Player Matchup

Sun Wukong
Sun Wukong
Gold III
BRAGITOX
Sun Wukong
Gold III
Level 125
God Stats
57W - 54L
1,591 SR
Queue Stats
208W - 221L
1,530 MMR
Solo
Medusa
Medusa
Bronze III
EQTRUBUNAL
Medusa
Bronze III
Level 141
God Stats
1W - 0L
1,717 SR
Queue Stats
30W - 24L
1,485 MMR
Solo
Hera
Hera
Bronze III
FeelsLikeCPR
Hera
Bronze III
Level 149
God Stats
1W - 1L
1,419 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Geb
Geb
Gold V
FreakiG95
Geb
Gold V
Level 179
God Stats
13W - 12L
1,525 SR
Queue Stats
135W - 141L
1,509 MMR
Solo
Pele
Pele
Gold III
TheBoyz475
Pele
Gold III
Level 200
God Stats
30W - 17L
1,691 SR
Queue Stats
52W - 47L
1,511 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 159
1,589 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,474 SR
1,502 MMR
Thor
Thor
Gold I
 
Thor
Gold I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum IV
DeathChasingYou
Freya
Platinum IV
Level 170
God Stats
0W - 3L
1,192 SR
Queue Stats
137W - 135L
1,698 MMR
Party 1
Maui
Maui
Gold IV
Kamikakushi11
Maui
Gold IV
Level 105
God Stats
0W - 2L
1,302 SR
Queue Stats
185W - 185L
1,458 MMR
Solo
Vulcan
Vulcan
Bronze III
ONEOFTH3BEST313
Vulcan
Bronze III
Level 74
God Stats
3W - 11L
1,500 SR
Queue Stats
14W - 34L
1,500 MMR
Solo
Bastet
Bastet
Gold III
αяιαηαgяαηdє
Bastet
Gold III
Level 189
God Stats
1W - 1L
1,874 SR
Queue Stats
42W - 55L
1,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRAGITOX
Sun Wukong
12
4 / 2 / 0
6,949
695
7,054
9,159
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
EQTRUBUNAL
Medusa
10
1 / 0 / 3
5,699
570
5,347
4,671
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 2
5,979
598
5,190
3,350
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 6
5,574
557
2,076
5,303
2,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 1 / 3
6,117
612
4,640
6,627
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AwilixBacchusAo KuangBake Kujira

VS

Bans
HorusAresCu ChulainnAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 3 / 1
5,762
576
6,079
10,691
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 4 / 0
4,548
455
2,878
5,563
1,585
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 0
4,583
458
1,484
7,307
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,859
486
2,717
3,761
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,104
510
2,343
8,359
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
1
0.83
W
Sun Wukong
BRAGITOX
Sun Wukong
4
2
0
2
L
0
4
0
0
W
Medusa
EQTRUBUNAL
Medusa
1
0
3
2.5
W
3
0
2
4
W
0
0
6
3
L
0
2
0
0
L
0
2
0
0
W
5
1
3
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
15,501
29,110
Taken
35,681
11,455
Mitigated
12,769
8,709
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,079
1,494
0
2,827
10,691
3,256
0
0
10,691
0
36,186
W
Sun Wukong
BRAGITOX
Sun Wukong
7,054
1,057
0
2,788
9,159
4,517
0
0
9,159
0
49,115
L
2,878
691
0
900
5,563
1,585
0
878
4,685
22,568
0
W
Medusa
EQTRUBUNAL
Medusa
5,347
2,162
0
2,234
4,671
1,424
0
2,328
2,122
0
45,849
W
5,190
477
0
625
3,350
908
7
1,562
1,788
36,900
2,257
W
2,076
306
0
1,798
5,303
2,320
0
2,417
2,635
6,577
1,908
L
1,484
174
0
1,464
7,307
4,524
0
2,888
4,419
13,497
0
L
2,717
0
0
1,109
3,761
1,104
0
2,304
1,457
29,760
0
W
4,640
1,085
0
1,264
6,627
2,286
0
300
6,327
0
47,080
L
2,343
634
0
4,450
8,359
2,300
0
1,112
7,247
0
27,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
24,856
335
Minions Killed
259
0
Camps Cleared
0
1,031,634
Distance Traveled
1,028,104
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,762
576
67
7
0
182,237
0
W
Sun Wukong
6,949
695
87
9
0
177,220
0
L
Freya
4,548
455
52
5
0
204,644
4
W
Medusa
5,699
570
78
8
0
202,287
2
W
Hera
5,979
598
72
7
0
217,387
4
W
Geb
5,574
557
19
2
0
214,465
2
L
Maui
4,583
458
37
4
0
199,385
4
L
Vulcan
4,859
486
52
5
0
190,414
4
W
Pele
6,117
612
79
8
0
220,275
1
L
Bastet
5,104
510
51
5
0
251,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role