Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DashFD
Anubis
Level 103
God Stats
3W - 5L
1,700 SR
Queue Stats
70W - 57L
1,510 Elo+
Party 2
Odin
Odin
KarmaSpecs
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,221 Elo+
Party 1
Nemesis
Nemesis
RatchetJebediah
Nemesis
Level 23
God Stats
1W - 3L
1,423 SR
Queue Stats
7W - 22L
1,203 Elo+
Party 1
Neith
Neith
Stërry
Neith
Level 116
God Stats
100W - 76L
1,598 SR
Queue Stats
186W - 169L
1,512 Elo+
Party 2
Team Averages
Level 98
1,544 SR
1,389 Elo+

VS

Team Averages
Level 79
1,528 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
Amphataur
Morgan Le Fay
Level 67
God Stats
6W - 3L
1,537 SR
Queue Stats
39W - 56L
1,408 Elo+
Solo
Sylvanus
Sylvanus
SealTeamDumbask
Sylvanus
Level 125
God Stats
10W - 9L
1,469 SR
Queue Stats
84W - 92L
1,455 Elo+
Party 3
King Arthur
King Arthur
SwankiestElf97
King Arthur
Level 65
God Stats
5W - 3L
1,692 SR
Queue Stats
209W - 189L
1,416 Elo+
Solo
Bastet
Bastet
Thanan00
Bastet
Level 48
God Stats
28W - 31L
1,498 SR
Queue Stats
48W - 49L
1,472 Elo+
Party 3
Sol
Sol
shrek2005
Sol
Level 88
God Stats
11W - 14L
1,445 SR
Queue Stats
301W - 313L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 2 / 3
5,916
538
4,051
6,297
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
DashFD
Anubis
10
2 / 8 / 0
6,232
567
5,822
9,714
3,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 1
5,701
518
1,464
7,932
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
1 / 7 / 2
5,661
515
3,902
9,321
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
Stërry
Neith
11
1 / 6 / 0
6,083
553
3,958
8,085
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amphataur
Morgan Le Fay
12
6 / 3 / 2
7,294
663
6,576
8,533
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
12
3 / 1 / 7
7,232
657
3,389
8,881
5,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
SwankiestElf97
King Arthur
11
3 / 1 / 2
6,709
610
5,315
10,464
6,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Thanan00
Bastet
12
4 / 0 / 2
6,615
601
3,547
7,387
2,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 0 / 1
8,354
759
11,608
7,193
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
25
26
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
3
1.25
W
Morgan Le Fay
Amphataur
Morgan Le Fay
6
3
2
2.33
L
Anubis
DashFD
Anubis
2
8
0
0.25
L
0
3
1
0.17
L
1
7
2
0.29
W
Sylvanus
3
1
7
6.5
L
Neith
Stërry
Neith
1
6
0
0.17
W
King Arthur
SwankiestElf97
King Arthur
3
1
2
4
W
Bastet
Thanan00
Bastet
4
0
2
5
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,197
Damage
30,435
41,349
Taken
42,458
17,977
Mitigated
19,234
8,621
Healing
18,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,051
281
471
2,338
6,297
3,545
0
4,858
1,439
14,010
0
W
Morgan Le Fay
Amphataur
Morgan Le Fay
6,576
256
0
1,988
8,533
2,280
210
4,147
4,347
41,091
1,098
L
Anubis
DashFD
Anubis
5,822
268
0
2,514
9,714
3,996
0
4,830
4,884
38,740
0
L
1,464
364
0
1,644
7,932
5,444
0
1,484
6,448
0
23,020
L
3,902
1,319
0
634
9,321
2,788
0
3,648
5,673
0
25,697
W
Sylvanus
3,389
153
1,092
4,164
8,881
5,797
319
2,801
6,080
18,091
930
L
Neith
Stërry
Neith
3,958
962
0
1,020
8,085
2,204
0
6,891
1,194
0
41,478
W
King Arthur
SwankiestElf97
King Arthur
5,315
495
0
1,378
10,464
6,872
0
995
9,265
760
37,884
W
Bastet
Thanan00
Bastet
3,547
1,429
0
4,333
7,387
2,081
0
536
6,815
0
44,231
W
11,608
7,949
0
5,250
7,193
2,204
2,983
1,394
5,799
61,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
36,204
273
Minions Killed
344
0
Camps Cleared
0
1,052,798
Distance Traveled
1,120,993
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,916
538
12
1
0
224,879
0
W
Morgan Le Fay
7,294
663
74
7
0
198,498
4
L
Anubis
6,232
567
79
7
0
188,173
1
L
Odin
5,701
518
46
4
0
177,624
1
L
Nemesis
5,661
515
52
5
0
248,039
0
W
Sylvanus
7,232
657
25
2
0
243,233
3
L
Neith
6,083
553
84
8
0
214,083
1
W
King Arthur
6,709
610
66
6
0
222,383
0
W
Bastet
6,615
601
70
6
0
229,881
0
W
Sol
8,354
759
109
10
0
226,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role