Player Matchup

Merlin
Merlin
Minecraft154703
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,087 Elo+
Solo
Skadi
Skadi
OG Goliath
Skadi
Level 89
God Stats
5W - 3L
1,473 SR
Queue Stats
22W - 31L
1,335 Elo+
Party 1
Kuzenbo
Kuzenbo
titaniumDRAGON42
Kuzenbo
Level 21
God Stats
4W - 7L
1,418 SR
Queue Stats
5W - 10L
1,295 Elo+
Party 1
Team Averages
Level 50
1,464 SR
1,239 Elo+

VS

Team Averages
Level 52
1,501 SR
1,327 Elo+
Zhong Kui
Zhong Kui
Nvrsed
Zhong Kui
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 80L
1,442 Elo+
Solo
Lancelot
Lancelot
RedDinosaur7158
Lancelot
Level 43
God Stats
14W - 9L
1,227 SR
Queue Stats
92W - 92L
1,345 Elo+
Solo
Medusa
Medusa
wadleyy
Medusa
Level 65
God Stats
2W - 1L
1,775 SR
Queue Stats
4W - 8L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,562
797
7,480
7,096
2,266
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
15
0 / 3 / 3
9,034
753
11,472
8,787
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
3 / 3 / 1
9,549
796
4,035
9,905
10,217
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nvrsed
Zhong Kui
17
4 / 0 / 1
10,170
848
9,738
11,488
9,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
16
2 / 1 / 4
9,521
793
5,459
12,285
4,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
wadleyy
Medusa
16
2 / 3 / 4
10,069
839
3,984
10,016
3,644
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
8
9
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Zhong Kui
Nvrsed
Zhong Kui
4
0
1
4.5
L
Skadi
0
3
3
0.5
W
Lancelot
2
1
4
4
L
3
3
1
1.17
W
Medusa
wadleyy
Medusa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
19,181
25,788
Taken
33,789
15,137
Mitigated
17,655
675
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,480
129
0
0
7,096
2,266
261
964
6,132
36,886
0
W
Zhong Kui
Nvrsed
Zhong Kui
9,738
938
0
6,663
11,488
9,459
0
4,459
7,005
40,937
0
L
Skadi
11,472
3,505
0
309
8,787
2,654
476
4,274
4,513
0
39,518
W
Lancelot
5,459
631
0
4,262
12,285
4,552
0
5,380
6,905
0
21,449
L
4,035
1,701
202
164
9,905
10,217
552
4,520
5,357
10,920
0
W
Medusa
wadleyy
Medusa
3,984
933
0
1,769
10,016
3,644
0
2,494
7,510
0
39,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
29,760
139
Minions Killed
158
0
Camps Cleared
0
666,618
Distance Traveled
700,798
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,562
797
58
5
0
206,847
0
W
Zhong Kui
10,170
848
64
5
0
220,617
0
L
Skadi
9,034
753
64
5
0
228,194
3
W
Lancelot
9,521
793
32
3
0
271,642
4
L
Kuzenbo
9,549
796
17
1
0
231,577
0
W
Medusa
10,069
839
62
5
0
208,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role