Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
BloodKingBambi
Nox
Gold V
Level 122
God Stats
13W - 7L
1,571 SR
Queue Stats
222W - 229L
1,416 MMR
Party 3
Serqet
Serqet
Gold IV
Diese
Serqet
Gold IV
Level 148
God Stats
4W - 2L
1,612 SR
Queue Stats
25W - 22L
1,368 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
OctopusTentacles
Morgan Le Fay
Gold V
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 10L
1,459 MMR
Party 2
Charybdis
Charybdis
Gold IV
xBlackMythx
Charybdis
Gold IV
Level 104
God Stats
6W - 9L
1,322 SR
Queue Stats
146W - 156L
1,444 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,501 SR
1,437 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,579 SR
1,431 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
CleanDarrel
Geb
Gold IV
Level 126
God Stats
2W - 6L
1,514 SR
Queue Stats
106W - 108L
1,376 MMR
Solo
Skadi
Skadi
Bronze III
KyroSvn
Skadi
Bronze III
Level 69
God Stats
0W - 3L
1,637 SR
Queue Stats
20W - 25L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
WiseIyAdept
Erlang Shen
Silver II
Level 105
God Stats
1W - 3L
1,746 SR
Queue Stats
139W - 154L
1,329 MMR
Party 1
Jormungandr
Jormungandr
Gold III
noble89
Jormungandr
Gold III
Level 169
God Stats
4W - 2L
1,500 SR
Queue Stats
193W - 202L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
5 / 3 / 2
9,064
604
9,860
10,405
6,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 2 / 5
7,149
477
2,834
7,690
5,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Diese
Serqet
15
7 / 1 / 2
8,494
566
9,677
10,727
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
OctopusTentacles
Morgan Le Fay
16
4 / 0 / 1
8,885
592
4,854
4,849
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
xBlackMythx
Charybdis
12
1 / 3 / 1
7,150
477
6,810
9,993
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaMedusaKing ArthurCthulhuChang'e

VS

Bans
Hou YiBacchusAresOdinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 4 / 0
7,073
472
3,043
9,782
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 4
7,692
513
5,343
12,648
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
KyroSvn
Skadi
15
4 / 3 / 1
9,012
601
7,796
7,295
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
WiseIyAdept
Erlang Shen
12
0 / 3 / 3
6,753
450
5,178
12,303
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
noble89
Jormungandr
14
3 / 6 / 0
8,751
583
5,803
14,912
11,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
18
Kills
9
9
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
3
2
2
L
Xbalanque
 
Xbalanque
0
4
0
0
W
1
2
5
1.75
L
2
2
4
2
W
Serqet
Diese
Serqet
7
1
2
8
L
Skadi
KyroSvn
Skadi
4
3
1
1.5
W
Morgan Le Fay
OctopusTentacles
Morgan Le Fay
4
0
1
4.5
L
Erlang Shen
WiseIyAdept
Erlang Shen
0
3
3
0.5
L
Jormungandr
noble89
Jormungandr
3
6
0
0.5
W
Charybdis
xBlackMythx
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,035
Damage
27,163
43,664
Taken
56,940
21,122
Mitigated
32,694
15,600
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,860
3,058
0
3,551
10,405
6,520
0
4,774
5,631
0
61,017
L
Xbalanque
 
Xbalanque
3,043
852
0
2,904
9,782
2,635
0
2,432
7,022
0
50,032
W
2,834
285
0
833
7,690
5,740
0
1,654
6,036
22,050
2,090
L
5,343
862
0
2,765
12,648
9,479
123
2,709
9,734
27,439
1,152
W
Serqet
Diese
Serqet
9,677
2,365
0
5,283
10,727
3,797
0
1,993
8,734
0
59,672
L
Skadi
KyroSvn
Skadi
7,796
2,628
0
1,148
7,295
2,569
744
1,406
5,889
0
73,921
W
Morgan Le Fay
OctopusTentacles
Morgan Le Fay
4,854
274
0
718
4,849
1,991
0
339
4,510
77,275
857
L
Erlang Shen
WiseIyAdept
Erlang Shen
5,178
3,040
0
3,351
12,303
6,190
0
1,160
10,793
0
51,907
L
Jormungandr
noble89
Jormungandr
5,803
1,773
0
2,826
14,912
11,821
0
0
14,412
63,129
403
W
Charybdis
xBlackMythx
Charybdis
6,810
3,452
0
5,215
9,993
3,074
0
2,254
7,739
0
47,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
39,281
498
Minions Killed
443
0
Camps Cleared
0
1,511,559
Distance Traveled
1,388,717
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,064
604
109
7
0
315,770
0
L
Xbalanque
7,073
472
92
6
0
206,029
0
W
Nox
7,149
477
43
3
0
285,375
7
L
Geb
7,692
513
31
2
0
270,160
0
W
Serqet
8,494
566
103
7
0
364,192
0
L
Skadi
9,012
601
130
9
0
293,716
0
W
Morgan Le Fay
8,885
592
148
10
0
289,687
6
L
Erlang Shen
6,753
450
67
4
0
347,230
0
L
Jormungandr
8,751
583
123
8
0
271,582
0
W
Charybdis
7,150
477
95
6
0
256,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role