Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AK_Killa129
Nike
Level 96
God Stats
1W - 5L
1,263 SR
Queue Stats
57W - 65L
1,425 Elo+
Party 2
Cupid
Cupid
Gankerstein
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Glo_Rex91
Cthulhu
Level 104
God Stats
21W - 13L
1,654 SR
Queue Stats
42W - 47L
1,438 Elo+
Solo
Hades
Hades
MVP_ASSASS1N_76
Hades
Level 157
God Stats
3W - 1L
1,757 SR
Queue Stats
37W - 29L
1,536 Elo+
Party 2
Team Averages
Level 116
1,535 SR
1,480 Elo+

VS

Team Averages
Level 112
1,495 SR
1,424 Elo+
Baron Samedi
Baron Samedi
CarpetSlug7
Baron Samedi
Level 121
God Stats
5W - 4L
1,578 SR
Queue Stats
40W - 50L
1,382 Elo+
Solo
Atlas
Atlas
Enrique123321
Atlas
Level 109
God Stats
2W - 1L
1,856 SR
Queue Stats
18W - 33L
1,434 Elo+
Party 1
Tyr
Tyr
Fnxit
Tyr
Level 80
God Stats
1W - 1L
1,238 SR
Queue Stats
9W - 17L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JanCaarlos2
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
10W - 24L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
Yyyy43109
Jing Wei
Level 121
God Stats
28W - 21L
1,522 SR
Queue Stats
205W - 239L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 5 / 3
6,285
1,048
6,346
9,279
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 3
5,722
954
3,401
3,619
2,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 2 / 1
5,907
985
1,994
4,083
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Glo_Rex91
Cthulhu
8
0 / 1 / 0
5,050
842
651
1,369
580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 4 / 5
6,647
1,108
6,150
8,247
3,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarpetSlug7
Baron Samedi
12
3 / 1 / 2
6,411
1,069
5,751
3,967
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 2 / 5
6,369
1,062
4,027
5,007
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tyr
Fnxit
Tyr
11
3 / 2 / 4
6,512
1,085
4,885
5,739
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
JanCaarlos2
Morgan Le Fay
11
3 / 2 / 4
6,520
1,087
6,257
4,417
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Yyyy43109
Jing Wei
12
0 / 0 / 1
5,992
999
1,484
3,484
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
12
12
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
5
3
0.9
L
0
0
3
1.5
W
Baron Samedi
CarpetSlug7
Baron Samedi
3
1
2
4
W
3
2
5
2.75
W
Tyr
Fnxit
Tyr
3
2
4
2.5
L
2
2
1
1.25
L
Cthulhu
Glo_Rex91
Cthulhu
0
1
0
0
W
Morgan Le Fay
JanCaarlos2
Morgan Le Fay
3
2
4
2.5
L
2
4
5
1.13
W
Jing Wei
Yyyy43109
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,542
Damage
22,404
26,597
Taken
22,614
11,851
Mitigated
9,510
6,886
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,346
2,447
624
2,223
9,279
3,893
37
4,768
4,347
12,342
3,747
L
3,401
315
0
692
3,619
2,249
0
2,602
946
0
13,595
W
Baron Samedi
CarpetSlug7
Baron Samedi
5,751
313
587
1,120
3,967
1,112
0
2,760
1,109
15,524
0
W
4,027
1,528
0
906
5,007
3,119
0
2,460
2,518
7,754
0
W
Tyr
Fnxit
Tyr
4,885
889
0
761
5,739
3,261
0
2,957
2,669
0
11,068
L
1,994
650
162
579
4,083
1,318
0
1,711
2,308
0
7,585
L
Cthulhu
Glo_Rex91
Cthulhu
651
0
45
174
1,369
580
0
1,114
255
914
0
W
Morgan Le Fay
JanCaarlos2
Morgan Le Fay
6,257
1,116
0
787
4,417
1,050
129
3,408
947
14,080
0
L
6,150
505
0
2,387
8,247
3,811
0
5,335
2,706
14,372
0
W
Jing Wei
Yyyy43109
Jing Wei
1,484
1,243
0
1,167
3,484
968
1,163
603
2,738
0
17,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
31,804
94
Minions Killed
105
0
Camps Cleared
0
512,767
Distance Traveled
608,768
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,285
1,048
28
5
0
117,301
0
L
Nike
5,722
954
27
5
0
138,900
3
W
Baron Samedi
6,411
1,069
25
4
0
115,267
0
W
Atlas
6,369
1,062
8
1
0
134,224
2
W
Tyr
6,512
1,085
17
3
0
111,676
0
L
Cupid
5,907
985
12
2
0
129,780
1
L
Cthulhu
5,050
842
2
0
0
24,815
0
W
Morgan Le Fay
6,520
1,087
25
4
0
115,969
0
L
Hades
6,647
1,108
25
4
0
101,971
2
W
Jing Wei
5,992
999
30
5
0
131,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role