Player Matchup

Kumbhakarna
Kumbhakarna
Chaoticmaple
Kumbhakarna
Level 107
God Stats
31W - 3L
1,723 SR
Queue Stats
406W - 70L
1,919 Elo+
Party 1
Yu Huang
Yu Huang
Firestormzii
Yu Huang
Level 124
God Stats
1W - 2L
1,242 SR
Queue Stats
41W - 37L
1,548 Elo+
Solo
Achilles
Achilles
Naestro
Achilles
Level 57
God Stats
5W - 0L
1,775 SR
Queue Stats
44W - 1L
2,003 Elo+
Party 1
Nemesis
Nemesis
RodentChild
Nemesis
Level 76
God Stats
9W - 2L
1,554 SR
Queue Stats
255W - 46L
1,900 Elo+
Party 1
Cabrakan
Cabrakan
Wahllai
Cabrakan
Level 105
God Stats
32W - 0L
2,186 SR
Queue Stats
286W - 27L
2,047 Elo+
Party 1
Team Averages
Level 94
1,696 SR
1,883 Elo+

VS

Team Averages
Level 82
1,566 SR
1,506 Elo+
Cthulhu
Cthulhu
Dehluros
Cthulhu
Level 66
God Stats
1W - 5L
1,353 SR
Queue Stats
139W - 146L
1,499 Elo+
Party 2
Fenrir
Fenrir
OfaKing
Fenrir
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,239 Elo+
Solo
Anubis
Anubis
StretchySnail
Anubis
Level 85
God Stats
6W - 3L
1,758 SR
Queue Stats
52W - 34L
1,777 Elo+
Solo
Kukulkan
Kukulkan
TOX1lC
Kukulkan
Level 66
God Stats
15W - 10L
1,791 SR
Queue Stats
18W - 19L
1,522 Elo+
Party 2
Mercury
Mercury
zzz3ZZZZ
Mercury
Level 59
God Stats
24W - 33L
1,426 SR
Queue Stats
275W - 306L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chaoticmaple
Kumbhakarna
14
2 / 2 / 17
8,898
1,271
5,853
8,128
7,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Firestormzii
Yu Huang
14
2 / 1 / 10
8,388
1,198
6,983
2,894
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Naestro
Achilles
15
11 / 1 / 12
10,105
1,444
12,847
11,232
15,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
RodentChild
Nemesis
15
9 / 2 / 12
9,438
1,348
10,516
8,388
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
Wahllai
Cabrakan
14
1 / 1 / 23
8,986
1,284
7,377
10,262
12,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

344

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dehluros
Cthulhu
14
2 / 3 / 5
8,601
1,229
8,840
11,707
10,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
OfaKing
Fenrir
13
4 / 4 / 3
9,096
1,299
5,578
11,861
8,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 9 / 4
7,692
1,099
8,647
10,577
5,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
TOX1lC
Kukulkan
13
1 / 8 / 4
8,090
1,156
8,253
10,914
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
zzz3ZZZZ
Mercury
12
0 / 1 / 0
6,753
965
0
674
292
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
23
25
Kills
7
7
Deaths
25
74
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Chaoticmaple
Kumbhakarna
2
2
17
5.25
L
Cthulhu
Dehluros
Cthulhu
2
3
5
1.5
W
Yu Huang
Firestormzii
Yu Huang
2
1
10
7
W
Achilles
Naestro
Achilles
11
1
12
17
L
Fenrir
OfaKing
Fenrir
4
4
3
1.38
W
Nemesis
RodentChild
Nemesis
9
2
12
7.5
L
0
9
4
0.22
L
Kukulkan
TOX1lC
Kukulkan
1
8
4
0.38
W
Cabrakan
Wahllai
Cabrakan
1
1
23
12.5
L
Mercury
zzz3ZZZZ
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,576
Damage
31,318
40,904
Taken
45,733
40,029
Mitigated
29,304
6,095
Healing
2,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Chaoticmaple
Kumbhakarna
5,853
744
1,744
1,284
8,128
7,627
0
5,937
1,927
14,258
0
L
Cthulhu
Dehluros
Cthulhu
8,840
608
0
722
11,707
10,115
0
4,819
6,650
25,408
437
W
Yu Huang
Firestormzii
Yu Huang
6,983
1,428
0
0
2,894
1,150
0
1,182
1,712
24,890
1,152
W
Achilles
Naestro
Achilles
12,847
3,217
0
1,503
11,232
15,077
0
4,873
6,037
441
20,907
L
Fenrir
OfaKing
Fenrir
5,578
1,289
0
858
11,861
8,994
0
5,450
6,195
0
8,016
W
Nemesis
RodentChild
Nemesis
10,516
4,428
0
576
8,388
3,712
0
5,630
2,758
0
19,152
L
8,647
185
0
667
10,577
5,535
0
4,121
6,406
17,121
307
L
Kukulkan
TOX1lC
Kukulkan
8,253
578
0
100
10,914
4,368
0
3,987
6,887
25,213
671
W
Cabrakan
Wahllai
Cabrakan
7,377
795
0
988
10,262
12,463
0
7,427
2,835
14,352
1,035
L
Mercury
zzz3ZZZZ
Mercury
0
0
0
0
674
292
0
304
322
0
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
40,232
132
Minions Killed
114
2
Camps Cleared
6
713,514
Distance Traveled
538,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,898
1,271
7
1
0
132,918
0
L
Cthulhu
8,601
1,229
36
5
0
149,532
0
W
Yu Huang
8,388
1,198
70
10
2
127,042
0
W
Achilles
10,105
1,444
16
2
0
154,281
0
L
Fenrir
9,096
1,299
4
1
1
130,796
0
W
Nemesis
9,438
1,348
24
3
0
167,579
0
L
Anubis
7,692
1,099
19
3
3
114,659
0
L
Kukulkan
8,090
1,156
54
8
1
129,840
0
W
Cabrakan
8,986
1,284
15
2
0
131,694
0
L
Mercury
6,753
965
1
0
1
14,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role