Player Matchup

Charybdis
Charybdis
BB Two Scoops
Charybdis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 118L
1,441 Elo+
Party 1
Chiron
Chiron
GreenCriinack
Chiron
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 41L
1,473 Elo+
Party 1
Odin
Odin
UndeadXFrog
Odin
Level 83
God Stats
0W - 3L
1,199 SR
Queue Stats
78W - 88L
1,471 Elo+
Party 1
Osiris
Osiris
carter2345
Osiris
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 100L
1,470 Elo+
Party 1
Charon
Charon
shznks2e09
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,423 Elo+
Solo
Team Averages
Level 99
1,440 SR
1,456 Elo+

VS

Team Averages
Level 72
1,563 SR
1,462 Elo+
Odin
Odin
Acer35
Odin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 69L
1,448 Elo+
Party 2
Persephone
Persephone
FiddlesMcGee
Persephone
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 130L
1,453 Elo+
Party 2
Anhur
Anhur
InboundstealsCeo
Anhur
Level 94
God Stats
2W - 1L
1,627 SR
Queue Stats
94W - 87L
1,436 Elo+
Solo
Anubis
Anubis
amstramBAM
Anubis
Level 82
God Stats
4W - 3L
1,691 SR
Queue Stats
133W - 147L
1,464 Elo+
Solo
Xing Tian
Xing Tian
dvilofhaven
Xing Tian
Level 94
God Stats
2W - 1L
1,499 SR
Queue Stats
145W - 149L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BB Two Scoops
Charybdis
17
14 / 5 / 3
10,819
984
17,954
11,145
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 5
8,509
774
6,018
7,862
2,539
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 9
7,553
687
5,971
11,648
9,088
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
carter2345
Osiris
12
0 / 8 / 8
7,355
669
6,793
15,637
13,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
shznks2e09
Charon
14
0 / 4 / 11
8,302
755
7,586
11,282
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Acer35
Odin
16
1 / 3 / 23
9,283
844
7,533
11,328
10,133
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
FiddlesMcGee
Persephone
15
4 / 3 / 13
9,510
865
11,143
6,538
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 12
10,647
968
7,263
9,452
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
amstramBAM
Anubis
16
9 / 6 / 13
10,418
947
13,335
8,404
4,542
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
dvilofhaven
Xing Tian
16
5 / 2 / 16
9,972
907
10,385
16,231
18,637
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
103
17
Kills
26
27
Deaths
17
36
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Odin
Acer35
Odin
1
3
23
4.17
L
Charybdis
BB Two Scoops
Charybdis
14
5
3
3.1
W
Persephone
FiddlesMcGee
Persephone
4
3
13
3.5
L
2
4
5
1.13
W
7
3
12
4.33
L
1
6
9
0.92
W
Anubis
amstramBAM
Anubis
9
6
13
2.58
L
Osiris
carter2345
Osiris
0
8
8
0.5
W
Xing Tian
dvilofhaven
Xing Tian
5
2
16
6.5
L
Charon
shznks2e09
Charon
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,322
Damage
49,659
57,574
Taken
51,953
39,124
Mitigated
39,332
10,536
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Acer35
Odin
7,533
4,095
333
681
11,328
10,133
940
1,695
9,633
457
14,181
L
Charybdis
BB Two Scoops
Charybdis
17,954
9,025
446
2,532
11,145
3,808
242
6,883
3,982
0
29,106
W
Persephone
FiddlesMcGee
Persephone
11,143
988
658
738
6,538
2,260
0
2,155
4,355
15,608
499
L
6,018
1,508
900
1,665
7,862
2,539
0
5,018
2,796
0
22,709
W
7,263
4,666
333
1,942
9,452
3,760
1,588
1,570
7,882
0
25,298
L
5,971
1,041
1,565
501
11,648
9,088
0
6,089
5,244
2,298
5,520
W
Anubis
amstramBAM
Anubis
13,335
408
773
616
8,404
4,542
0
866
7,538
32,011
0
L
Osiris
carter2345
Osiris
6,793
2,035
814
837
15,637
13,222
82
9,032
6,409
0
12,718
W
Xing Tian
dvilofhaven
Xing Tian
10,385
1,213
2,501
4,734
16,231
18,637
738
2,668
13,563
13,802
0
L
Charon
shznks2e09
Charon
7,586
651
250
1,026
11,282
10,467
29
6,802
4,248
16,518
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
49,830
100
Minions Killed
120
0
Camps Cleared
0
987,915
Distance Traveled
995,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,283
844
14
1
0
217,747
0
L
Charybdis
10,819
984
39
4
0
175,726
0
W
Persephone
9,510
865
15
1
0
198,647
0
L
Chiron
8,509
774
28
3
0
194,704
0
W
Anhur
10,647
968
44
4
0
190,422
0
L
Odin
7,553
687
3
0
0
217,218
0
W
Anubis
10,418
947
40
4
0
193,963
0
L
Osiris
7,355
669
12
1
0
201,836
0
W
Xing Tian
9,972
907
7
1
0
194,879
0
L
Charon
8,302
755
18
2
0
198,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role