Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
NobleNtNt
Cabrakan
Level 101
God Stats
68W - 56L
1,503 SR
Queue Stats
223W - 218L
1,463 Elo+
Party 2
Chang'e
Chang'e
PluralNebula427
Chang'e
Level 64
God Stats
35W - 16L
1,638 SR
Queue Stats
115W - 105L
1,506 Elo+
Party 3
King Arthur
King Arthur
TheRealGl1tch
King Arthur
Level 76
God Stats
11W - 15L
1,354 SR
Queue Stats
166W - 161L
1,462 Elo+
Party 2
Medusa
Medusa
princeadam13
Medusa
Level 132
God Stats
2W - 1L
1,495 SR
Queue Stats
34W - 35L
1,473 Elo+
Solo
Team Averages
Level 91
1,498 SR
1,481 Elo+

VS

Team Averages
Level 85
1,548 SR
1,495 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OpkxCamp
Danzaburou
Level 68
God Stats
11W - 7L
1,506 SR
Queue Stats
185W - 168L
1,465 Elo+
Solo
Thanatos
Thanatos
cloydrivers692
Thanatos
Level 82
God Stats
9W - 4L
1,706 SR
Queue Stats
97W - 95L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
to489my
Cthulhu
Level 87
God Stats
68W - 61L
1,528 SR
Queue Stats
492W - 462L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 2 / 1
6,507
651
6,625
8,869
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
NobleNtNt
Cabrakan
10
1 / 0 / 4
5,836
584
2,389
8,307
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 1 / 1
6,205
621
821
3,230
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheRealGl1tch
King Arthur
10
0 / 1 / 3
6,081
608
2,537
6,710
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
10
0 / 3 / 2
5,232
523
2,826
5,495
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 2 / 1
5,765
577
4,446
7,248
2,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
 
Anubis
1
0 / 0 / 0
1,864
186
0
0
0
Danzaburou
OpkxCamp
Danzaburou
9
2 / 2 / 1
5,274
527
4,645
5,070
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
9
2 / 3 / 2
5,276
528
3,415
8,808
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
to489my
Cthulhu
5
0 / 2 / 1
3,956
396
2,981
4,588
2,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
6
7
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
1
3.75
L
Baron Samedi
 
Baron Samedi
2
2
1
1.25
L
Anubis
 
Anubis
0
0
0
0
W
Cabrakan
NobleNtNt
Cabrakan
1
0
4
3
L
Danzaburou
OpkxCamp
Danzaburou
2
2
1
1.25
W
1
1
1
1.5
W
King Arthur
TheRealGl1tch
King Arthur
0
1
3
1.5
L
Thanatos
2
3
2
1
W
Medusa
0
3
2
0.33
L
Cthulhu
to489my
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,198
Damage
15,487
32,611
Taken
25,714
16,791
Mitigated
9,356
8,272
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,625
2,459
0
3,052
8,869
3,600
0
1,934
6,935
0
36,757
L
Baron Samedi
 
Baron Samedi
4,446
504
43
4,171
7,248
2,552
0
279
6,969
36,207
2,287
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
NobleNtNt
Cabrakan
2,389
605
0
1,923
8,307
7,526
156
2,102
6,205
12,721
0
L
Danzaburou
OpkxCamp
Danzaburou
4,645
1,388
0
2,072
5,070
1,468
0
902
4,168
0
24,231
W
821
0
240
1,338
3,230
1,051
1,274
635
2,595
33,204
0
W
King Arthur
TheRealGl1tch
King Arthur
2,537
200
0
1,098
6,710
3,045
0
1,957
4,753
0
37,953
L
Thanatos
3,415
789
0
6,276
8,808
2,642
0
985
7,823
0
27,718
W
Medusa
2,826
829
0
621
5,495
1,569
504
386
5,109
0
39,287
L
Cthulhu
to489my
Cthulhu
2,981
344
0
775
4,588
2,694
0
1,044
3,544
11,778
1,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,861
Gold Earned
22,135
313
Minions Killed
175
0
Camps Cleared
0
933,831
Distance Traveled
644,950
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,507
651
68
7
0
231,553
0
L
Baron Samedi
5,765
577
62
6
0
146,384
0
L
Anubis
1,864
186
0
0
0
0
0
W
Cabrakan
5,836
584
23
2
0
192,189
4
L
Danzaburou
5,274
527
36
4
0
197,319
0
W
Chang'e
6,205
621
66
7
0
167,840
0
W
King Arthur
6,081
608
86
9
0
173,629
0
L
Thanatos
5,276
528
57
6
0
202,909
0
W
Medusa
5,232
523
70
7
0
168,620
0
L
Cthulhu
3,956
396
20
2
0
98,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role