Player Matchup

Bake Kujira
Bake Kujira
Gold III
Kâmui
Bake Kujira
Gold III
Level 146
God Stats
21W - 11L
1,740 SR
Queue Stats
129W - 123L
1,511 MMR
Solo
Odin
Odin
Gold IV
RoccoIsNice
Odin
Gold IV
Level 100
God Stats
2W - 2L
1,601 SR
Queue Stats
116W - 108L
1,580 MMR
Solo
Thor
Thor
Gold II
SlyceANDyce
Thor
Gold II
Level 137
God Stats
3W - 6L
1,402 SR
Queue Stats
145W - 140L
1,670 MMR
Solo
Hera
Hera
Platinum II
The_Cinnabar
Hera
Platinum II
Level 139
God Stats
3W - 4L
1,657 SR
Queue Stats
180W - 171L
1,794 MMR
Solo
Medusa
Medusa
Gold III
Zneqis
Medusa
Gold III
Level 65
God Stats
0W - 3L
1,192 SR
Queue Stats
76W - 70L
1,488 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,518 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,729 SR
1,609 MMR
Kukulkan
Kukulkan
Diamond IV
Amaudray12
Kukulkan
Diamond IV
Level 192
God Stats
6W - 3L
1,667 SR
Queue Stats
143W - 128L
1,665 MMR
Solo
Geb
Geb
Gold V
Neo_Jeager
Geb
Gold V
Level 83
God Stats
2W - 0L
1,854 SR
Queue Stats
13W - 10L
1,639 MMR
Solo
Chronos
Chronos
Silver III
TacoTony
Chronos
Silver III
Level 148
God Stats
1W - 0L
1,571 SR
Queue Stats
2W - 8L
1,485 MMR
Solo
Awilix
Awilix
Platinum III
mamapap
Awilix
Platinum III
Level 168
God Stats
17W - 9L
1,709 SR
Queue Stats
143W - 128L
1,733 MMR
Solo
Jormungandr
Jormungandr
Gold III
xxDarkAngelww
Jormungandr
Gold III
Level 143
God Stats
4W - 2L
1,846 SR
Queue Stats
267W - 284L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Kâmui
Bake Kujira
9
1 / 2 / 1
5,292
481
3,869
8,424
5,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 1 / 0
5,467
497
3,469
7,368
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 2
5,444
495
2,926
9,123
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 2
5,641
513
3,602
5,377
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Zneqis
Medusa
10
0 / 4 / 1
5,368
488
3,829
6,598
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Erlang ShenAthenaSurtrThoth

VS

Bans
ThanatosCthulhuAo KuangChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amaudray12
Kukulkan
12
2 / 1 / 4
6,559
596
5,200
4,174
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
1 / 1 / 4
5,067
461
2,760
7,661
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
TacoTony
Chronos
11
1 / 0 / 3
6,490
590
4,806
4,684
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
mamapap
Awilix
12
7 / 1 / 4
7,166
651
7,373
8,220
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
xxDarkAngelww
Jormungandr
12
2 / 0 / 1
7,073
643
4,060
5,791
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
13
13
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Amaudray12
Kukulkan
2
1
4
4
L
Bake Kujira
Kâmui
Bake Kujira
1
2
1
0.75
W
1
1
4
3
L
1
1
0
1
L
1
3
2
0.67
W
Chronos
TacoTony
Chronos
1
0
3
2.5
L
0
3
2
0.33
L
Medusa
Zneqis
Medusa
0
4
1
0.13
W
Awilix
mamapap
Awilix
7
1
4
9
W
Jormungandr
xxDarkAngelww
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
24,199
36,890
Taken
30,530
17,039
Mitigated
13,195
9,150
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Amaudray12
Kukulkan
5,200
198
0
840
4,174
1,361
0
2,802
1,372
44,943
0
L
Bake Kujira
Kâmui
Bake Kujira
3,869
1,655
0
1,157
8,424
5,408
0
3,667
4,392
19,101
3,005
W
2,760
508
0
1,768
7,661
4,070
0
2,446
5,215
11,218
814
L
3,469
713
0
2,746
7,368
5,383
0
3,751
3,617
0
31,939
L
2,926
778
0
3,655
9,123
2,723
0
2,270
6,735
0
35,101
W
Chronos
TacoTony
Chronos
4,806
1,114
0
2,762
4,684
1,532
742
677
4,007
47,883
2,356
L
3,602
911
0
598
5,377
1,645
0
1,722
3,446
37,606
0
L
Medusa
Zneqis
Medusa
3,829
1,779
0
994
6,598
1,880
0
3,784
2,695
0
32,219
W
Awilix
mamapap
Awilix
7,373
3,339
0
4,157
8,220
2,575
0
1,414
6,775
0
46,571
W
Jormungandr
xxDarkAngelww
Jormungandr
4,060
1,335
0
2,950
5,791
3,657
0
0
5,341
45,415
1,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
32,355
306
Minions Killed
363
0
Camps Cleared
0
1,072,626
Distance Traveled
1,128,333
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,559
596
80
7
0
196,517
0
L
Bake Kujira
5,292
481
35
3
0
213,041
2
W
Geb
5,067
461
6
1
0
239,302
3
L
Odin
5,467
497
58
5
0
220,241
0
L
Thor
5,444
495
68
6
0
222,188
2
W
Chronos
6,490
590
106
10
0
220,355
2
L
Hera
5,641
513
86
8
0
209,593
0
L
Medusa
5,368
488
59
5
0
207,563
3
W
Awilix
7,166
651
80
7
0
290,970
1
W
Jormungandr
7,073
643
91
8
0
181,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role