Player Matchup

Artio
Artio
Asami_Lilith_267
Artio
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 127L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
El_Sabrosizimo
Danzaburou
Level 82
God Stats
9W - 6L
1,515 SR
Queue Stats
105W - 125L
1,365 Elo+
Party 1
Ymir
Ymir
NonOf_urConcern
Ymir
Level 126
God Stats
29W - 21L
1,536 SR
Queue Stats
137W - 144L
1,442 Elo+
Party 1
Lancelot
Lancelot
NuggetFRState
Lancelot
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 34L
1,374 Elo+
Party 1
Poseidon
Poseidon
Troglodon
Poseidon
Level 144
God Stats
8W - 4L
1,500 SR
Queue Stats
46W - 44L
1,600 Elo+
Solo
Team Averages
Level 108
1,510 SR
1,449 Elo+

VS

Team Averages
Level 95
1,570 SR
1,466 Elo+
Chaac
Chaac
Kxng_Xrio
Chaac
Level 156
God Stats
6W - 4L
1,502 SR
Queue Stats
288W - 311L
1,478 Elo+
Party 2
Arachne
Arachne
RB ABSTRACT
Arachne
Level 85
God Stats
4W - 2L
1,525 SR
Queue Stats
45W - 39L
1,444 Elo+
Solo
Neith
Neith
Rudy2Smooth
Neith
Level 84
God Stats
5W - 6L
1,536 SR
Queue Stats
255W - 268L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
WhyTheHate
Nu Wa
Level 88
God Stats
43W - 37L
1,547 SR
Queue Stats
463W - 454L
1,435 Elo+
Solo
Cthulhu
Cthulhu
hunterb12321
Cthulhu
Level 64
God Stats
0W - 1L
1,741 SR
Queue Stats
62W - 49L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,661
476
3,221
13,176
10,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
El_Sabrosizimo
Danzaburou
13
2 / 1 / 3
7,326
523
6,841
7,531
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 6
7,782
556
3,446
7,863
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
NuggetFRState
Lancelot
12
7 / 1 / 5
7,545
539
10,272
10,638
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
Troglodon
Poseidon
13
4 / 3 / 2
7,978
570
7,781
9,450
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kxng_Xrio
Chaac
13
2 / 3 / 0
7,541
539
7,978
11,145
7,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
RB ABSTRACT
Arachne
12
1 / 6 / 1
6,359
454
2,881
14,947
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 4 / 0
6,832
488
5,357
8,038
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
12
2 / 3 / 2
7,210
515
6,771
6,635
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
hunterb12321
Cthulhu
10
0 / 2 / 2
6,376
455
6,566
10,925
7,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
7
7
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Danzaburou
El_Sabrosizimo
Danzaburou
2
1
3
3.5
L
Chaac
Kxng_Xrio
Chaac
2
3
0
0.67
W
4
0
6
7
W
Lancelot
NuggetFRState
Lancelot
7
1
5
9.5
L
Arachne
RB ABSTRACT
Arachne
1
6
1
0.25
L
2
4
0
0.5
W
Poseidon
Troglodon
Poseidon
4
3
2
1.67
L
Nu Wa
2
3
2
1
L
Cthulhu
hunterb12321
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,561
Damage
29,553
48,658
Taken
51,690
26,069
Mitigated
24,631
18,514
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,221
716
286
5,474
13,176
10,767
0
632
12,544
25,902
1,628
W
Danzaburou
El_Sabrosizimo
Danzaburou
6,841
3,096
175
4,297
7,531
2,694
489
2,191
5,340
0
54,898
L
Chaac
Kxng_Xrio
Chaac
7,978
1,309
0
2,139
11,145
7,837
0
4,584
6,561
0
54,518
W
3,446
598
0
2,493
7,863
6,015
0
2,605
5,258
19,910
0
W
Lancelot
NuggetFRState
Lancelot
10,272
2,230
0
2,508
10,638
4,297
0
2,672
7,966
0
49,961
L
Arachne
RB ABSTRACT
Arachne
2,881
1,793
0
7,560
14,947
5,036
0
1,439
13,508
0
44,658
L
5,357
1,118
0
1,783
8,038
2,505
0
668
7,370
0
38,582
W
Poseidon
Troglodon
Poseidon
7,781
1,445
0
3,281
9,450
2,296
0
5,917
3,533
58,972
1,365
L
Nu Wa
6,771
2,194
0
1,076
6,635
1,802
0
4,221
2,414
45,321
859
L
Cthulhu
hunterb12321
Cthulhu
6,566
280
0
1,784
10,925
7,451
0
2,866
8,059
27,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
34,318
356
Minions Killed
370
0
Camps Cleared
0
1,393,484
Distance Traveled
1,269,354
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,661
476
48
3
0
276,552
5
W
Danzaburou
7,326
523
104
7
0
257,422
0
L
Chaac
7,541
539
83
6
0
239,161
0
W
Ymir
7,782
556
26
2
0
266,908
0
W
Lancelot
7,545
539
64
5
0
323,065
0
L
Arachne
6,359
454
81
6
0
261,154
0
L
Neith
6,832
488
68
5
0
243,920
2
W
Poseidon
7,978
570
114
8
0
269,537
6
L
Nu Wa
7,210
515
100
7
0
233,607
3
L
Cthulhu
6,376
455
38
3
0
291,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role