewolf
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,571 Elo+
Party 2
Team Averages
Level 146
1,589 SR
1,557 Elo+

VS

Team Averages
Level 161
1,590 SR
1,504 Elo+
Achilles
Achilles
Dami1403 2
Achilles
Level 200
God Stats
1W - 0L
1,469 SR
Queue Stats
63W - 82L
1,441 Elo+
Party 1
Sol
Sol
Dụrim
Sol
Level 141
God Stats
2W - 0L
1,713 SR
Queue Stats
25W - 34L
1,503 Elo+
Solo
Geb
Geb
Zannnn
Geb
Level 145
God Stats
8W - 11L
1,437 SR
Queue Stats
124W - 112L
1,529 Elo+
Solo
Medusa
Medusa
ratanas
Medusa
Level 158
God Stats
3W - 1L
1,703 SR
Queue Stats
187W - 180L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
vT31f3r
Kukulkan
Level 159
God Stats
2W - 0L
1,626 SR
Queue Stats
92W - 89L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 1
5,570
557
4,068
6,690
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,066
507
3,282
9,201
4,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Nu Wa
11
2 / 1 / 0
5,866
587
3,567
3,390
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
8
0 / 2 / 0
4,343
434
1,796
7,295
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
nghtmrewolf
Izanami
10
0 / 4 / 0
5,514
551
1,862
5,903
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dami1403 2
Achilles
11
5 / 0 / 3
6,087
609
7,477
10,555
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
11
3 / 0 / 3
6,540
654
4,342
6,092
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
Zannnn
Geb
10
1 / 2 / 1
5,391
539
3,327
5,067
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ratanas
Medusa
10
1 / 0 / 2
5,257
526
2,201
6,042
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
vT31f3r
Kukulkan
10
0 / 1 / 2
5,622
562
2,116
2,598
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
1
1.5
L
0
2
1
0.25
W
Achilles
Dami1403 2
Achilles
5
0
3
6.5
W
Sol
3
0
3
4.5
L
Nu Wa
2
1
0
2
L
Athena
0
2
0
0
W
Geb
Zannnn
Geb
1
2
1
0.75
L
Izanami
nghtmrewolf
Izanami
0
4
0
0
W
Medusa
ratanas
Medusa
1
0
2
2
W
Kukulkan
vT31f3r
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,575
Damage
19,463
32,479
Taken
30,354
12,551
Mitigated
12,356
8,005
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,068
763
0
2,138
6,690
2,957
0
2,397
3,967
0
32,212
L
3,282
447
0
2,176
9,201
4,430
0
2,698
6,423
0
22,991
W
Achilles
Dami1403 2
Achilles
7,477
1,792
0
3,267
10,555
6,061
61
2,642
7,701
0
27,282
W
Sol
4,342
2,635
0
3,265
6,092
1,341
396
391
5,609
42,579
0
L
Nu Wa
3,567
855
0
755
3,390
881
0
364
3,026
32,939
0
L
Athena
1,796
589
0
1,429
7,295
2,589
0
1,003
6,248
18,974
534
W
Geb
Zannnn
Geb
3,327
319
0
343
5,067
2,710
168
209
4,669
22,354
1,833
L
Izanami
nghtmrewolf
Izanami
1,862
913
0
1,507
5,903
1,694
0
2,829
3,074
0
37,882
W
Medusa
ratanas
Medusa
2,201
595
0
3,423
6,042
1,455
0
1,116
4,768
0
29,757
W
Kukulkan
vT31f3r
Kukulkan
2,116
0
0
505
2,598
789
0
578
1,922
41,522
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
28,897
290
Minions Killed
301
0
Camps Cleared
0
1,011,101
Distance Traveled
1,063,577
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,570
557
50
5
0
215,413
0
L
Ne Zha
5,066
507
25
3
0
201,508
1
W
Achilles
6,087
609
24
2
0
214,979
5
W
Sol
6,540
654
78
8
0
192,946
0
L
Nu Wa
5,866
587
85
9
0
193,973
0
L
Athena
4,343
434
43
4
0
216,107
0
W
Geb
5,391
539
52
5
0
209,854
0
L
Izanami
5,514
551
87
9
0
184,100
3
W
Medusa
5,257
526
58
6
0
234,793
0
W
Kukulkan
5,622
562
89
9
0
211,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role