Player Matchup

Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver II
FeedLoki
Ix Chel
Silver II
Level 143
God Stats
1W - 2L
1,532 SR
Queue Stats
6W - 12L
1,308 MMR
Party 2
Erlang Shen
Erlang Shen
Silver IV
Ocasio067
Erlang Shen
Silver IV
Level 67
God Stats
0W - 7L
1,641 SR
Queue Stats
48W - 66L
1,273 MMR
Solo
Geb
Geb
Silver I
RoyaltyDuck
Geb
Silver I
Level 115
God Stats
2W - 4L
1,643 SR
Queue Stats
10W - 17L
1,288 MMR
Party 2
Charybdis
Charybdis
Silver II
iHitThose-v2
Charybdis
Silver II
Level 72
God Stats
5W - 7L
1,302 SR
Queue Stats
101W - 124L
1,261 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,524 SR
1,326 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,492 SR
1,283 MMR
Pele
Pele
Silver I
ActiveSlaking
Pele
Silver I
Level 159
God Stats
2W - 2L
1,326 SR
Queue Stats
100W - 116L
1,205 MMR
Party 1
Ares
Ares
Silver I
BladeBlue
Ares
Silver I
Level 146
God Stats
1W - 0L
1,796 SR
Queue Stats
24W - 36L
1,288 MMR
Solo
Medusa
Medusa
Silver I
N8TEX_
Medusa
Silver I
Level 129
God Stats
3W - 2L
1,506 SR
Queue Stats
167W - 180L
1,253 MMR
Solo
Vulcan
Vulcan
Silver II
SHIN1GAMI LO12D
Vulcan
Silver II
Level 159
God Stats
2W - 4L
1,424 SR
Queue Stats
77W - 94L
1,308 MMR
Solo
Nu Wa
Nu Wa
Gold V
Saraxyia
Nu Wa
Gold V
Level 159
God Stats
5W - 8L
1,410 SR
Queue Stats
138W - 142L
1,360 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 3 / 1
5,189
472
1,432
8,050
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
FeedLoki
Ix Chel
11
1 / 4 / 1
6,046
550
3,749
7,195
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Ocasio067
Erlang Shen
8
0 / 6 / 0
4,526
411
1,557
9,908
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 3
5,970
543
3,151
10,473
5,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
iHitThose-v2
Charybdis
12
2 / 0 / 0
6,379
580
4,230
6,878
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AgniChang'eAthenaBacchusArachne

VS

Bans
JanusKing ArthurHerculesThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
6,662
606
4,162
5,646
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
10
0 / 2 / 6
5,461
496
3,554
7,574
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
N8TEX_
Medusa
11
0 / 1 / 2
6,032
548
4,145
5,166
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 0
7,108
646
4,260
4,540
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Saraxyia
Nu Wa
12
2 / 1 / 3
6,380
580
8,217
4,205
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
1
0.5
W
6
1
2
7
W
Ares
0
2
6
1.5
L
Ix Chel
FeedLoki
Ix Chel
1
4
1
0.38
W
Medusa
N8TEX_
Medusa
0
1
2
1
L
Erlang Shen
Ocasio067
Erlang Shen
0
6
0
0
L
1
1
3
2.5
W
5
0
0
5
W
Nu Wa
Saraxyia
Nu Wa
2
1
3
3.5
L
Charybdis
iHitThose-v2
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,119
Damage
24,338
42,504
Taken
27,131
17,246
Mitigated
10,666
10,996
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,432
304
0
2,596
8,050
1,759
0
2,569
5,356
0
23,862
W
4,162
898
0
891
5,646
2,107
0
531
5,115
0
46,192
W
Ares
3,554
227
0
1,490
7,574
4,015
0
3,734
3,840
15,090
1,227
L
Ix Chel
FeedLoki
Ix Chel
3,749
414
990
1,737
7,195
1,748
0
3,873
3,215
40,861
1,537
W
Medusa
N8TEX_
Medusa
4,145
1,894
0
1,771
5,166
1,682
0
266
4,900
0
48,656
L
Erlang Shen
Ocasio067
Erlang Shen
1,557
561
0
1,480
9,908
5,682
0
4,313
5,553
0
20,784
L
3,151
207
0
1,262
10,473
5,906
0
3,724
6,639
15,499
0
W
4,260
265
0
1,500
4,540
1,538
303
0
4,540
37,583
3,002
W
Nu Wa
Saraxyia
Nu Wa
8,217
4,092
0
735
4,205
1,324
0
2,271
1,934
46,401
0
L
Charybdis
iHitThose-v2
Charybdis
4,230
1,815
0
2,931
6,878
2,151
0
732
6,116
0
53,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
31,643
289
Minions Killed
305
0
Camps Cleared
0
1,060,750
Distance Traveled
1,096,941
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,189
472
50
5
0
235,938
0
W
Pele
6,662
606
70
6
0
254,206
0
W
Ares
5,461
496
26
2
0
232,371
4
L
Ix Chel
6,046
550
96
9
0
204,240
0
W
Medusa
6,032
548
68
6
0
200,696
0
L
Erlang Shen
4,526
411
32
3
0
196,462
0
L
Geb
5,970
543
16
1
0
235,881
2
W
Vulcan
7,108
646
62
6
0
188,921
0
W
Nu Wa
6,380
580
79
7
0
220,747
0
L
Charybdis
6,379
580
95
9
0
188,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role