Player Matchup

Rama
Rama
Silver III
 
Rama
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Silver III
Benisher04
Kuzenbo
Silver III
Level 69
God Stats
2W - 0L
1,827 SR
Queue Stats
22W - 24L
1,392 MMR
Party 2
Hera
Hera
Gold III
Dankrel
Hera
Gold III
Level 226
God Stats
3W - 2L
1,293 SR
Queue Stats
119W - 122L
1,519 MMR
Solo
Surtr
Surtr
Platinum III
DarksilverGL
Surtr
Platinum III
Level 163
God Stats
201W - 140L
1,667 SR
Queue Stats
299W - 293L
1,571 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Lixttor
Sun Wukong
Silver I
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,557 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,557 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,511 SR
1,490 MMR
Raijin
Raijin
Gold II
ElGonzaHD
Raijin
Gold II
Level 155
God Stats
2W - 2L
1,704 SR
Queue Stats
129W - 121L
1,501 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
GiuliJP
Cu Chulainn
Platinum II
Level 158
God Stats
4W - 3L
1,297 SR
Queue Stats
143W - 130L
1,666 MMR
Party 1
Arachne
Arachne
Platinum IV
SHONYGANKEO
Arachne
Platinum IV
Level 148
God Stats
0W - 2L
1,782 SR
Queue Stats
146W - 137L
1,578 MMR
Party 1
Apollo
Apollo
Bronze III
San71ag0
Apollo
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,546 MMR
Solo
Ra
Ra
Silver III
Teuku__Myadora
Ra
Silver III
Level 44
God Stats
0W - 1L
1,274 SR
Queue Stats
10W - 20L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 0 / 1
7,566
757
3,949
4,747
1,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Benisher04
Kuzenbo
10
2 / 2 / 5
6,399
640
4,305
8,775
8,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
Dankrel
Hera
11
1 / 1 / 3
6,285
629
4,683
4,118
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 4
5,896
590
5,902
8,409
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
Lixttor
Sun Wukong
11
2 / 1 / 0
6,218
622
7,338
8,864
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AthenaAo KuangSusanoCupidChang'e

VS

Bans
ThothErlang ShenAresFreyaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ElGonzaHD
Raijin
10
2 / 2 / 1
5,663
566
3,123
6,237
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
GiuliJP
Cu Chulainn
11
1 / 1 / 0
6,280
628
6,970
10,578
6,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
SHONYGANKEO
Arachne
10
1 / 0 / 0
5,339
534
2,989
8,829
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
San71ag0
Apollo
9
0 / 6 / 2
4,827
483
3,533
7,733
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
5,664
566
1,572
6,451
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
5
5
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
1
4.5
W
Kuzenbo
Benisher04
Kuzenbo
2
2
5
2.25
W
Hera
Dankrel
Hera
1
1
3
2.5
W
2
1
4
4
L
Raijin
ElGonzaHD
Raijin
2
2
1
1.25
L
Cu Chulainn
GiuliJP
Cu Chulainn
1
1
0
1
W
Sun Wukong
Lixttor
Sun Wukong
2
1
0
2
L
Arachne
SHONYGANKEO
Arachne
1
0
0
1
L
Apollo
San71ag0
Apollo
0
6
2
0.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
18,187
34,913
Taken
39,828
19,273
Mitigated
17,319
10,740
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,949
3,063
0
3,272
4,747
1,439
343
237
4,510
0
60,043
W
Kuzenbo
Benisher04
Kuzenbo
4,305
1,946
0
1,609
8,775
8,799
138
2,337
6,258
18,890
1,504
W
Hera
Dankrel
Hera
4,683
1,126
0
1,222
4,118
1,303
429
870
3,188
45,508
854
W
5,902
2,199
0
3,545
8,409
3,248
360
881
7,470
1,237
40,695
L
Raijin
ElGonzaHD
Raijin
3,123
502
0
500
6,237
1,782
0
3,131
3,106
31,698
0
L
Cu Chulainn
GiuliJP
Cu Chulainn
6,970
916
0
2,434
10,578
6,845
0
71
10,507
0
46,008
W
Sun Wukong
Lixttor
Sun Wukong
7,338
1,461
0
1,092
8,864
4,484
0
68
8,792
0
37,832
L
Arachne
SHONYGANKEO
Arachne
2,989
2,128
0
3,451
8,829
3,054
0
1,156
7,673
0
36,762
L
Apollo
San71ag0
Apollo
3,533
1,996
0
1,185
7,733
2,187
0
1,599
6,134
0
23,037
L
1,572
451
336
3,225
6,451
3,451
0
3,302
3,149
18,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
27,773
371
Minions Killed
297
0
Camps Cleared
0
1,138,757
Distance Traveled
1,074,700
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,566
757
109
11
0
216,244
4
W
Kuzenbo
6,399
640
30
3
0
220,264
4
W
Hera
6,285
629
98
10
0
206,116
0
W
Surtr
5,896
590
65
7
0
253,413
4
L
Raijin
5,663
566
73
7
0
193,303
2
L
Cu Chulainn
6,280
628
87
9
0
208,318
3
W
Sun Wukong
6,218
622
69
7
0
242,720
4
L
Arachne
5,339
534
66
7
0
264,563
2
L
Apollo
4,827
483
45
5
0
201,029
0
L
Ra
5,664
566
26
3
0
207,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role