Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Bullfroge
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 173L
1,515 Elo+
Solo
Jing Wei
Jing Wei
EliteSleep
Jing Wei
Level 109
God Stats
0W - 1L
1,839 SR
Queue Stats
4W - 8L
1,444 Elo+
Solo
Pele
Pele
MartingilSax
Pele
Level 69
God Stats
0W - 1L
1,810 SR
Queue Stats
4W - 1L
1,929 Elo+
Party 1
Scylla
Scylla
MattyBrown
Scylla
Level 144
God Stats
3W - 2L
1,719 SR
Queue Stats
192W - 208L
1,545 Elo+
Solo
Team Averages
Level 124
1,674 SR
1,587 Elo+

VS

Team Averages
Level 170
1,538 SR
1,585 Elo+
The Morrigan
The Morrigan
ChadBroMan
The Morrigan
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
265W - 158L
1,644 Elo+
Solo
Nike
Nike
OROZCO GAMER
Nike
Level 205
God Stats
7W - 4L
1,482 SR
Queue Stats
727W - 712L
1,533 Elo+
Solo
Sol
Sol
SPEKTRE STORM
Sol
Level 128
God Stats
2W - 0L
1,734 SR
Queue Stats
51W - 44L
1,534 Elo+
Solo
Zeus
Zeus
Theanisz
Zeus
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 155L
1,570 Elo+
Party 2
Fafnir
Fafnir
xzjhonaxz
Fafnir
Level 179
God Stats
2W - 2L
1,473 SR
Queue Stats
61W - 42L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 3 / 3
6,782
848
4,822
8,639
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
Bullfroge
Hades
11
0 / 5 / 6
6,118
765
4,381
8,250
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
EliteSleep
Jing Wei
12
2 / 4 / 2
6,482
810
3,468
6,148
1,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 0 / 0
4,936
617
0
0
0
Scylla
MattyBrown
Scylla
14
2 / 3 / 2
7,324
916
6,538
4,405
1,744
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChadBroMan
The Morrigan
12
1 / 2 / 8
7,480
935
2,238
2,947
1,038
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 8
8,885
1,111
6,844
6,725
4,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 7
7,090
886
4,681
4,502
1,516
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
13
4 / 1 / 8
7,858
982
6,328
5,078
1,686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
xzjhonaxz
Fafnir
14
4 / 2 / 9
8,363
1,045
5,271
9,344
7,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
6
Kills
15
15
Deaths
7
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
3
1.17
L
Hades
Bullfroge
Hades
0
5
6
0.6
W
The Morrigan
ChadBroMan
The Morrigan
1
2
8
2.5
L
Jing Wei
EliteSleep
Jing Wei
2
4
2
0.75
L
0
0
0
0
L
Scylla
MattyBrown
Scylla
2
3
2
1
W
5
1
8
9
W
1
1
7
4.5
W
Zeus
4
1
8
8
W
Fafnir
xzjhonaxz
Fafnir
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
25,362
27,442
Taken
28,596
22,200
Mitigated
16,093
5,580
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,822
144
456
2,613
8,639
10,326
0
5,178
3,128
9,234
0
L
Hades
Bullfroge
Hades
4,381
439
234
1,158
8,250
8,167
0
4,640
3,301
10,689
0
W
The Morrigan
ChadBroMan
The Morrigan
2,238
158
0
659
2,947
1,038
88
2,341
572
11,832
344
L
Jing Wei
EliteSleep
Jing Wei
3,468
1,769
257
280
6,148
1,963
0
4,892
1,055
0
10,964
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
MattyBrown
Scylla
6,538
141
400
182
4,405
1,744
0
3,457
869
23,831
0
W
6,844
454
590
2,021
6,725
4,001
600
3,165
3,323
0
13,624
W
4,681
1,002
1,348
1,937
4,502
1,516
2,722
3,644
825
14,183
0
W
Zeus
6,328
750
534
1,239
5,078
1,686
1,355
3,937
1,067
13,638
0
W
Fafnir
xzjhonaxz
Fafnir
5,271
1,047
550
3,359
9,344
7,852
743
2,200
7,068
12,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
39,676
75
Minions Killed
101
0
Camps Cleared
0
507,686
Distance Traveled
714,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,782
848
6
1
0
138,041
0
L
Hades
6,118
765
11
1
0
128,690
0
W
The Morrigan
7,480
935
21
3
0
135,823
0
L
Jing Wei
6,482
810
8
1
0
124,724
0
L
Pele
4,936
617
0
0
0
0
0
L
Scylla
7,324
916
50
6
0
116,231
0
W
Nike
8,885
1,111
28
4
0
129,068
0
W
Sol
7,090
886
21
3
0
148,931
0
W
Zeus
7,858
982
21
3
0
148,281
0
W
Fafnir
8,363
1,045
10
1
0
152,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role