Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YkCrin
Morgan Le Fay
Level 157
God Stats
4W - 2L
1,690 SR
Queue Stats
258W - 269L
1,541 Elo+
Party 2
Pele
Pele
unbanBongRipErik
Pele
Level 17
God Stats
3W - 3L
1,628 SR
Queue Stats
58W - 44L
1,681 Elo+
Party 1
Medusa
Medusa
welpthatwaseasy
Medusa
Level 80
God Stats
17W - 18L
1,467 SR
Queue Stats
360W - 338L
1,589 Elo+
Solo
Horus
Horus
ykfate
Horus
Level 157
God Stats
22W - 24L
1,571 SR
Queue Stats
366W - 356L
1,597 Elo+
Party 2
Team Averages
Level 114
1,571 SR
1,582 Elo+

VS

Team Averages
Level 134
1,585 SR
1,574 Elo+
Anubis
Anubis
 
Anubis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ChristianL25
Ymir
Level 145
God Stats
2W - 2L
1,766 SR
Queue Stats
119W - 99L
1,590 Elo+
Party 4
King Arthur
King Arthur
SebastianTK
King Arthur
Level 161
God Stats
8W - 8L
1,507 SR
Queue Stats
306W - 276L
1,558 Elo+
Party 4
Bastet
Bastet
iConfederateFIag
Bastet
Level 39
God Stats
18W - 17L
1,610 SR
Queue Stats
84W - 64L
1,630 Elo+
Party 3
Izanami
Izanami
punkey__
Izanami
Level 160
God Stats
5W - 7L
1,544 SR
Queue Stats
411W - 381L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
7 / 0 / 4
6,707
671
5,452
5,126
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
YkCrin
Morgan Le Fay
12
4 / 2 / 1
6,594
659
7,690
6,598
2,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
6 / 1 / 2
6,278
628
4,603
7,557
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 1
6,240
624
3,486
4,610
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
ykfate
Horus
10
0 / 0 / 9
5,962
596
3,504
6,987
4,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 6 / 0
5,062
506
3,408
7,033
2,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 3 / 0
5,167
517
2,840
6,434
4,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
SebastianTK
King Arthur
9
1 / 5 / 1
5,076
508
2,120
9,267
6,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 4 / 2
5,196
520
6,595
9,628
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
punkey__
Izanami
11
0 / 0 / 0
5,670
567
2,145
4,204
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
3
3
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
0
4
9
L
Anubis
 
Anubis
0
6
0
0
L
1
3
0
0.33
L
King Arthur
SebastianTK
King Arthur
1
5
1
0.3
W
Morgan Le Fay
YkCrin
Morgan Le Fay
4
2
1
2.25
L
1
4
2
0.5
L
Izanami
punkey__
Izanami
0
0
0
0
W
6
1
2
7
W
1
0
1
1.5
W
Horus
ykfate
Horus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
17,108
30,878
Taken
36,566
13,526
Mitigated
16,900
11,714
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,452
802
0
1,617
5,126
1,790
0
1,839
3,287
44,018
0
L
Anubis
 
Anubis
3,408
90
0
1,527
7,033
2,431
0
1,763
5,076
38,669
0
L
2,840
612
0
1,183
6,434
4,467
0
1,229
5,183
22,026
0
L
King Arthur
SebastianTK
King Arthur
2,120
54
0
1,430
9,267
6,447
0
6,063
3,204
0
28,321
W
Morgan Le Fay
YkCrin
Morgan Le Fay
7,690
470
0
3,508
6,598
2,373
0
461
6,137
48,922
0
L
6,595
1,964
0
4,046
9,628
2,440
0
3,691
5,757
0
38,590
L
Izanami
punkey__
Izanami
2,145
1,628
0
1,414
4,204
1,115
0
0
4,204
0
43,900
W
4,603
1,152
0
2,622
7,557
2,901
0
1,059
6,498
0
37,314
W
3,486
1,183
0
1,835
4,610
1,498
0
85
4,525
0
54,556
W
Horus
ykfate
Horus
3,504
731
107
2,025
6,987
4,964
0
2,804
4,183
0
8,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
26,171
344
Minions Killed
329
0
Camps Cleared
0
1,016,601
Distance Traveled
995,585
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,707
671
91
9
0
213,444
0
L
Anubis
5,062
506
74
7
0
182,123
1
L
Ymir
5,167
517
38
4
0
223,983
2
L
King Arthur
5,076
508
54
5
0
190,826
2
W
Morgan Le Fay
6,594
659
70
7
0
174,685
0
L
Bastet
5,196
520
69
7
0
212,127
0
L
Izanami
5,670
567
94
9
0
186,526
1
W
Pele
6,278
628
67
7
0
237,613
2
W
Medusa
6,240
624
100
10
0
186,461
1
W
Horus
5,962
596
16
2
0
204,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role