Player Matchup

Chang'e
Chang'e
GoodGuyReed
Chang'e
Level 155
God Stats
3W - 3L
1,559 SR
Queue Stats
118W - 78L
1,631 Elo+
Party 1
Thanatos
Thanatos
IdleMontes
Thanatos
Level 103
God Stats
12W - 13L
1,401 SR
Queue Stats
114W - 102L
1,598 Elo+
Party 1
Agni
Agni
VIIAstras
Agni
Level 156
God Stats
1W - 1L
1,584 SR
Queue Stats
72W - 50L
1,631 Elo+
Party 1
Ares
Ares
Wholefistmebuns
Ares
Level 45
God Stats
2W - 1L
1,474 SR
Queue Stats
60W - 35L
1,654 Elo+
Party 1
Medusa
Medusa
iTzLewith
Medusa
Level 148
God Stats
4W - 0L
1,545 SR
Queue Stats
122W - 65L
1,694 Elo+
Party 1
Team Averages
Level 121
1,513 SR
1,642 Elo+

VS

Team Averages
Level 118
1,599 SR
1,542 Elo+
Thanatos
Thanatos
DeadlyNyghtmare
Thanatos
Level 152
God Stats
64W - 72L
1,548 SR
Queue Stats
65W - 76L
1,560 Elo+
Solo
Cernunnos
Cernunnos
MrBlaziken
Cernunnos
Level 127
God Stats
4W - 4L
1,916 SR
Queue Stats
33W - 27L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
Tayzed
Ah Puch
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,512 Elo+
Solo
Tyr
Tyr
cbaspaputilin
Tyr
Level 28
God Stats
1W - 4L
1,475 SR
Queue Stats
28W - 33L
1,565 Elo+
Party 2
Ao Kuang
Ao Kuang
vkijo
Ao Kuang
Level 122
God Stats
488W - 437L
1,557 SR
Queue Stats
1,062W - 1,111L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GoodGuyReed
Chang'e
15
1 / 2 / 3
9,536
954
2,812
4,447
1,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
IdleMontes
Thanatos
16
3 / 3 / 9
10,839
1,084
10,439
9,488
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
17
6 / 1 / 7
11,855
1,186
17,276
8,292
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 1 / 12
11,918
1,192
12,021
11,671
15,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
iTzLewith
Medusa
18
2 / 2 / 10
11,918
1,192
10,019
9,993
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

252

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 8 / 5
11,000
1,100
5,908
15,275
5,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cernunnos
MrBlaziken
Cernunnos
8
0 / 0 / 0
8,738
874
0
0
0
Ah Puch
Tayzed
Ah Puch
16
3 / 3 / 3
10,920
1,092
9,743
12,163
8,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 7
11,294
1,129
14,202
15,261
19,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
vkijo
Ao Kuang
16
2 / 3 / 4
10,821
1,082
9,772
15,684
13,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
15
Kills
9
9
Deaths
15
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
8
5
0.69
W
Chang'e
GoodGuyReed
Chang'e
1
2
3
1.25
W
Thanatos
IdleMontes
Thanatos
3
3
9
2.5
L
Cernunnos
MrBlaziken
Cernunnos
0
0
0
0
L
Ah Puch
Tayzed
Ah Puch
3
3
3
1.5
W
Agni
6
1
7
9.5
W
3
1
12
9
L
1
1
7
4.5
W
Medusa
iTzLewith
Medusa
2
2
10
3.5
L
Ao Kuang
vkijo
Ao Kuang
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,567
Damage
39,625
43,891
Taken
58,383
31,200
Mitigated
47,095
10,026
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,908
1,992
0
2,675
15,275
5,746
0
8,822
6,453
0
19,817
W
Chang'e
GoodGuyReed
Chang'e
2,812
285
1,777
1,237
4,447
1,695
0
1,668
2,745
12,354
0
W
Thanatos
IdleMontes
Thanatos
10,439
2,396
0
3,905
9,488
4,350
0
4,274
5,051
0
16,865
L
Cernunnos
MrBlaziken
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
Tayzed
Ah Puch
9,743
79
0
1,287
12,163
8,605
0
6,629
5,534
35,570
0
W
Agni
17,276
974
0
1,651
8,292
3,924
0
3,579
4,593
31,193
442
W
12,021
1,466
0
976
11,671
15,669
0
6,609
4,687
14,319
0
L
14,202
1,211
0
3,605
15,261
19,214
0
6,980
8,281
0
37,925
W
Medusa
iTzLewith
Medusa
10,019
3,908
0
480
9,993
5,562
0
2,283
7,605
0
58,660
L
Ao Kuang
vkijo
Ao Kuang
9,772
1,882
0
2,476
15,684
13,530
0
9,599
6,085
26,030
893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,066
Gold Earned
52,773
219
Minions Killed
182
9
Camps Cleared
6
993,482
Distance Traveled
880,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,000
1,100
19
2
2
205,350
0
W
Chang'e
9,536
954
11
1
0
98,656
0
W
Thanatos
10,839
1,084
19
2
3
237,247
0
L
Cernunnos
8,738
874
0
0
0
1,355
0
L
Ah Puch
10,920
1,092
50
5
0
192,365
0
W
Agni
11,855
1,186
58
6
1
232,142
0
W
Ares
11,918
1,192
16
2
0
200,962
0
L
Tyr
11,294
1,129
63
6
2
258,257
0
W
Medusa
11,918
1,192
115
12
5
224,475
0
L
Ao Kuang
10,821
1,082
50
5
2
222,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role