Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
HAZZ333
Charon
Level 166
God Stats
1W - 1L
1,518 SR
Queue Stats
46W - 29L
1,703 Elo+
Solo
Sun Wukong
Sun Wukong
Vitriollic
Sun Wukong
Level 145
God Stats
6W - 8L
1,568 SR
Queue Stats
81W - 75L
1,507 Elo+
Solo
Lancelot
Lancelot
captenmrbossman
Lancelot
Level 123
God Stats
3W - 2L
1,598 SR
Queue Stats
36W - 51L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
jamaican_genesis
Ix Chel
Level 47
God Stats
6W - 5L
1,537 SR
Queue Stats
41W - 42L
1,487 Elo+
Party 1
Team Averages
Level 127
1,544 SR
1,532 Elo+

VS

Team Averages
Level 135
1,609 SR
1,510 Elo+
Olorun
Olorun
 
Olorun
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LITTLExAFRIKAN
Cupid
Level 188
God Stats
15W - 9L
1,678 SR
Queue Stats
222W - 233L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
miracle1978
Kuzenbo
Level 156
God Stats
1,049W - 1,070L
1,579 SR
Queue Stats
1,535W - 1,593L
1,523 Elo+
Solo
Loki
Loki
xMêgądêtHx
Loki
Level 107
God Stats
6W - 3L
1,789 SR
Queue Stats
148W - 154L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 0
5,669
945
0
0
0
Charon
HAZZ333
Charon
12
2 / 1 / 3
7,346
1,224
11,363
5,811
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Vitriollic
Sun Wukong
12
1 / 2 / 2
6,754
1,126
4,992
8,026
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
11
1 / 3 / 2
6,684
1,114
3,268
7,513
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 1
7,111
1,185
3,470
6,234
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

326

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 2 / 7
7,299
1,217
7,001
6,050
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
 
Odin
12
0 / 0 / 9
6,641
1,107
3,554
5,273
4,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 2 / 2
8,365
1,394
5,346
5,818
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
miracle1978
Kuzenbo
12
0 / 0 / 8
7,044
1,174
5,686
5,338
4,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 2
6,773
1,129
3,753
3,519
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
9
9
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
W
Olorun
 
Olorun
2
2
7
2.75
W
Odin
 
Odin
0
0
9
4.5
L
Charon
HAZZ333
Charon
2
1
3
3.5
W
6
2
2
3.5
L
Sun Wukong
Vitriollic
Sun Wukong
1
2
2
1
L
Lancelot
1
3
2
0.67
L
1
3
1
0.5
W
Kuzenbo
miracle1978
Kuzenbo
0
0
8
4
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
25,340
27,584
Taken
25,998
15,237
Mitigated
14,688
1,415
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
 
Olorun
7,001
3,367
647
962
6,050
2,090
0
3,209
2,541
17,198
833
W
Odin
 
Odin
3,554
764
0
472
5,273
4,804
0
2,822
2,253
0
8,141
L
Charon
HAZZ333
Charon
11,363
783
0
0
5,811
2,568
0
3,274
2,537
21,236
1,315
W
5,346
3,412
410
773
5,818
1,875
0
2,948
2,650
0
17,482
L
Sun Wukong
Vitriollic
Sun Wukong
4,992
798
0
153
8,026
5,555
0
3,719
4,307
0
10,584
L
Lancelot
3,268
452
0
192
7,513
3,527
0
2,904
4,609
0
7,594
L
3,470
723
67
1,003
6,234
3,587
0
2,590
3,644
26,900
579
W
Kuzenbo
miracle1978
Kuzenbo
5,686
2,373
0
1,674
5,338
4,820
0
2,597
2,498
9,358
0
W
3,753
254
0
0
3,519
1,099
0
1,489
1,870
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
36,122
116
Minions Killed
119
6
Camps Cleared
6
481,084
Distance Traveled
648,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,669
945
0
0
0
0
0
W
Olorun
7,299
1,217
20
3
0
113,938
0
W
Odin
6,641
1,107
7
1
0
134,039
0
L
Charon
7,346
1,224
24
4
2
112,147
0
W
Cupid
8,365
1,394
46
8
1
110,352
0
L
Sun Wukong
6,754
1,126
13
2
2
122,337
0
L
Lancelot
6,684
1,114
9
2
0
140,016
0
L
Ix Chel
7,111
1,185
70
12
2
106,584
0
W
Kuzenbo
7,044
1,174
11
2
3
146,043
0
W
Loki
6,773
1,129
35
6
2
144,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role