Player Matchup

Xbalanque
Xbalanque
IxDeclarexWar
Xbalanque
Level 129
God Stats
8W - 6L
1,731 SR
Queue Stats
46W - 50L
1,505 Elo+
Party 1
Bellona
Bellona
SwEGen_o-T
Bellona
Level 126
God Stats
2W - 1L
1,696 SR
Queue Stats
19W - 31L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
THELONEWOLF937
Aphrodite
Level 156
God Stats
1W - 2L
1,331 SR
Queue Stats
76W - 72L
1,570 Elo+
Solo
Arachne
Arachne
THE_KRIMSON_CHlN
Arachne
Level 124
God Stats
11W - 10L
1,433 SR
Queue Stats
84W - 89L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
pengr99
Nu Wa
Level 142
God Stats
7W - 6L
1,401 SR
Queue Stats
64W - 61L
1,472 Elo+
Solo
Team Averages
Level 135
1,518 SR
1,492 Elo+

VS

Team Averages
Level 132
1,612 SR
1,493 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ChainedOgre
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Rama
Rama
Creatures66
Rama
Level 145
God Stats
1W - 1L
1,831 SR
Queue Stats
132W - 115L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
Nayruuu
Cabrakan
Level 156
God Stats
4W - 4L
1,730 SR
Queue Stats
290W - 254L
1,510 Elo+
Party 2
Hera
Hera
xHorton
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IxDeclarexWar
Xbalanque
13
2 / 3 / 5
7,155
511
5,637
9,306
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
SwEGen_o-T
Bellona
12
0 / 6 / 3
6,973
498
2,704
11,556
7,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
THELONEWOLF937
Aphrodite
13
7 / 2 / 6
8,580
613
8,102
13,542
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 6
6,807
486
5,406
14,664
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
pengr99
Nu Wa
13
6 / 2 / 6
8,246
589
12,974
7,819
2,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
6 / 1 / 2
9,053
647
7,827
11,953
7,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

12
4 / 4 / 2
7,122
509
4,192
9,712
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 5
7,559
540
6,737
10,008
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Nayruuu
Cabrakan
12
4 / 2 / 5
7,480
534
10,110
15,155
19,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
xHorton
Hera
11
1 / 8 / 3
6,985
499
5,851
9,244
1,709
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
16
Kills
16
16
Deaths
17
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
1
2
7
L
4
4
2
1.25
L
1
2
5
1.75
W
Xbalanque
IxDeclarexWar
Xbalanque
2
3
5
1.5
L
Cabrakan
Nayruuu
Cabrakan
4
2
5
3.25
W
Bellona
SwEGen_o-T
Bellona
0
6
3
0.25
W
Aphrodite
THELONEWOLF937
Aphrodite
7
2
6
5
W
1
3
6
1.33
W
Nu Wa
pengr99
Nu Wa
6
2
6
4.5
L
Hera
xHorton
Hera
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
34,717
56,887
Taken
56,072
24,709
Mitigated
35,614
27,432
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,827
435
0
3,020
11,953
7,944
169
1,615
10,338
0
58,054
L
4,192
674
0
315
9,712
3,373
0
3,077
6,635
0
35,434
L
6,737
5,302
0
4,747
10,008
3,040
874
3,411
6,597
0
58,561
W
Xbalanque
IxDeclarexWar
Xbalanque
5,637
2,111
0
2,802
9,306
3,090
0
1,095
8,211
0
44,469
L
Cabrakan
Nayruuu
Cabrakan
10,110
760
169
4,460
15,155
19,548
0
6,464
8,691
34,394
1,059
W
Bellona
SwEGen_o-T
Bellona
2,704
1,266
0
1,331
11,556
7,695
0
1,544
10,012
0
36,219
W
Aphrodite
THELONEWOLF937
Aphrodite
8,102
1,517
2,177
8,650
13,542
6,519
7
5,697
7,845
31,748
0
W
5,406
3,611
690
9,527
14,664
4,751
0
2,724
11,940
0
41,402
W
Nu Wa
pengr99
Nu Wa
12,974
4,326
0
2,255
7,819
2,654
555
4,397
3,422
66,005
1,109
L
Hera
xHorton
Hera
5,851
2,047
0
1,308
9,244
1,709
0
6,752
2,492
42,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
38,199
373
Minions Killed
366
0
Camps Cleared
0
1,345,829
Distance Traveled
1,337,362
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,053
647
83
6
0
277,794
0
L
Da Ji
7,122
509
67
5
0
298,107
0
L
Rama
7,559
540
108
8
0
247,392
0
W
Xbalanque
7,155
511
74
5
0
267,773
0
L
Cabrakan
7,480
534
45
3
0
262,529
3
W
Bellona
6,973
498
87
6
0
261,856
3
W
Aphrodite
8,580
613
34
2
0
257,480
0
W
Arachne
6,807
486
70
5
0
297,624
4
W
Nu Wa
8,246
589
108
8
0
261,096
2
L
Hera
6,985
499
63
5
0
251,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role