Player Matchup

Charon
Charon
AcaciaAve22
Charon
Level 158
God Stats
0W - 3L
1,219 SR
Queue Stats
194W - 215L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Candyman690
Ah Muzen Cab
Level 126
God Stats
1W - 5L
1,337 SR
Queue Stats
242W - 256L
1,430 Elo+
Solo
Merlin
Merlin
Eshueleggua2679
Merlin
Level 89
God Stats
5W - 6L
1,729 SR
Queue Stats
279W - 313L
1,445 Elo+
Party 2
Hercules
Hercules
FlimsyAlibi
Hercules
Level 156
God Stats
5W - 7L
1,420 SR
Queue Stats
597W - 640L
1,481 Elo+
Solo
Ah Puch
Ah Puch
Yeto3706
Ah Puch
Level 158
God Stats
0W - 2L
1,853 SR
Queue Stats
27W - 59L
1,345 Elo+
Party 2
Team Averages
Level 137
1,512 SR
1,428 Elo+

VS

Team Averages
Level 136
1,557 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Spiitfire64
Ne Zha
Level 134
God Stats
2W - 3L
1,286 SR
Queue Stats
359W - 355L
1,441 Elo+
Party 1
Arachne
Arachne
Xema CraZy
Arachne
Level 157
God Stats
2W - 0L
1,716 SR
Queue Stats
236W - 248L
1,551 Elo+
Party 1
Maui
Maui
emoXmermaid
Maui
Level 76
God Stats
21W - 9L
1,771 SR
Queue Stats
274W - 278L
1,408 Elo+
Party 1
Fafnir
Fafnir
spidermonkey299
Fafnir
Level 156
God Stats
4W - 5L
1,514 SR
Queue Stats
229W - 242L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
6
0 / 1 / 2
7,078
472
0
1,271
25
Ah Muzen Cab
Candyman690
Ah Muzen Cab
20
6 / 7 / 3
11,483
766
11,078
15,687
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 5
11,980
799
17,562
13,542
6,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
FlimsyAlibi
Hercules
6
0 / 1 / 2
7,078
472
0
1,251
13
Ah Puch
Yeto3706
Ah Puch
17
3 / 3 / 6
10,536
702
8,799
7,025
2,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
4 / 2 / 7
12,132
809
11,980
11,686
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
5 / 5 / 3
10,696
713
10,455
12,106
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Arachne
Xema CraZy
Arachne
18
3 / 3 / 4
10,955
730
4,161
10,921
6,259
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
2 / 4 / 10
11,189
746
4,403
20,529
22,064
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 3 / 9
12,140
809
6,099
16,316
20,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
14
Kills
17
17
Deaths
17
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
7
3.75
L
Charon
0
1
2
1
L
Ah Muzen Cab
Candyman690
Ah Muzen Cab
6
7
3
1.07
L
5
5
5
1.5
L
Hercules
FlimsyAlibi
Hercules
0
1
2
1
W
Ne Zha
5
5
3
1.3
W
Arachne
Xema CraZy
Arachne
3
3
4
1.67
L
Ah Puch
Yeto3706
Ah Puch
3
3
6
2
W
2
4
10
1.75
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,439
Damage
37,098
38,776
Taken
71,558
14,842
Mitigated
59,086
7,137
Healing
23,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,980
957
1,952
2,430
11,686
5,353
1,603
4,459
7,227
41,845
0
L
Charon
0
0
0
0
1,271
25
0
0
1,271
0
0
L
Ah Muzen Cab
Candyman690
Ah Muzen Cab
11,078
5,175
59
1,254
15,687
6,150
98
10,472
5,215
0
33,909
L
17,562
226
471
3,450
13,542
6,493
0
9,080
4,462
59,228
0
L
Hercules
FlimsyAlibi
Hercules
0
0
0
0
1,251
13
0
0
1,251
0
0
W
Ne Zha
10,455
2,636
569
2,933
12,106
4,768
1,810
2,201
8,571
0
27,785
W
Arachne
Xema CraZy
Arachne
4,161
2,768
352
1,323
10,921
6,259
1,543
3,496
7,425
0
17,766
L
Ah Puch
Yeto3706
Ah Puch
8,799
455
278
1,625
7,025
2,161
0
2,693
4,332
25,935
582
W
4,403
226
1,854
3,729
20,529
22,064
760
9,195
11,334
11,216
0
W
6,099
2,379
1,375
7,078
16,316
20,642
1,229
6,776
9,540
10,865
1,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,155
Gold Earned
57,112
198
Minions Killed
174
0
Camps Cleared
0
618,170
Distance Traveled
1,241,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,132
809
71
5
0
252,976
0
L
Charon
7,078
472
0
0
0
0
0
L
Ah Muzen Cab
11,483
766
54
4
0
194,641
0
L
Merlin
11,980
799
96
6
0
242,416
0
L
Hercules
7,078
472
0
0
0
0
0
W
Ne Zha
10,696
713
40
3
0
200,364
0
W
Arachne
10,955
730
25
2
0
265,205
0
L
Ah Puch
10,536
702
48
3
0
181,113
0
W
Maui
11,189
746
18
1
0
233,273
0
W
Fafnir
12,140
809
20
1
0
290,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role