Player Matchup

Artemis
Artemis
BlindIdiot
Artemis
Level 82
God Stats
0W - 1L
1,382 SR
Queue Stats
7W - 5L
1,680 Elo+
Party 1
Aphrodite
Aphrodite
Fireithor
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheVCRgamer
Kumbhakarna
Level 114
God Stats
0W - 1L
1,741 SR
Queue Stats
4W - 5L
1,647 Elo+
Party 1
Team Averages
Level 99
1,541 SR
1,620 Elo+

VS

Team Averages
Level 65
1,643 SR
1,561 Elo+
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
SilentGamer916
Raijin
Level 105
God Stats
1W - 0L
1,928 SR
Queue Stats
119W - 96L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
TheHypeMan11
Gilgamesh
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 98L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlindIdiot
Artemis
13
1 / 5 / 0
7,433
743
5,377
10,148
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Fireithor
Aphrodite
12
0 / 6 / 0
6,854
685
3,313
7,395
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kumbhakarna
TheVCRgamer
Kumbhakarna
12
0 / 2 / 1
6,930
693
2,568
12,726
13,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 0 / 9
9,625
963
8,747
12,500
13,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
4 / 1 / 7
9,406
941
10,222
5,935
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
TheHypeMan11
Gilgamesh
14
5 / 0 / 8
9,248
925
9,226
12,495
11,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
9
8.5
L
Artemis
BlindIdiot
Artemis
1
5
0
0.2
L
Aphrodite
Fireithor
Aphrodite
0
6
0
0
W
4
1
7
7.5
W
Gilgamesh
TheHypeMan11
Gilgamesh
5
0
8
9
L
Kumbhakarna
TheVCRgamer
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,258
Damage
28,195
30,269
Taken
30,930
21,770
Mitigated
26,545
3,243
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,747
1,058
235
3,577
12,500
13,191
850
2,278
10,222
19,781
3,935
L
Artemis
BlindIdiot
Artemis
5,377
2,835
0
819
10,148
4,186
0
6,392
3,730
0
31,579
L
Aphrodite
Fireithor
Aphrodite
3,313
466
1,230
1,194
7,395
3,591
0
4,792
2,581
14,611
0
W
10,222
817
0
1,236
5,935
2,239
823
1,031
4,904
47,257
0
W
Gilgamesh
TheHypeMan11
Gilgamesh
9,226
1,847
0
2,551
12,495
11,115
1,225
2,708
9,787
533
21,479
L
Kumbhakarna
TheVCRgamer
Kumbhakarna
2,568
140
0
0
12,726
13,993
0
7,567
5,116
7,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,217
Gold Earned
28,279
95
Minions Killed
133
0
Camps Cleared
0
481,552
Distance Traveled
525,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,625
963
31
3
0
175,865
0
L
Artemis
7,433
743
72
7
0
155,769
0
L
Aphrodite
6,854
685
17
2
0
155,624
0
W
Raijin
9,406
941
83
8
0
167,776
0
W
Gilgamesh
9,248
925
19
2
0
181,964
0
L
Kumbhakarna
6,930
693
6
1
0
170,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role