Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BasedSparta
Pele
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 113L
1,537 Elo+
Solo
Discordia
Discordia
Exerting
Discordia
Level 133
God Stats
2W - 0L
1,495 SR
Queue Stats
32W - 20L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
WhosNiftie
Sylvanus
Level 144
God Stats
8W - 2L
1,829 SR
Queue Stats
26W - 13L
1,599 Elo+
Party 1
Charybdis
Charybdis
xCoLishuN
Charybdis
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 20L
1,581 Elo+
Party 1
Team Averages
Level 146
1,565 SR
1,565 Elo+

VS

Team Averages
Level 139
1,509 SR
1,506 Elo+
Chang'e
Chang'e
Adzel
Chang'e
Level 152
God Stats
0W - 4L
1,245 SR
Queue Stats
13W - 20L
1,421 Elo+
Party 2
Thanatos
Thanatos
HiddenShad0w1
Thanatos
Level 171
God Stats
1W - 2L
1,676 SR
Queue Stats
121W - 127L
1,518 Elo+
Solo
Chaac
Chaac
KawaiiAnimeQueen
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Thooran
Danzaburou
Level 109
God Stats
13W - 12L
1,622 SR
Queue Stats
46W - 38L
1,524 Elo+
Party 2
Ganesha
Ganesha
supongebobu
Ganesha
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 0 / 1
10,453
697
11,473
14,461
11,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
7 / 3 / 2
8,776
585
8,233
12,580
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Exerting
Discordia
15
1 / 2 / 1
8,743
583
5,093
6,021
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
WhosNiftie
Sylvanus
13
3 / 2 / 6
8,622
575
6,557
10,096
8,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
xCoLishuN
Charybdis
15
3 / 2 / 5
9,409
627
12,536
11,004
4,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adzel
Chang'e
14
2 / 3 / 2
7,926
528
6,156
10,778
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
HiddenShad0w1
Thanatos
12
2 / 4 / 2
6,978
465
7,047
13,771
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 0
7,659
511
6,168
12,047
8,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Thooran
Danzaburou
13
5 / 5 / 2
8,334
556
10,368
12,093
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
supongebobu
Ganesha
10
0 / 3 / 6
7,060
471
4,888
14,193
9,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
9
9
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
1
4.5
L
Chang'e
Adzel
Chang'e
2
3
2
1
W
7
3
2
2.67
W
Discordia
Exerting
Discordia
1
2
1
0.75
L
Thanatos
HiddenShad0w1
Thanatos
2
4
2
0.75
L
0
3
0
0
L
Danzaburou
Thooran
Danzaburou
5
5
2
1.2
W
Sylvanus
WhosNiftie
Sylvanus
3
2
6
3
L
Ganesha
supongebobu
Ganesha
0
3
6
1
W
Charybdis
xCoLishuN
Charybdis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
34,627
54,162
Taken
62,882
30,714
Mitigated
28,400
19,312
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,473
2,036
0
3,965
14,461
11,857
0
1,183
13,235
0
86,881
L
Chang'e
Adzel
Chang'e
6,156
389
280
2,958
10,778
3,048
0
3,350
7,428
59,594
1,020
W
8,233
1,821
0
1,980
12,580
4,941
0
2,616
9,722
0
65,913
W
Discordia
Exerting
Discordia
5,093
213
0
1,400
6,021
1,622
0
2,355
3,528
59,520
1,137
L
Thanatos
HiddenShad0w1
Thanatos
7,047
2,700
0
5,904
13,771
4,853
0
2,992
10,779
0
44,073
L
6,168
1,921
0
3,012
12,047
8,093
0
0
12,047
0
63,645
L
Danzaburou
Thooran
Danzaburou
10,368
3,909
0
3,557
12,093
2,698
0
2,068
10,025
0
51,259
W
Sylvanus
WhosNiftie
Sylvanus
6,557
2,075
2,060
5,065
10,096
8,242
21
2,092
7,988
22,170
1,594
L
Ganesha
supongebobu
Ganesha
4,888
844
0
3,874
14,193
9,708
0
3,095
11,098
25,852
0
W
Charybdis
xCoLishuN
Charybdis
12,536
7,508
0
4,842
11,004
4,052
625
2,315
8,605
0
77,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,003
Gold Earned
37,957
548
Minions Killed
436
0
Camps Cleared
0
1,573,385
Distance Traveled
1,524,967
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,453
697
158
11
0
312,437
4
L
Chang'e
7,926
528
120
8
0
307,201
5
W
Pele
8,776
585
104
7
0
365,064
2
W
Discordia
8,743
583
120
8
0
298,873
0
L
Thanatos
6,978
465
75
5
0
322,528
0
L
Chaac
7,659
511
122
8
0
312,584
0
L
Danzaburou
8,334
556
109
7
0
274,606
2
W
Sylvanus
8,622
575
23
2
0
293,495
4
L
Ganesha
7,060
471
10
1
0
308,048
6
W
Charybdis
9,409
627
143
10
0
303,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role