Player Matchup

Bakasura
Bakasura
DashFD
Bakasura
Level 103
God Stats
3W - 3L
1,659 SR
Queue Stats
103W - 93L
1,522 Elo+
Party 3
Agni
Agni
MrGil44
Agni
Level 95
God Stats
12W - 4L
1,708 SR
Queue Stats
311W - 290L
1,442 Elo+
Solo
Freya
Freya
NanoElPillo
Freya
Level 89
God Stats
5W - 4L
1,535 SR
Queue Stats
121W - 102L
1,589 Elo+
Party 2
Sobek
Sobek
SoloKing234
Sobek
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 84L
1,556 Elo+
Party 2
Sol
Sol
Stërry
Sol
Level 116
God Stats
9W - 5L
1,721 SR
Queue Stats
226W - 211L
1,524 Elo+
Party 3
Team Averages
Level 96
1,625 SR
1,527 Elo+

VS

Team Averages
Level 114
1,600 SR
1,515 Elo+
Surtr
Surtr
DomTeef
Surtr
Level 67
God Stats
4W - 7L
1,323 SR
Queue Stats
101W - 94L
1,512 Elo+
Solo
Chang'e
Chang'e
LOBOALFA_LCSS
Chang'e
Level 143
God Stats
14W - 5L
1,709 SR
Queue Stats
210W - 192L
1,476 Elo+
Solo
Nike
Nike
NonNex_Of_Lexel
Nike
Level 155
God Stats
1W - 0L
1,721 SR
Queue Stats
194W - 204L
1,534 Elo+
Party 1
Loki
Loki
Xl-_xaniety_503
Loki
Level 68
God Stats
8W - 7L
1,426 SR
Queue Stats
178W - 194L
1,539 Elo+
Party 1
Skadi
Skadi
sokeytor
Skadi
Level 138
God Stats
5W - 2L
1,819 SR
Queue Stats
186W - 187L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DashFD
Bakasura
14
2 / 5 / 2
7,960
531
6,558
15,643
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Agni
MrGil44
Agni
14
1 / 4 / 1
7,841
523
5,610
9,117
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 7 / 3
6,436
429
2,453
11,630
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 3 / 0
7,800
520
5,773
18,220
16,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
16
4 / 2 / 1
9,550
637
11,718
7,786
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DomTeef
Surtr
14
2 / 3 / 0
8,991
599
5,192
14,997
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
16
9 / 1 / 1
9,993
666
9,170
9,792
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 3 / 5
7,965
531
10,953
14,286
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 2 / 4
7,230
482
4,797
8,395
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
sokeytor
Skadi
13
2 / 2 / 7
7,930
529
10,693
7,079
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
21
21
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DashFD
Bakasura
2
5
2
0.6
W
Surtr
DomTeef
Surtr
2
3
0
0.67
W
Chang'e
9
1
1
9.5
L
Agni
MrGil44
Agni
1
4
1
0.38
L
0
7
3
0.21
W
6
3
5
2.83
L
4
3
0
1.33
L
Sol
4
2
1
2.25
W
2
2
4
2
W
Skadi
sokeytor
Skadi
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,112
Damage
40,805
62,396
Taken
54,549
31,069
Mitigated
21,839
20,382
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DashFD
Bakasura
6,558
4,245
0
3,675
15,643
5,840
0
3,405
11,912
0
45,012
W
Surtr
DomTeef
Surtr
5,192
1,755
0
3,252
14,997
8,905
0
9,849
5,068
1,912
59,254
W
Chang'e
9,170
126
345
5,623
9,792
2,644
201
3,298
5,376
66,229
1,995
L
Agni
MrGil44
Agni
5,610
99
0
1,030
9,117
2,452
0
3,938
4,825
48,086
1,253
L
2,453
718
0
2,242
11,630
3,880
0
339
11,251
28,653
2,168
W
10,953
1,110
0
835
14,286
5,569
0
4,594
9,366
0
56,593
L
5,773
828
1,740
6,550
18,220
16,777
0
676
17,462
31,158
0
L
Sol
11,718
4,162
0
5,145
7,786
2,120
243
146
7,122
66,685
10,193
W
4,797
431
0
3,147
8,395
2,548
0
3,165
4,962
0
39,502
W
Skadi
sokeytor
Skadi
10,693
4,511
0
822
7,079
2,173
392
2,957
4,122
0
61,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
42,109
444
Minions Killed
494
0
Camps Cleared
0
1,495,642
Distance Traveled
1,568,376
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,960
531
89
6
0
329,167
6
W
Surtr
8,991
599
108
7
0
271,147
0
W
Chang'e
9,993
666
153
10
0
301,638
2
L
Agni
7,841
523
115
8
0
281,868
0
L
Freya
6,436
429
58
4
0
293,253
6
W
Nike
7,965
531
84
6
0
315,407
0
L
Sobek
7,800
520
40
3
0
302,770
0
L
Sol
9,550
637
142
9
0
288,584
4
W
Loki
7,230
482
61
4
0
365,919
0
W
Skadi
7,930
529
88
6
0
314,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role