Player Matchup

Mulan
Mulan
BubbleNut223
Mulan
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 66L
1,393 Elo+
Party 1
Nut
Nut
DDBCXRIS
Nut
Level 6
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1
Arachne
Arachne
DDBSnow
Arachne
Level 29
God Stats
4W - 2L
1,674 SR
Queue Stats
117W - 105L
1,522 Elo+
Party 1
Skadi
Skadi
MisterMiguel777
Skadi
Level 35
God Stats
0W - 1L
1,728 SR
Queue Stats
6W - 5L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
sNaRxcom3tz
Zhong Kui
Level 84
God Stats
9W - 12L
1,512 SR
Queue Stats
127W - 103L
1,542 Elo+
Party 1
Team Averages
Level 34
1,624 SR
1,523 Elo+

VS

Team Averages
Level 90
1,579 SR
1,509 Elo+
Charybdis
Charybdis
Dr-Plague_13
Charybdis
Level 107
God Stats
4W - 3L
1,564 SR
Queue Stats
61W - 62L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HitmanReborn1412
Cu Chulainn
Level 29
God Stats
5W - 4L
1,449 SR
Queue Stats
46W - 38L
1,540 Elo+
Party 2
Ravana
Ravana
THERailGamer
Ravana
Level 138
God Stats
4W - 1L
1,688 SR
Queue Stats
372W - 360L
1,501 Elo+
Party 2
Yemoja
Yemoja
herzix_
Yemoja
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 226L
1,463 Elo+
Solo
Scylla
Scylla
mrmoonware
Scylla
Level 128
God Stats
4W - 1L
1,692 SR
Queue Stats
378W - 370L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,806
486
4,676
12,243
9,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 5 / 1
5,712
408
6,596
10,242
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DDBSnow
Arachne
12
3 / 2 / 0
7,064
505
2,652
9,159
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 0
5,952
425
6,766
8,833
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
sNaRxcom3tz
Zhong Kui
12
2 / 5 / 2
6,997
500
7,515
11,570
7,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr-Plague_13
Charybdis
13
5 / 1 / 6
8,016
573
10,300
10,077
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
HitmanReborn1412
Cu Chulainn
14
4 / 1 / 3
8,709
622
7,003
9,319
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
15
7 / 2 / 5
9,025
645
7,866
8,532
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Yemoja
herzix_
Yemoja
12
2 / 0 / 6
7,752
554
3,201
10,726
6,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
mrmoonware
Scylla
14
3 / 1 / 2
8,411
601
6,322
5,534
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
21
21
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
5
1
0.1
L
Arachne
DDBSnow
Arachne
3
2
0
1.5
W
Charybdis
Dr-Plague_13
Charybdis
5
1
6
8
W
Cu Chulainn
HitmanReborn1412
Cu Chulainn
4
1
3
5.5
L
0
5
0
0
W
Ravana
7
2
5
4.75
W
Yemoja
herzix_
Yemoja
2
0
6
5
W
Scylla
mrmoonware
Scylla
3
1
2
4
L
Zhong Kui
sNaRxcom3tz
Zhong Kui
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,205
Damage
34,692
52,047
Taken
44,188
24,505
Mitigated
20,256
15,645
Healing
19,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,676
654
0
2,722
12,243
9,443
0
0
12,243
1,012
41,066
L
6,596
4,244
0
3,148
10,242
2,572
0
2,445
7,711
0
32,345
L
Arachne
DDBSnow
Arachne
2,652
1,451
0
4,549
9,159
2,697
0
806
8,307
0
43,573
W
Charybdis
Dr-Plague_13
Charybdis
10,300
4,925
0
3,448
10,077
2,978
419
1,448
8,629
0
57,227
W
Cu Chulainn
HitmanReborn1412
Cu Chulainn
7,003
1,646
0
2,437
9,319
5,651
234
1,239
8,080
0
55,004
L
6,766
2,485
0
527
8,833
2,496
0
2,110
6,723
0
34,993
W
Ravana
7,866
2,905
0
4,082
8,532
3,375
0
2,569
5,963
0
67,828
W
Yemoja
herzix_
Yemoja
3,201
1,065
3,777
4,148
10,726
6,500
189
554
10,172
24,298
1,151
W
Scylla
mrmoonware
Scylla
6,322
329
0
1,543
5,534
1,752
459
1,895
3,639
48,006
333
L
Zhong Kui
sNaRxcom3tz
Zhong Kui
7,515
648
0
4,699
11,570
7,297
0
3,502
7,636
39,535
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
41,913
319
Minions Killed
431
0
Camps Cleared
0
1,270,712
Distance Traveled
1,251,011
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,806
486
73
5
0
249,937
6
L
Nut
5,712
408
41
3
0
226,704
0
L
Arachne
7,064
505
78
6
0
305,609
0
W
Charybdis
8,016
573
92
7
0
205,920
0
W
Cu Chulainn
8,709
622
97
7
0
251,325
1
L
Skadi
5,952
425
63
5
0
222,616
0
W
Ravana
9,025
645
109
8
0
340,821
0
W
Yemoja
7,752
554
38
3
0
210,479
2
W
Scylla
8,411
601
95
7
0
242,466
2
L
Zhong Kui
6,997
500
64
5
0
265,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role